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javascript - react native 构建失败

转载 作者:行者123 更新时间:2023-11-29 23:26:44 24 4
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当我在 React Native 中尝试使用 Android 创建构建时出现上述错误,这是我的包文件 https://github.com/davekedar/qp10nov/blob/master/package.json

我的 app/build.gradle 如下所示

buildscript {
repositories {
maven { url 'https://plugins.gradle.org/m2/' } // Gradle Plugin Portal
}
dependencies {
classpath 'gradle.plugin.com.onesignal:onesignal-gradle-plugin:[0.12.1, 0.99.99]'
}
}

apply plugin: 'com.onesignal.androidsdk.onesignal-gradle-plugin'
apply plugin: "com.android.application"

import com.android.build.OutputFile

/**
* The react.gradle file registers a task for each build variant (e.g. bundleDebugJsAndAssets
* and bundleReleaseJsAndAssets).
* These basically call `react-native bundle` with the correct arguments during the Android build
* cycle. By default, bundleDebugJsAndAssets is skipped, as in debug/dev mode we prefer to load the
* bundle directly from the development server. Below you can see all the possible configurations
* and their defaults. If you decide to add a configuration block, make sure to add it before the
* `apply from: "../../node_modules/react-native/react.gradle"` line.
*
* project.ext.react = [
* // the name of the generated asset file containing your JS bundle
* bundleAssetName: "index.android.bundle",
*
* // the entry file for bundle generation
* entryFile: "index.android.js",
*
* // whether to bundle JS and assets in debug mode
* bundleInDebug: false,
*
* // whether to bundle JS and assets in release mode
* bundleInRelease: true,
*
* // whether to bundle JS and assets in another build variant (if configured).
* // See http://tools.android.com/tech-docs/new-build-system/user-guide#TOC-Build-Variants
* // The configuration property can be in the following formats
* // 'bundleIn${productFlavor}${buildType}'
* // 'bundleIn${buildType}'
* // bundleInFreeDebug: true,
* // bundleInPaidRelease: true,
* // bundleInBeta: true,
*
* // whether to disable dev mode in custom build variants (by default only disabled in release)
* // for example: to disable dev mode in the staging build type (if configured)
* devDisabledInStaging: true,
* // The configuration property can be in the following formats
* // 'devDisabledIn${productFlavor}${buildType}'
* // 'devDisabledIn${buildType}'
*
* // the root of your project, i.e. where "package.json" lives
* root: "../../",
*
* // where to put the JS bundle asset in debug mode
* jsBundleDirDebug: "$buildDir/intermediates/assets/debug",
*
* // where to put the JS bundle asset in release mode
* jsBundleDirRelease: "$buildDir/intermediates/assets/release",
*
* // where to put drawable resources / React Native assets, e.g. the ones you use via
* // require('./image.png')), in debug mode
* resourcesDirDebug: "$buildDir/intermediates/res/merged/debug",
*
* // where to put drawable resources / React Native assets, e.g. the ones you use via
* // require('./image.png')), in release mode
* resourcesDirRelease: "$buildDir/intermediates/res/merged/release",
*
* // by default the gradle tasks are skipped if none of the JS files or assets change; this means
* // that we don't look at files in android/ or ios/ to determine whether the tasks are up to
* // date; if you have any other folders that you want to ignore for performance reasons (gradle
* // indexes the entire tree), add them here. Alternatively, if you have JS files in android/
* // for example, you might want to remove it from here.
* inputExcludes: ["android/**", "ios/**"],
*
* // override which node gets called and with what additional arguments
* nodeExecutableAndArgs: ["node"],
*
* // supply additional arguments to the packager
* extraPackagerArgs: []
* ]
*/

project.ext.react = [
entryFile: "index.js"
]

apply from: "../../node_modules/react-native/react.gradle"

/**
* Set this to true to create two separate APKs instead of one:
* - An APK that only works on ARM devices
* - An APK that only works on x86 devices
* The advantage is the size of the APK is reduced by about 4MB.
* Upload all the APKs to the Play Store and people will download
* the correct one based on the CPU architecture of their device.
*/
def enableSeparateBuildPerCPUArchitecture = false

/**
* Run Proguard to shrink the Java bytecode in release builds.
*/
def enableProguardInReleaseBuilds = false

android {
compileSdkVersion rootProject.ext.compileSdkVersion
buildToolsVersion rootProject.ext.buildToolsVersion

defaultConfig {
applicationId "com.qualpros"
minSdkVersion rootProject.ext.minSdkVersion
targetSdkVersion rootProject.ext.targetSdkVersion
versionCode 1
versionName "1.0"
ndk {
abiFilters "armeabi-v7a", "x86"
}
}
splits {
abi {
reset()
enable enableSeparateBuildPerCPUArchitecture
universalApk false // If true, also generate a universal APK
include "armeabi-v7a", "x86"
}
}
buildTypes {
release {
minifyEnabled enableProguardInReleaseBuilds
proguardFiles getDefaultProguardFile("proguard-android.txt"), "proguard-rules.pro"
}
}
// applicationVariants are e.g. debug, release
applicationVariants.all { variant ->
variant.outputs.each { output ->
// For each separate APK per architecture, set a unique version code as described here:
// http://tools.android.com/tech-docs/new-build-system/user-guide/apk-splits
def versionCodes = ["armeabi-v7a":1, "x86":2]
def abi = output.getFilter(OutputFile.ABI)
if (abi != null) { // null for the universal-debug, universal-release variants
output.versionCodeOverride =
versionCodes.get(abi) * 1048576 + defaultConfig.versionCode
}
}
}
}

dependencies {
compile project(':react-native-onesignal')
compile project(':tipsi-stripe')
compile project(':react-native-paypal')
compile project(':react-native-linear-gradient')
compile project(':react-native-orientation')
compile project(':react-native-keep-awake')
compile project(':react-native-video')
compile project(':react-native-fs')
compile project(':react-native-image-resizer')
compile project(':react-native-image-picker')
compile project(':react-native-vector-icons')
implementation fileTree(dir: "libs", include: ["*.jar"])
implementation "com.android.support:appcompat-v7:${rootProject.ext.supportLibVersion}"
implementation "com.facebook.react:react-native:+" // From node_modules
implementation "com.braintreepayments.api:braintree:2.17.0"
}

// Run this once to be able to run the application with BUCK
// puts all compile dependencies into folder libs for BUCK to use
task copyDownloadableDepsToLibs(type: Copy) {
from configurations.compile
into 'libs'
}

以上错误可能是我安装的包导致的,请尝试解决此错误,不胜感激

最佳答案

鉴于您在问题的评论中分享了您的存储库,我发现了几个问题。

  1. 首先你使用的是旧版本的 tipsi-strip,在你的 package.json 中升级它

改变

"tipsi-stripe": "^5.6.0",

"tipsi-stripe": "^6.0.1",

然后运行

npm install

yarn install

如果使用 yarn

  1. 在你的 app/build.gradle 中

你需要删除

compile project(':react-native-onesignal')

不需要,因为您使用的是 onesignal gradle 插件。

  1. (可选)您的 braintree 版本可以更新

来自

implementation "com.braintreepayments.api:braintree:2.17.0"

implementation "com.braintreepayments.api:braintree:2.18.1"

  1. 您需要将插件存储库添加到您的 gradle.build,因为您使用的是 opensignal gradle 插件

    ...

    repositories {
    jcenter()
    google()
    maven { url 'https://plugins.gradle.org/m2/' } // Gradle Plugin Portal
    }

    ...
  2. 您需要将 onesignal gradle 插件添加到您的类路径,同时删除 build 2.2 的依赖

    ...
    dependencies {
    classpath 'com.android.tools.build:gradle:3.1.4'

    classpath 'gradle.plugin.com.onesignal:onesignal-gradle-plugin:0.12.1'
    // NOTE: Do not place your application dependencies here; they belong
    // in the individual module build.gradle files
    }
    ...
  3. 在你的 android/build.gradle 的末尾添加这个

分机{ buildToolsVersion = "27.0.3" firebaseVersion = "16.0.4" googlePlayServicesVersion = "16.0.4"

  1. 在你的 android/build.gradle 的 allprojects 部分添加这个

    allprojects {
    repositories {
    // Add jitpack repository (added by tipsi-stripe)
    maven { url "https://jitpack.io" }
    mavenLocal()
    jcenter()
    maven { url "https://maven.fabric.io/public" }
    google()
    maven {
    // All of React Native (JS, Obj-C sources, Android binaries) is installed from npm
    url "$rootDir/../node_modules/react-native/android"
    }
    configurations.all {
    // #PlayServicesGate — March, 20 2018
    resolutionStrategy {
    force 'com.google.firebase:firebase-core:16.0.4'
    force 'com.google.firebase:firebase-analytics:16.0.5'
    force 'com.google.firebase:firebase-iid:+'
    force 'com.google.firebase:firebase-messaging:17.3.4'
    force 'com.google.android.gms:play-services-base:16.0.1'
    force 'com.google.android.gms:play-services-maps:16.0.0'
    force 'com.google.android.gms:play-services-wallet:16.0.1'
    force 'com.google.android.gms:play-services-vision:16.2.0'

    // #FBSDKGate — August, 31 2018
    force 'com.facebook.android:facebook-android-sdk:4.34.0'
    }
    }}
    }
  2. 在你的 AndroidManifest.xml 中

删除以下内容

-      <activity
- android:name=".MainActivity"
- android:label="OneSignal Example"
- android:launchMode="singleTop"> <!-- Add this attribute to your main activity -->
- </activity>

并修改以下内容

<activity
android:name=".MainActivity"
android:label="@string/app_name"
android:configChanges="keyboard|keyboardHidden|orientation|screenSize"
+ android:windowSoftInputMode="adjustResize"
+ android:launchMode="singleTop">

同时删除以下内容:

-      android:allowBackup="false"

您的应用现在应该可以编译。

./gradlew clean

./gradlew assembleDebug

关于javascript - react native 构建失败,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/53424296/

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