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android - 无法以编程方式将自定义 View 添加到布局中

转载 作者:行者123 更新时间:2023-11-29 21:44:20 28 4
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您好,我正在 android 中创建一个自定义 View 。我有一个 LinerarLayout,我正在向其中添加自定义 View 。我设法以编程方式添加一个自定义 View ,但是如果我添加另一个,它不会被添加到布局中。我不知道不知道哪里出了问题。我的主要 Activity 。

   protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);

LinearLayout container = (LinearLayout) findViewById(R.id.container);
final MyAnimationView animView = new MyAnimationView(this);
container.addView(animView);
final MyAnimationView animView1 = new MyAnimationView(this);
container.addView(animView1);
}

和我的自定义 View 类

public class MyAnimationView extends TextView implements ValueAnimator.AnimatorUpdateListener {

public final ArrayList<ShapeHolder> balls = new ArrayList<ShapeHolder>();
AnimatorSet animation = null;
private float mDensity;

public MyAnimationView(Context context) {
super(context);
mDensity = getContext().getResources().getDisplayMetrics().density;
ShapeHolder ball0 = addBall(75f, 400f);

}
public MyAnimationView(Context context,float x,float y) {
super(context);
mDensity = getContext().getResources().getDisplayMetrics().density;
ShapeHolder ball0 = addBall(105f, 400f);



}

private void createAnimation() {
if (animation == null) {
ObjectAnimator anim0=ObjectAnimator.ofFloat(balls.get(0),"y",getHeight(),500f).setDuration(500);
animation = new AnimatorSet();
animation.playTogether(anim0);
anim0.addUpdateListener(this);


}
}

private ShapeHolder addBall(float x, float y) {
OvalShape circle = new OvalShape();
circle.resize(100f * mDensity, 100f * mDensity);
ShapeDrawable drawable = new ShapeDrawable(circle);
ShapeHolder shapeHolder = new ShapeHolder(drawable);
shapeHolder.setX(x - 25f);
shapeHolder.setY(y - 25f);
int red = (int)(100 + Math.random() * 155);
int green = (int)(100 + Math.random() * 155);
int blue = (int)(100 + Math.random() * 155);
int color = 0xff000000 | red << 16 | green << 8 | blue;
Paint paint = drawable.getPaint(); //new Paint(Paint.ANTI_ALIAS_FLAG);
int darkColor = 0xff000000 | red/4 << 16 | green/4 << 8 | blue/4;
RadialGradient gradient = new RadialGradient(37.5f, 12.5f,
50f, color, darkColor, Shader.TileMode.CLAMP);
paint.setShader(gradient);
shapeHolder.setPaint(paint);
balls.add(shapeHolder);
return shapeHolder;
}

@Override
protected void onDraw(Canvas canvas) {
for (int i = 0; i < balls.size(); ++i) {
ShapeHolder shapeHolder = balls.get(i);
canvas.save();
canvas.translate(shapeHolder.getX(), shapeHolder.getY());
shapeHolder.getShape().draw(canvas);
canvas.restore();
}
}

public void startAnimation() {
createAnimation();
animation.start();
}

public void onAnimationUpdate(ValueAnimator animation) {
invalidate();
}
}

编辑:这是我的线性布局

<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:id="@+id/container"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:orientation="vertical"
tools:context=".MainActivity" >

<Button
android:id="@+id/startButton"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="Button" />

任何帮助将不胜感激。

最佳答案

只是一个假设,不知道它是否有效。尝试在您的主目录中执行此操作:

    LinearLayout container = (LinearLayout) findViewById(R.id.container);

final MyAnimationView animView = new MyAnimationView(this);

animView.setLayoutParams(new LinearLayout.LayoutParams(LayoutParams.
WRAP_CONTENT, LayoutParams.WRAP_CONTENT, 1f));

container.addView(animView);

final MyAnimationView animView1 = new MyAnimationView(this);

animView1.setLayoutParams(new LinearLayout.LayoutParams(LayoutParams.
WRAP_CONTENT, LayoutParams.WRAP_CONTENT, 1f));

container.addView(animView1);

有用吗?

关于android - 无法以编程方式将自定义 View 添加到布局中,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/16280464/

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