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android - Unity 添加 admob 插件后无法构建应用程序

转载 作者:行者123 更新时间:2023-11-29 19:10:35 25 4
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您好,我正在尝试构建我的游戏应用程序 apk..它早些时候工作但现在在我添加 admob 插件后我开始在构建时收到这些错误 https://github.com/googleads/googleads-mobile-unity/releases/tag/v3.6.3

Failed to compile resources with the following parameters:
-bootclasspath "D:/Android/sdk\platforms\android-25\android.jar" -d "C:\Users\Eric\Documents\UnityProjects\Repos\HerderGame\HerderGame\Temp\StagingArea\bin\classes" -source 1.6 -target 1.6 -encoding UTF-8 "android\support\v4\R.java" "com\google\android\gms\R.java" "com\google\android\gms\ads\R.java" "com\google\android\gms\ads\impl\R.java" "com\google\android\gms\base\R.java" "com\google\android\gms\clearcut\R.java" "com\google\android\gms\gass\R.java" "com\google\android\gms\tasks\R.java" "com\google\unity\ads\R.java" "com\Unity2D\Napmi\R.java"
warning: D:\Android\sdk\platforms\android-25\android.jar(java/lang/Object.class): major version 52 is newer than 51, the highest major version supported by this compiler.
It is recommended that the compiler be upgraded.
warning: D:\Android\sdk\platforms\android-25\android.jar(java/lang/AutoCloseable.class): major version 52 is newer than 51, the highest major version supported by this compiler.
It is recommended that the compiler be upgraded.
2 warnings

UnityEditor.HostView:OnGUI()

另一个错误

UnityException: Resource compilation failed!
Failed to recompile android resource files. See the Console for details.
UnityEditor.Android.PostProcessAndroidPlayer.ShowErrDlgAndThrow (System.String title, System.String message, System.Exception ex)
UnityEditor.Android.PostProcessAndroidPlayer.ShowErrDlgAndThrow (System.String title, System.String message)
UnityEditor.Android.PostProcessAndroidPlayer.CompileResources (System.String stagingArea, System.String packageName, UnityEditor.Android.AndroidLibraries androidLibraries)
UnityEditor.Android.PostProcessAndroidPlayer.PostProcessInternal (System.String stagingAreaData, System.String stagingArea, System.String playerPackage, System.String installPath, System.String companyName, System.String productName, BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry)
UnityEditor.Android.PostProcessAndroidPlayer.PostProcess (BuildTarget target, System.String stagingAreaData, System.String stagingArea, System.String playerPackage, System.String installPath, System.String companyName, System.String productName, BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry)
UnityEditor.Android.AndroidBuildPostprocessor.PostProcess (BuildPostProcessArgs args)
UnityEditor.PostprocessBuildPlayer.Postprocess (BuildTarget target, System.String installPath, System.String companyName, System.String productName, Int32 width, Int32 height, System.String downloadWebplayerUrl, System.String manualDownloadWebplayerUrl, BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry) (at C:/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:316)
UnityEditor.HostView:OnGUI()

最后一个

Error building Player: UnityException: Resource compilation failed!
Failed to recompile android resource files. See the Console for details.

有什么想法吗?

最佳答案

确保您的 java sdk 与您当前版本的 android sdk 兼容/最新。为此,请检查 android sdk v.25 是否也正确。

“D:\Android\sdk\platforms\android-25\android.jar(java/lang/Object.class):主要版本 52 比 51 更新,这是此编译器支持的最高主要版本。”我会搜索这个错误和它列出的类似错误。

关于android - Unity 添加 admob 插件后无法构建应用程序,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/45524511/

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