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android - 如何在android中在中心画一个圆

转载 作者:行者123 更新时间:2023-11-29 17:44:32 24 4
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我希望圆形图像位于中心。
如何让它在设备的中心?

我不想使用相对布局。我已经准备好尝试了,但是它需要一个硬编码的圆圈值;因此。它不适用于所有设备。我试图通过 LinearLayout 实现它(使用 android:layout_weight 属性)我试过 android:layout_gravity="center",android:gravity="center"但圆圈仍然不会到达中心。我已附上屏幕以供引用

enter image description here

我希望圆圈位于父中心

我的 xml 是:

<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res/com.example.dd"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:layout_gravity="center"
android:orientation="vertical" >

<LinearLayout
android:id="@+id/LinearLayout02"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:layout_gravity="center"
android:orientation="horizontal" >

<Button
android:id="@+id/Button04"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:layout_weight="1"
android:text="left1" >
</Button>

<com.example.dd.CircularImageView
android:id="@+id/round"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:layout_weight="1"
android:src="@drawable/buttonarea"
app:border="true"
app:border_color="#323232"
app:border_width="55dp"
app:shadow="true" />

<Button
android:id="@+id/Button08"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:layout_weight="1"
android:text="right" >
</Button>
</LinearLayout>

</LinearLayout>

我的循环类是:

     public class CircularImageView extends ImageView {
private int borderWidth;
private int canvasSize;
private Bitmap image;
private Paint paint;
private Paint paintBorder;

public CircularImageView(final Context context) {
this(context, null);
}

public CircularImageView(Context context, AttributeSet attrs) {
this(context, attrs, R.attr.circularImageViewStyle);
}

public CircularImageView(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);

// init paint
paint = new Paint();
paint.setAntiAlias(true);

paintBorder = new Paint();
paintBorder.setAntiAlias(true);

// load the styled attributes and set their properties
TypedArray attributes = context.obtainStyledAttributes(attrs, R.styleable.CircularImageView, defStyle, 0);

if(attributes.getBoolean(R.styleable.CircularImageView_border, true)) {
int defaultBorderSize = (int) (4 * getContext().getResources().getDisplayMetrics().density + 0.5f);
setBorderWidth(attributes.getDimensionPixelOffset(R.styleable.CircularImageView_border_width, defaultBorderSize));
setBorderColor(attributes.getColor(R.styleable.CircularImageView_border_color, Color.WHITE));
}

if(attributes.getBoolean(R.styleable.CircularImageView_shadow, false))
addShadow();
}

public void setBorderWidth(int borderWidth) {
Log.d("TAG","::::::::::::borderWidth"+borderWidth);
this.borderWidth = borderWidth;
this.requestLayout();
this.invalidate();
}

public void setBorderColor(int borderColor) {
if (paintBorder != null)
paintBorder.setColor(borderColor);
this.invalidate();
}

public void addShadow() {
setLayerType(LAYER_TYPE_SOFTWARE, paintBorder);
paintBorder.setShadowLayer(4.0f, 0.0f, 2.0f, Color.BLACK);
}

@Override
public void onDraw(Canvas canvas) {
// load the bitmap
image = drawableToBitmap(getDrawable());

// init shader
if (image != null) {

canvasSize = canvas.getWidth();
Log.d("TAG","::::::::::::canvasSize"+canvasSize);
if(canvas.getHeight()<canvasSize)
canvasSize = canvas.getHeight();

BitmapShader shader = new BitmapShader(Bitmap.createScaledBitmap(image, canvasSize, canvasSize, false), Shader.TileMode.CLAMP, Shader.TileMode.CLAMP);
paint.setShader(shader);

// circleCenter is the x or y of the view's center
// radius is the radius in pixels of the cirle to be drawn
// paint contains the shader that will texture the shape
int circleCenter = (canvasSize - (borderWidth * 2)) / 2;
canvas.drawCircle(circleCenter + borderWidth, circleCenter + borderWidth, ((canvasSize - (borderWidth * 2)) / 2) + borderWidth - 4.0f, paintBorder);
canvas.drawCircle(circleCenter + borderWidth, circleCenter + borderWidth, ((canvasSize - (borderWidth * 2)) / 2) - 4.0f, paint);
}
}

@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
int width = measureWidth(widthMeasureSpec);
int height = measureHeight(heightMeasureSpec);
setMeasuredDimension(width, height);
}

private int measureWidth(int measureSpec) {
int result = 0;
int specMode = MeasureSpec.getMode(measureSpec);
int specSize = MeasureSpec.getSize(measureSpec);

if (specMode == MeasureSpec.EXACTLY) {
// The parent has determined an exact size for the child.
result = specSize;
} else if (specMode == MeasureSpec.AT_MOST) {
// The child can be as large as it wants up to the specified size.
result = specSize;
} else {
// The parent has not imposed any constraint on the child.
result = canvasSize;
}

return result;
}

private int measureHeight(int measureSpecHeight) {
int result = 0;
int specMode = MeasureSpec.getMode(measureSpecHeight);
int specSize = MeasureSpec.getSize(measureSpecHeight);

if (specMode == MeasureSpec.EXACTLY) {
// We were told how big to be
result = specSize;
} else if (specMode == MeasureSpec.AT_MOST) {
// The child can be as large as it wants up to the specified size.
result = specSize;
} else {
// Measure the text (beware: ascent is a negative number)
result = canvasSize;
}

return (result + 2);
}


public Bitmap drawableToBitmap(Drawable drawable) {
if (drawable == null) {
return null;
} else if (drawable instanceof BitmapDrawable) {
return ((BitmapDrawable) drawable).getBitmap();
}

Bitmap bitmap = Bitmap.createBitmap(drawable.getIntrinsicWidth(),
drawable.getIntrinsicHeight(), Bitmap.Config.ARGB_8888);
Canvas canvas = new Canvas(bitmap);
drawable.setBounds(0, 0, canvas.getWidth(), canvas.getHeight());
drawable.draw(canvas);

return bitmap;
}

我的 attrs.xml 包含以下值:

<?xml version="1.0" encoding="utf-8"?>

<resources>

<declare-styleable name="CircularImageView">
<attr name="border" format="boolean"></attr>
<attr name="border_width" format="dimension"></attr>
<attr name="border_color" format="color"></attr>
<attr name="shadow" format="boolean"></attr>
</declare-styleable>

<declare-styleable name="Theme">
<attr name="circularImageViewStyle" format="reference"></attr>
</declare-styleable>

</resources>

最佳答案

使用一些假布局并将可见性设置为不可见。这应该可以解决问题。

<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res/com.example.dd"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:layout_gravity="center"
android:orientation="vertical" >

<LinearLayout
android:id="@+id/LinearLayout02"
android:layout_width="fill_parent"
android:layout_height="match_parent"
android:layout_gravity="center"
android:orientation="horizontal" >

<Button
android:id="@+id/Button04"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:layout_weight="1"
android:text="left1" >
</Button>

<LinearLayout
android:layout_width="match_parent"
android:layout_height="match_parent"
android:layout_weight="1"
android:orientation="vertical" >

<Button
android:layout_width="match_parent"
android:layout_height="match_parent"
android:layout_weight="1"
android:orientation="vertical"
android:text="dummy"
android:visibility="invisible" >
</Button>

<Button
android:id="@+id/round"
android:layout_width="fill_parent"
android:layout_height="match_parent"
android:layout_weight="1"
android:background="@android:drawable/star_on"
app:shadow="true" />

<Button
android:layout_width="match_parent"
android:layout_height="match_parent"
android:layout_weight="1"
android:orientation="vertical"
android:text="dummy"
android:visibility="invisible" >
</Button>
</LinearLayout>

<Button
android:id="@+id/Button08"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:layout_weight="1"
android:text="right" >
</Button>
</LinearLayout>

</LinearLayout>

关于android - 如何在android中在中心画一个圆,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/27511524/

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