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Android onfling 概率

转载 作者:行者123 更新时间:2023-11-29 16:19:47 29 4
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我想在 LinearLayout 上添加一个 fling Action 。为此,我使用了以下代码。

public class NewsActivity extends Activity {

..........
...........
private static final int SWIPE_MIN_DISTANCE = 120;
private static final int SWIPE_MAX_OFF_PATH = 250;
private static final int SWIPE_THRESHOLD_VELOCITY = 200;
private GestureDetector gestureDetector;
View.OnTouchListener gestureListener;



@Override
public void onCreate(Bundle savedInstanceState) {

.....................
.....................
.....................

LinearLayout newDeailsBlock = (LinearLayout) findViewById(R.id.newdeailsblock);
// Gesture detection
gestureDetector = new GestureDetector(new MyGestureDetector());
gestureListener = new View.OnTouchListener() {

@Override
public boolean onTouch(View v, MotionEvent event) {
// TODO Auto-generated method stub
if (gestureDetector.onTouchEvent(event)) {
return true;
}
return false;
}
};
newDeailsBlock.setOnTouchListener(gestureListener);
}

class MyGestureDetector extends SimpleOnGestureListener {
@Override
public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY) {
try {
Log.d("move","Swipe test");
if (Math.abs(e1.getY() - e2.getY()) > SWIPE_MAX_OFF_PATH)
return false;
// right to left swipe
if(e1.getX() - e2.getX() > SWIPE_MIN_DISTANCE && Math.abs(velocityX) > SWIPE_THRESHOLD_VELOCITY) {
Log.d("move","Left Swipe");
} else if (e2.getX() - e1.getX() > SWIPE_MIN_DISTANCE && Math.abs(velocityX) > SWIPE_THRESHOLD_VELOCITY) {
Toast.makeText(NewsActivity.this, "Right Swipe", Toast.LENGTH_SHORT).show();
Log.d("move","Right Swipe");
}
} catch (Exception e) {
// nothing
}
return false;
}

}
}

但它根本不工作 amd gestureDetector.onTouchEvent(event) 返回 false。我的代码有什么问题?

最佳答案

尝试让您的 Activity 扩展下面的抽象类,然后使用您想要的功能实现抽象方法 next()previous()

public abstract class SwipeActivity extends Activity {
private static final int SWIPE_MIN_DISTANCE = 120;
private static final int SWIPE_MAX_OFF_PATH = 250;
private static final int SWIPE_THRESHOLD_VELOCITY = 200;
private GestureDetector gestureDetector;

@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
gestureDetector = new GestureDetector( new SwipeDetector() );
}

private class SwipeDetector extends SimpleOnGestureListener {
@Override
public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX,
float velocityY) {

// Check movement along the Y-axis. If it exceeds SWIPE_MAX_OFF_PATH, then dismiss the swipe.
if (Math.abs(e1.getY() - e2.getY()) > SWIPE_MAX_OFF_PATH)
return false;

// Swipe from right to left.
// The swipe needs to exceed a certain distance (SWIPE_MIN_DISTANCE) and a certain velocity (SWIPE_THRESHOLD_VELOCITY).
if (e1.getX() - e2.getX() > SWIPE_MIN_DISTANCE
&& Math.abs(velocityX) > SWIPE_THRESHOLD_VELOCITY) {
next();
return true;
}

// Swipe from left to right.
// The swipe needs to exceed a certain distance (SWIPE_MIN_DISTANCE) and a certain velocity (SWIPE_THRESHOLD_VELOCITY).
if (e2.getX() - e1.getX() > SWIPE_MIN_DISTANCE
&& Math.abs(velocityX) > SWIPE_THRESHOLD_VELOCITY) {
previous();
return true;
}

return false;
}
}

@Override
public boolean dispatchTouchEvent(MotionEvent ev) {
//TouchEvent dispatcher.
if (gestureDetector != null) {
if (gestureDetector.onTouchEvent(ev))
//If the gestureDetector handles the event, a swipe has been executed and no more needs to be done.
return true;
}
return super.dispatchTouchEvent(ev);
}

@Override
public boolean onTouchEvent(MotionEvent event) {
return gestureDetector.onTouchEvent(event);
}

protected abstract void previous();
protected abstract void next();
}

关于Android onfling 概率,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/7766966/

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