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javascript - Youtube - onStateChange 处理一个视频而不是另一个

转载 作者:行者123 更新时间:2023-11-29 15:33:49 34 4
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当您更改 YouTube 视频 ID 时,相同代码的行为会有所不同。

问题是,当您拉动进度 slider 时,它会在一个视频上触发 onStateChange 事件,但不会在另一个视频上触发。检查下面的两个示例,并尝试在两个示例上拉动时间 slider 并观察您的 console.log。

当您拉动时间 slider 时,为什么只有一个视频对 onStateChange 使用react?

两个视频都对播放/暂停按钮 react 良好,但对时间 slider 没有反应……只有一个在工作。

我错过了什么吗?非常感谢任何帮助

Youtube 代码 1(有效):( http://jsfiddle.net/2t9omgwm/ )

<!-- 1. The <iframe> (and video player) will replace this <div> tag. -->
<div id="player"></div>

<script>
// 2. This code loads the IFrame Player API code asynchronously.
var tag = document.createElement('script');

tag.src = "https://www.youtube.com/iframe_api";
var firstScriptTag = document.getElementsByTagName('script')[0];
firstScriptTag.parentNode.insertBefore(tag, firstScriptTag);

// 3. This function creates an <iframe> (and YouTube player)
// after the API code downloads.
var player;
function onYouTubeIframeAPIReady() {
player = new YT.Player('player', {
height: '390',
width: '640',
videoId: 'M7lc1UVf-VE',
iv_load_policy: 3,
showinfo:0,
//videoId: 'Fj73JF_bhjc',
events: {
'onReady': onPlayerReady,
'onStateChange': onPlayerStateChange
}
});
}

// 4. The API will call this function when the video player is ready.
function onPlayerReady(event) {
//event.target.playVideo();
}

// 5. The API calls this function when the player's state changes.
// The function indicates that when playing a video (state=1),
// the player should play for six seconds and then stop.
var done = false;
function onPlayerStateChange(event) {
console.log('state changed');
//player.seekTo(0, true);
if (event.data == YT.PlayerState.PLAYING && !done) {
done = true;
}
}

</script>

另一个视频不起作用:( http://jsfiddle.net/ctgomt7t/ )

<!-- 1. The <iframe> (and video player) will replace this <div> tag. -->
<div id="player"></div>

<script>
// 2. This code loads the IFrame Player API code asynchronously.
var tag = document.createElement('script');

tag.src = "https://www.youtube.com/iframe_api";
var firstScriptTag = document.getElementsByTagName('script')[0];
firstScriptTag.parentNode.insertBefore(tag, firstScriptTag);

// 3. This function creates an <iframe> (and YouTube player)
// after the API code downloads.
var player;
function onYouTubeIframeAPIReady() {
player = new YT.Player('player', {
height: '390',
width: '640',
videoId: '0Bmhjf0rKe8',
iv_load_policy: 3,
showinfo:0,
//videoId: 'Fj73JF_bhjc',
events: {
'onReady': onPlayerReady,
'onStateChange': onPlayerStateChange
}
});
}

// 4. The API will call this function when the video player is ready.
function onPlayerReady(event) {
//event.target.playVideo();
}

// 5. The API calls this function when the player's state changes.
// The function indicates that when playing a video (state=1),
// the player should play for six seconds and then stop.
var done = false;
function onPlayerStateChange(event) {
console.log('state changed');
//player.seekTo(0, true);
if (event.data == YT.PlayerState.PLAYING && !done) {
done = true;
}
}
</script>

`

最佳答案

onPlayerStateChange 事件因以下原因之一而被触发:

-1 = unstarted

0 = ended

1 = playing

2 = paused

3 = buffering

5 = video cued

我认为您在较长的视频中看到的是当您移动 slider 时为 (3) 缓冲触发的事件。但是,在较短的视频中没有缓冲,因此您看不到事件。

您可以通过将代码更改为读取 console.log('state changed : ' + event.data) 来看到这一点。

关于javascript - Youtube - onStateChange 处理一个视频而不是另一个,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/31701959/

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