gpt4 book ai didi

javascript - 圆圈在 paper.js 的 Canvas 上填充点

转载 作者:行者123 更新时间:2023-11-29 15:29:46 32 4
gpt4 key购买 nike

我正在尝试填充一个由矩形填充的圆形区域(准确地说,栅格宽度尺寸为 12x20)。

经过一些研究和实验,我找到了一个解决方案。要绘制一个圆,获取其边界框并遍历每个像素以发现距离小于或等于圆 R。

这里有一些代码示例,我使用的是 three.js

let shapeSize = [12, 20];

let circleR = R / 2;
let circle = new Circle(position, circleR);
let bounds = circle.bounds;
for (let i = bounds.x; i <= bounds.x + bounds.width; i += 1) {
for (let j = bounds.y; j <= bounds.y + bounds.height; j += 20) {
let center = new Point(i, j);
if (center.getDistance(position) <= circleR) {
center = new Point(i, j);
let shape = new Shape({center, alpha: 0.7, scale: 0.8});
j += shapeSize[1] - 1; // this part smells
}
}
}

形状为带支架的正方形 - 尺寸 12x20。

但是对于这个代码示例,不可能得到一个用正方形填充的圆。如果我增加 i+=12y+=20 , 我周围的空间太多了,如果每个方 block 都在另一个方 block 之上,就会产生太多方 block 。

知道如何优雅地做到这一点吗?

最佳答案

正如 JJ23 所说,您可以将圆圈用作包含光栅网格的组的剪辑蒙版。
这是一个Sketch演示如何使用 Paper.js 实现。

// constants
var RADIUS = 200;
var IMAGE = 'data:image/png;base64,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';
var IMAGE_WIDTH = 12;
var IMAGE_HEIGHT = 20;

// create image
var raster = new Raster(IMAGE);
// wait for image loading
raster.onLoad = function ()
{
// draw raster grid as a group
var group = new Group();
var stepsX = Math.ceil(RADIUS * 2 / IMAGE_WIDTH);
var stepsY = Math.ceil(RADIUS * 2 / IMAGE_HEIGHT);
for (var i = 0; i < stepsX; i++)
{
for (var j = 0; j < stepsY; j++)
{
// calculate grid point
var point = new Point(i * IMAGE_WIDTH, j * IMAGE_HEIGHT);
// clone original raster
var rasterClone = raster.clone();
// position it at grid point
rasterClone.position = point;
// add it to the group
group.addChild(rasterClone);
}
}

// draw circle
var circle = new Path.Circle(group.position, RADIUS);
// add it to the group as first child
group.insertChild(0, circle);
// enable clipping
group.clipped = true;

// position group at view center
group.position = view.center;

// delete original raster
raster.remove();
};

关于javascript - 圆圈在 paper.js 的 Canvas 上填充点,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/35904397/

32 4 0
Copyright 2021 - 2024 cfsdn All Rights Reserved 蜀ICP备2022000587号
广告合作:1813099741@qq.com 6ren.com