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android - Lame 编码的 mp3 音频速度变慢 - Android

转载 作者:行者123 更新时间:2023-11-29 14:39:28 24 4
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我一直在关注this tutorial关于在带有 jni 的 Android 上使用 LAME mp3。录音似乎工作正常,我得到了 mp3 格式的输出,但在播放时音频已经放慢并降低了音调。

我已尝试将所有相关代码放在下面。关于为什么会发生这种情况的任何指导?预先感谢您的帮助。

编辑: 好的所以只是为了检查我将原始数据导入 Audacity 并且播放正常,所以这一定是编码阶段的问题。

Java 类:

public class Record extends Activity implements OnClickListener {

static {
System.loadLibrary("mp3lame");
}

private native void initEncoder(int numChannels, int sampleRate, int bitRate, int mode, int quality);

private native void destroyEncoder();

private native int encodeFile(String sourcePath, String targetPath);

private static final int RECORDER_BPP = 16;
private static final String AUDIO_RECORDER_FILE_EXT_WAV = ".wav";
private static final String AUDIO_RECORDER_FOLDER = "AberdeenSoundsites";
private static final String AUDIO_RECORDER_TEMP_FILE = "record_temp.raw";
private static final int[] RECORDER_SAMPLERATES = {44100, 22050, 11025, 8000};
private static final int RECORDER_CHANNELS = AudioFormat.CHANNEL_IN_STEREO;
private static final int RECORDER_AUDIO_ENCODING = AudioFormat.ENCODING_PCM_16BIT;

public static final int NUM_CHANNELS = 2;
public static final int SAMPLE_RATE = 44100;
public static final int BITRATE = 320;
public static final int MODE = 1;
public static final int QUALITY = 2;
private short[] mBuffer;
private File rawFile;
private File encodedFile;

private int sampleRate;
private String filename;

private AudioRecord recorder = null;
private int bufferSize = 0;
private Thread recordingThread = null;
private boolean isRecording = false;


@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.record);

initEncoder(NUM_CHANNELS, SAMPLE_RATE, BITRATE, MODE, QUALITY);

stopButton = (Button) findViewById(R.id.stop_button);
stopButton.setOnClickListener(this);
timer = (TextView) findViewById(R.id.recording_time);

bufferSize = AudioRecord.getMinBufferSize(44100, RECORDER_CHANNELS, RECORDER_AUDIO_ENCODING);
}

private void startRecording() {
stopped = false;
stopButton.setText(R.string.stop_button_label);

// Set up and start audio recording
recorder = findAudioRecord();
recorder.startRecording();
isRecording = true;

rawFile = getFile("raw");
mBuffer = new short[bufferSize];
startBufferedWrite(rawFile);
}

private void stopRecording() {
mHandler.removeCallbacks(startTimer);
stopped = true;

if(recorder != null){
isRecording = false;

recorder.stop();
recorder.release();

recorder = null;
recordingThread = null;
}

encodedFile = getFile("mp3");
int result = encodeFile(rawFile.getAbsolutePath(), encodedFile.getAbsolutePath());
if (result == 0) {
Toast.makeText(Record.this, "Encoded to " + encodedFile.getName(), Toast.LENGTH_SHORT)
.show();
}
}

private void startBufferedWrite(final File file) {
new Thread(new Runnable() {
@Override
public void run() {
Looper.prepare();
DataOutputStream output = null;
try {
output = new DataOutputStream(new BufferedOutputStream(new FileOutputStream(file)));
while (isRecording) {
int readSize = recorder.read(mBuffer, 0, mBuffer.length);
for (int i = 0; i < readSize; i++) {
output.writeShort(mBuffer[i]);
}
}
} catch (IOException e) {
Toast.makeText(Record.this, e.getMessage(), Toast.LENGTH_SHORT).show();
} finally {
if (output != null) {
try {
output.flush();
} catch (IOException e) {
Toast.makeText(Record.this, e.getMessage(), Toast.LENGTH_SHORT).show();
} finally {
try {
output.close();
} catch (IOException e) {
Toast.makeText(Record.this, e.getMessage(), Toast.LENGTH_SHORT).show();
}
}
}
}
}
}).start();
}

private File getFile(final String suffix) {
Time time = new Time();
time.setToNow();
return new File(Environment.getExternalStorageDirectory()+"/MyAppFolder", time.format("%Y%m%d%H%M%S") + "." + suffix);
}

public AudioRecord findAudioRecord() {
for (int rate : RECORDER_SAMPLERATES) {
for (short audioFormat : new short[] { AudioFormat.ENCODING_PCM_16BIT, AudioFormat.ENCODING_PCM_8BIT }) {
for (short channelConfig : new short[] { AudioFormat.CHANNEL_IN_STEREO, AudioFormat.CHANNEL_IN_MONO }) {
try {
Log.d("AberdeenSoundsites", "Attempting rate " + rate + "Hz, bits: " + audioFormat + ", channel: "
+ channelConfig);
int bufferSize = AudioRecord.getMinBufferSize(rate, channelConfig, audioFormat);

if (bufferSize != AudioRecord.ERROR_BAD_VALUE) {
// check if we can instantiate and have a success
AudioRecord recorder = new AudioRecord(MediaRecorder.AudioSource.MIC, rate, channelConfig, audioFormat, bufferSize);
sampleRate = rate;
if (recorder.getState() == AudioRecord.STATE_INITIALIZED)
return recorder;
}
} catch (Exception e) {
Log.e("MyApp", rate + "Exception, keep trying.",e);
}
}
}
}
Log.e("MyApp", "No settings worked :(");
return null;
}

C 包装器:

#include <stdio.h>
#include <stdlib.h>
#include <jni.h>
#include <android/log.h>
#include "libmp3lame/lame.h"

#define LOG_TAG "LAME ENCODER"
#define LOGD(format, args...) __android_log_print(ANDROID_LOG_DEBUG, LOG_TAG, format, ##args);
#define BUFFER_SIZE 8192
#define be_short(s) ((short) ((unsigned short) (s) << 8) | ((unsigned short) (s) >> 8))

lame_t lame;

int read_samples(FILE *input_file, short *input) {
int nb_read;
nb_read = fread(input, 1, sizeof(short), input_file) / sizeof(short);

int i = 0;
while (i < nb_read) {
input[i] = be_short(input[i]);
i++;
}

return nb_read;
}

void Java_myPacakage_myApp_Record_initEncoder(JNIEnv *env,
jobject jobj, jint in_num_channels, jint in_samplerate, jint in_brate,
jint in_mode, jint in_quality) {
lame = lame_init();

LOGD("Init parameters:");
lame_set_num_channels(lame, in_num_channels);
LOGD("Number of channels: %d", in_num_channels);
lame_set_in_samplerate(lame, in_samplerate);
LOGD("Sample rate: %d", in_samplerate);
lame_set_brate(lame, in_brate);
LOGD("Bitrate: %d", in_brate);
lame_set_mode(lame, in_mode);
LOGD("Mode: %d", in_mode);
lame_set_quality(lame, in_quality);
LOGD("Quality: %d", in_quality);

int res = lame_init_params(lame);
LOGD("Init returned: %d", res);
}

void Java_myPacakage_myApp_Record_destroyEncoder(
JNIEnv *env, jobject jobj) {
int res = lame_close(lame);
LOGD("Deinit returned: %d", res);
}

void Java_myPacakage_myApp_Record_encodeFile(JNIEnv *env,
jobject jobj, jstring in_source_path, jstring in_target_path) {
const char *source_path, *target_path;
source_path = (*env)->GetStringUTFChars(env, in_source_path, NULL);
target_path = (*env)->GetStringUTFChars(env, in_target_path, NULL);

FILE *input_file, *output_file;
input_file = fopen(source_path, "rb");
output_file = fopen(target_path, "wb");

short input[BUFFER_SIZE];
char output[BUFFER_SIZE];
int nb_read = 0;
int nb_write = 0;
int nb_total = 0;

LOGD("Encoding started");
while (nb_read = read_samples(input_file, input)) {
nb_write = lame_encode_buffer(lame, input, input, nb_read, output,
BUFFER_SIZE);
fwrite(output, nb_write, 1, output_file);
nb_total += nb_write;
}
LOGD("Encoded %d bytes", nb_total);

nb_write = lame_encode_flush(lame, output, BUFFER_SIZE);
fwrite(output, nb_write, 1, output_file);
LOGD("Flushed %d bytes", nb_write);

fclose(input_file);
fclose(output_file);
}

编辑 - 好吧,出于兴趣,我下载了教程提供的 apk 到我的手机并运行它。那很好用。因此,这表明教程中的问题较少,而我所做的更多。当我有空的时候,我会重新检查这个,看看我是否能确定我哪里出错了

最佳答案

你用2 channel 调用initEncoder,用STEREO和MONO初始化AudioRecord,但是wrapper.c只能处理1个 channel :

nb_write = lame_encode_buffer(lame, input, input, nb_read, output, BUFFER_SIZE);

上述代码要求源音频是单声道的,具有 1 个声道。如果要支持STEREO,注意lame_encode_buffer方法

int CDECL lame_encode_buffer (                                                                                                                                    lame_global_flags*  gfp,           /* global context handle         */                                                                                    const short int     buffer_l [],   /* PCM data for left channel     */                                                                                    const short int     buffer_r [],   /* PCM data for right channel    */                                                                                    const int           nsamples,      /* number of samples per channel */                                                                                    unsigned char*      mp3buf,        /* pointer to encoded MP3 stream */                                                                                    const int           mp3buf_size ); /* number of valid octets in this                                                                                                                            stream                        */

关于android - Lame 编码的 mp3 音频速度变慢 - Android,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/16084882/

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