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ios - 如何获取顺序 MKDirection 请求响应 Swift

转载 作者:行者123 更新时间:2023-11-29 11:24:52 28 4
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我有一个将 [CLLocation] 作为输入的函数。在 while 循环中,它将它分成 block ,每个 block 发出一个 MKDirection 请求,将响应存储在一个新的 [CLLocation] 中并返回它一旦完成。

问题在于新数组中的所有 block 都不是连续的,因此生成的路由会到处跳转。我如何在发出新请求之前等待以前的请求得到响应?我尝试了 DispatchQueue.global().syncDispatchQueue.main.sync 但没有任何区别。我试图实现来自 Cannot wait for the result of MKDirections.calculate, getting nil instead of it 的第一个答案这似乎是我的同样问题,但我不明白如何使它适应我的情况。你能帮我按顺序得到回复吗?这是函数,注释掉的部分是路由的最后一点,那将是最后一个请求。一如既往,非常感谢您的帮助和时间。

    func repositionLocation2(route: [CLLocation], completion: @escaping ([CLLocation]) -> Void) {
let group = DispatchGroup()
var pos = 0
var nextPos = 3
var repositioned = [CLLocation]()
// repositioned.append(route.first!)

guard route.count > nextPos else {print("Reposision Location failed, not enough positions");return}
let request = MKDirections.Request()
request.requestsAlternateRoutes = false
request.transportType = .walking

while pos < route.count - nextPos {
print(" pos in \(pos)")
// repositioned.removeAll()

group.enter()
// get a small chunk of the input route
let a = route[pos].coordinate//repositioned.last!.coordinate//
let b = route[pos + nextPos].coordinate


// get directions for the small chunk
request.source = MKMapItem(placemark: MKPlacemark(coordinate: a))
request.destination = MKMapItem(placemark: MKPlacemark(coordinate: b))
let directions = MKDirections(request: request)
// DispatchQueue.main.sync {
// DispatchQueue.global().sync {
// group.enter()
directions.calculate { [unowned self] response, error in
if let err = error {
print("direction error : \(err)")
}
guard let unwrappedResponse = response else {print("no suggested routes available"); return }
print("Response is: \(unwrappedResponse.debugDescription)")
guard let coord = unwrappedResponse.routes.first?.steps else {print("No coordinates");return}
print("coord is: \(coord)")
// save response coordinates into a new array
for location in coord {
let point: CLLocation = CLLocation(latitude: location.polyline.coordinate.latitude, longitude: location.polyline.coordinate.longitude)
print("point is: \(point)") // prints a correct CLLocation with coordinates
repositioned.append(point)
print("repositioned in for loop is : \(repositioned)") // prints just first appended location CLLocation with coordinates
// group.leave()
}
// group.wait() // hangs the app
completion(repositioned)
}
// }
print("repositioned in while loop is : \(repositioned)")
// shift to nex addiacent chunk
pos += 3
nextPos += 3
}

// // last chunk
// let a = route[pos - 5].coordinate//repositioned.last!.coordinate
// let b = route.last?.coordinate
// request.source = MKMapItem(placemark: MKPlacemark(coordinate: a))
// request.destination = MKMapItem(placemark: MKPlacemark(coordinate: b!))
// let directions = MKDirections(request: request)
// directions.calculate { [unowned self] response, error in
// if let err = error {
// print("direction error : \(err)")
// }
// guard let unwrappedResponse = response else {print("no suggested routes available"); return }
// print("Response is: \(unwrappedResponse.debugDescription)")
// guard let coord = unwrappedResponse.routes.first?.steps else {print("No coordinates");return}
// print("coord is: \(coord)")
// for location in coord {
//
// let point: CLLocation = CLLocation(latitude: location.polyline.coordinate.latitude, longitude: location.polyline.coordinate.longitude)
// print("point is: \(point)")
// repositioned.append(point)
// print("repositioned in for loop is : \(repositioned)")
// }
// completion(repositioned)
// }
// print("repositioned in while loop is : \(repositioned)")

}

最佳答案

当您有一系列异步任务(可能以任意顺序完成)并且您希望结果按顺序排列时,只需将其保存到一个顺序无关紧要的结构中,只需在最后对其进行排序即可。例如,您可以使用由整数索引索引的字典:

var routes: [Int: [CLLocationCoordinate2D]] = [:]

然后当任何给定的循环结束时,它可以只更新这个字典:

routes[i] = ...

如果你想要一个排序的平面数组在最后:

let coordinates = steps.sorted { $0.0 < $1.0 }
.flatMap { $0.1 }

或者,您可以使用预填充的可选数组,您可以在其中将特定路由插入数组中的正确位置:

var routes: [[CLLocationCoordinate2D]?] = Array(repeating: nil, count: pointCount - 1)

当你想更新一个时:

routes[i-1] = ...

然后,最后,您可以使用 compactMap 删除可选值并使用 flatMap 将其展平:

let coordinates = steps.compactMap { $0 }.flatMap { $0 }

因此:

func fetchDirections(_ locations: [CLLocation], completion: @escaping ([CLLocationCoordinate2D]) -> Void) {
let pointCount = locations.count

guard pointCount > 1 else { return }

var routes: [[CLLocationCoordinate2D]?] = Array(repeating: nil, count: pointCount - 1)
let group = DispatchGroup()

for i in 1 ..< pointCount {
group.enter()
directions(from: locations[i-1], to: locations[i]).calculate { response, error in
defer { group.leave() }

guard
error == nil,
let response = response,
let route = response.routes.first
else { return }

routes[i-1] = self.coordinates(for: route.steps)
}
}

group.notify(queue: .main) {
let coordinates = routes.compactMap { $0 }.flatMap { $0 }
completion(coordinates)
}
}

func directions(from: CLLocation, to: CLLocation) -> MKDirections {
let request = MKDirections.Request()
request.source = MKMapItem(placemark: MKPlacemark(coordinate: from.coordinate))
request.destination = MKMapItem(placemark: MKPlacemark(coordinate: to.coordinate))
request.requestsAlternateRoutes = false
request.transportType = .walking
return MKDirections(request: request)
}

func coordinates(for steps: [MKRoute.Step]) -> [CLLocationCoordinate2D] {
guard !steps.isEmpty else { return [] }

var coordinates: [CLLocationCoordinate2D] = []

for step in steps {
let count = step.polyline.pointCount
let pointer = step.polyline.points()
for i in 0 ..< count {
let coordinate = pointer[i].coordinate
if coordinate.latitude != coordinates.last?.latitude, coordinate.longitude != coordinates.last?.longitude {
coordinates.append(coordinate)
}
}
}

return coordinates
}

地点:

fetchDirections(locations) { coordinates in
let polyline = MKPolyline(coordinates: coordinates, count: coordinates.count)
self.mapView.addOverlay(polyline)
}

让步,在 Apple 综合大楼中漫步:

enter image description here


顺便说一下,请注意我不只是使用 MKRoute.Steppolylinecoordinate。那是折线的中心。您可能想遍历 points() .

话虽如此,当我获取路线时,一般只是在 map 上显示它,所以我一般只是将 polyline 作为叠加层直接添加,而不去分解它到 CLLocationCoordinate2D 数组中,但我假设您还有其他一些原因想要这样做。

关于ios - 如何获取顺序 MKDirection 请求响应 Swift,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/59438960/

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