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ios - LibGDX : iOS error=2, 没有那个文件或目录

转载 作者:行者123 更新时间:2023-11-29 10:27:24 25 4
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我正在 Mac 上试用 LibGDX,目的是为 iOS 构建 helloworld。它适用于 Android、桌面等。

我使用的是 Android Studio 1.3,我有带命令行的 xcode 6.4(加上 xcode 7 beta 3)。我尝试构建并运行该项目,但我一直在努力。我已经更新到最新的 Unity(不确定为什么需要)

Caused by: java.io.IOException: Cannot run program "2015-07-15 15:13:08.572 xcodebuild[697:11725] [MT] PluginLoading: Required plug-in compatibility UUID 7FDF5C7A-131F-4ABB-9EDC-8C5F8F0B8A90 for plug-in at path '~/Library/Application Support/Developer/Shared/Xcode/Plug-ins/Unity4XC.xcplugin' not present in DVTPlugInCompatibilityUUIDs
/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang++": error=2, No such file or directory
at org.apache.commons.exec.launcher.Java13CommandLauncher.exec(Java13CommandLauncher.java:58)
at org.apache.commons.exec.DefaultExecutor.launch(DefaultExecutor.java:246)
at org.apache.commons.exec.DefaultExecutor.executeInternal(DefaultExecutor.java:302)
at org.apache.commons.exec.DefaultExecutor.execute(DefaultExecutor.java:149)
at org.robovm.compiler.util.Executor.exec(Executor.java:344)
at org.robovm.compiler.util.ToolchainUtil.link(ToolchainUtil.java:367)
at org.robovm.compiler.target.AbstractTarget.doBuild(AbstractTarget.java:229)
at org.robovm.compiler.target.ios.IOSTarget.doBuild(IOSTarget.java:341)
at org.robovm.compiler.target.AbstractTarget.build(AbstractTarget.java:223)
at org.robovm.compiler.Linker.link(Linker.java:424)
at org.robovm.compiler.AppCompiler.compile(AppCompiler.java:462)
at org.robovm.gradle.tasks.AbstractRoboVMTask.build(AbstractRoboVMTask.java:106)
... 67 more
Caused by: java.io.IOException: error=2, No such file or directory
... 79 more

任何帮助都会很棒,因为我一直在网上搜索。

最佳答案

原来这是因为我安装了 Unity,它安装了一个插件 Unity4XC.xcplugin,这把它搞砸了!

关于ios - LibGDX : iOS error=2, 没有那个文件或目录,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/31433376/

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