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java - Canvas.drawBitmap 将源代码切成两半

转载 作者:行者123 更新时间:2023-11-29 09:27:36 24 4
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我一直在尝试在 Android 中制作一些 Sprite 动画(这是一项大学练习),但我遇到了一个奇怪的问题。它没有绘制我定义为源的矩形,而是恰好绘制了该矩形的一半。

这是我的绘图方法的代码

public class Sprite {
Bitmap image;
Point frameSize;
int[] rows;
public int curFrame;
public int curRow;

public void draw(Canvas c, Paint p, Vector2 pos)
{
Rect src;
int left = curFrame * frameSize.x;
int top = curRow * frameSize.y;
int right = left + frameSize.x;
int bottom = top + frameSize.y;

src = new Rect(left, top, right, bottom);
Rect dest = new Rect((int)pos.x, 0, (int)pos.x + frameSize.x, frameSize.y);

c.drawBitmap(image, src, dest, p);
}

这是我正在使用的图像 Megaman SpriteSheet

所有帧的大小相同 (44x40),图像为 440x80,我在调用该方法时将此值指定为 frameSize。

Point 基本上是一个包含一对 x,y 整数的对象。

Vector2 是一个包含一对 x,y float 的对象。

为了调试目的,我还渲染了一些文本。

以下是一些截图:screenshot: frame zero screenshot: frame one screenshot: frame two

对不起,截图太大了。我不知道是否有办法在 StackOverflow 中将它们显示得更小

最佳答案

enter image description here

我看不到你的代码。这有什么重要的:

int left = currIndex * peopleWidth;
int top = 40;
int right = left + peopleWidth;
int bottom = 80;
//clip the bitmap to show
Rect src = new Rect(left, top, right, bottom);
//set the display location in view
Rect display = new Rect(0, 0, mWidth, mHeight);
canvas.drawBitmap(mBitmap, src, display, null);

这是我的代码:

import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.Canvas;
import android.graphics.Rect;
import android.support.annotation.Nullable;
import android.util.AttributeSet;
import android.util.Log;
import android.view.View;

import com.rajesh.customcamera.R;

import java.util.concurrent.TimeUnit;

import io.reactivex.Observable;
import io.reactivex.android.schedulers.AndroidSchedulers;
import io.reactivex.annotations.NonNull;
import io.reactivex.functions.Consumer;

/**
* Created by rajesh.zhu on 2017/9/28.
*/

public class MovingPeopleView extends View {
private static final String TAG = "MovingPeopleView";
private int defaultWidth = 44;
private int defaultHeight = 40;
private int mWidth = 0;
private int mHeight = 0;
private int peopleWidth = 44;
private int peopleHeight = 40;
private int currIndex = 0;

private Bitmap mBitmap = null;
private boolean isRunning = false;

public MovingPeopleView(Context context) {
this(context, null);
}

public MovingPeopleView(Context context, @Nullable AttributeSet attrs) {
this(context, attrs, 0);
}

public MovingPeopleView(Context context, @Nullable AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
init(context);
}

@Override
protected synchronized void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
super.onMeasure(widthMeasureSpec, heightMeasureSpec);
int widthMode = MeasureSpec.getMode(widthMeasureSpec);
int widthSize = MeasureSpec.getSize(widthMeasureSpec);

int heightMode = MeasureSpec.getMode(heightMeasureSpec);
int heightSize = MeasureSpec.getSize(heightMeasureSpec);

if (widthMode == MeasureSpec.EXACTLY) {
//match_parent || absolute_value
mWidth = widthSize;
} else if (widthMode == MeasureSpec.AT_MOST) {
//wrap_content
mWidth = Math.min(defaultWidth, widthSize);
} else {
mWidth = defaultWidth;
}

if (heightMode == MeasureSpec.EXACTLY) {
mHeight = heightSize;
} else if (heightMode == MeasureSpec.AT_MOST) {
mHeight = Math.min(defaultHeight, heightSize);
} else {
mHeight = defaultHeight;
}

setMeasuredDimension(mWidth, mHeight);
}

private void init(Context context) {
mBitmap = BitmapFactory.decodeResource(context.getResources(), R.mipmap.icon_moving_people);
//Log.i(TAG, "Width:" + mBitmap.getWidth() + ", Height:" + mBitmap.getHeight());
//you can set the peopleWidth and peopleHeight here
}

@Override
public void draw(Canvas canvas) {
super.draw(canvas);
int left = currIndex * peopleWidth;
int top = 40;
int right = left + peopleWidth;
int bottom = 80;
//clip in bitmap to show
Rect src = new Rect(left, top, right, bottom);
//set the show location in view
Rect display = new Rect(0, 0, mWidth, mHeight);
canvas.drawBitmap(mBitmap, src, display, null);
}

public void start() {
isRunning = true;
run();
}

public void stop() {
isRunning = false;
}

private void run() {
if (isRunning) {
Observable
.timer(100, TimeUnit.MILLISECONDS)
.observeOn(AndroidSchedulers.mainThread())
.subscribe(new Consumer<Long>() {
@Override
public void accept(@NonNull Long aLong) throws Exception {
currIndex++;
if (currIndex == 10) {
currIndex = 0;
}
Log.i(TAG, "run");
invalidate();
run();
}
});
}
}

public void recycler() {
if (mBitmap != null) {
mBitmap.recycle();
mBitmap = null;
}
}
}

您可以在 XML 中使用它:

<com.rajesh.customcamera.view.MovingPeopleView
android:id="@+id/moving_people"
android:layout_width="50dp"
android:layout_height="50dp" />

关于java - Canvas.drawBitmap 将源代码切成两半,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/46459159/

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