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ios - 仅当 UIView 已布局时才发送数据源信息?

转载 作者:行者123 更新时间:2023-11-29 05:39:49 25 4
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我无法理解这一点。我早些时候已经能够完成这样的项目,但现在类似的方法对我不起作用。

问题是这样的:我有一个 UIPageViewController,它有 4 个 StoryViewController。每个storyViewControllers都有一个自定义的containerView。我想在 containerView 上添加“n”个 UIViews。我正在从 View Controller 发送 dataSource 或“n”。但是,我无法在容器 View 上正确布置 subview 。

本质上我想知道何时从 View Controller 发送数据源信息。显然,我想在添加自定义容器 View 后发送它。

我正在使用viewDidLayoutSubviews。这使它起作用。但是,我认为这不是正确的方法。现在,每次 View Controller 布置 subview 时,我的委托(delegate)都会被调用。

我尝试在 viewDidLoad() 中执行此操作,但这也不起作用。

这有效。但似乎不太对劲。阿尔斯我的 storyViewController 代码

    override func viewDidLoad() {
super.viewDidLoad()
segmentContainerView = ATCStorySegmentsView()
view.addSubview(segmentContainerView)
configureSegmentContainerView()
segmentContainerView.translatesAutoresizingMaskIntoConstraints = false

}

override func viewDidLayoutSubviews() {
segmentContainerView.delegate = self
DispatchQueue.main.asyncAfter(deadline: .now() + 0.5) {
self.segmentContainerView.startAnimation() // I am also animating these views that are laid on the containerView. Doing them here starts the animation randomly whenever I scroll through the UIPageController
}
}

containerView中:

    var delegate: ATCSegmentDataSource? {
didSet {
addSegments()
}
}

private func addSegments() {
let numberOfSegment = delegate?.numberOfSegmentsToShow()
guard let segmentQuantity = numberOfSegment else { return }
layoutIfNeeded()
setNeedsLayout()
for i in 0..<segmentQuantity {
let segment = Segment()
addSubview(segment.bottomSegment)
addSubview(segment.topSegment)
configureSegmentFrame(index: i, segmentView: segment)
segmentsArray.append(segment)
}


}

private func configureSegmentFrame(index: Int, segmentView: Segment) {
let numberOfSegment = delegate?.numberOfSegmentsToShow()
guard let segmentQuantity = numberOfSegment else { return }

let widthOfSegment : CGFloat = (self.frame.width - (padding * CGFloat(segmentQuantity - 1))) / CGFloat(segmentQuantity)

let i = CGFloat(index)

let segmentFrame = CGRect(x: i * (widthOfSegment + padding), y: 0, width: widthOfSegment, height: self.frame.height)
segmentView.bottomSegment.frame = segmentFrame
segmentView.topSegment.frame = segmentFrame
segmentView.topSegment.frame.size.width = 0

}

这按其应有的方式工作。但是当我滚动 UIPageViewController 时,动画并不总是从头开始。因为它依赖于布局 subview 。有时,如果我慢慢地滚动页面 Controller , subview 会再次布局,动画会从头开始。其他时候,当 View 已经加载时,动画会从我留下的位置开始。

问题我想知道将数据源从 View Controller 发送到容器 View 的最佳方式是什么?该数据源是生成要添加到containerView 上的 View 数量所需的数据源。

这是我从 viewDidLayoutSubviews 发送数据源时得到的结果。我今天早些时候问了另一个问题,其中列出了我用于发送数据源的其他方法。也看看:Not able to lay out Subviews on a custom UIView in Swift

enter image description here

最佳答案

这是一个非常基本的示例...

它有:

  • Segment: UIView 子类,包含“bottomSegment”和“topSegment”
  • 一个 ATCStorySegmentsView: UIView 子类,带有 UIStackView 来布局所需数量的段
  • StoryViewController: UIViewController 子类,在其 View 顶部添加 ATCStorySegmentsView,然后告诉该 View 为 viewDidAppear( )
<小时/>
class Segment: UIView {

let topSegment: UIView = {
let v = UIView()
v.translatesAutoresizingMaskIntoConstraints = false
v.backgroundColor = .white
return v
}()

let bottomSegment: UIView = {
let v = UIView()
v.translatesAutoresizingMaskIntoConstraints = false
v.backgroundColor = .gray
return v
}()

var startConstraint: NSLayoutConstraint = NSLayoutConstraint()
var endConstraint: NSLayoutConstraint = NSLayoutConstraint()

override init(frame: CGRect) {
super.init(frame: frame)
commonInit()
}

required init?(coder aDecoder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}

func commonInit() -> Void {
addSubview(bottomSegment)
addSubview(topSegment)

// start constraint has width of Zero
startConstraint = topSegment.widthAnchor.constraint(equalTo: bottomSegment.widthAnchor, multiplier: 0.0)

// end constraint has width of bottomSegment
endConstraint = topSegment.widthAnchor.constraint(equalTo: bottomSegment.widthAnchor, multiplier: 1.0)

NSLayoutConstraint.activate([

// bottomSegment constrained to all 4 sides
bottomSegment.topAnchor.constraint(equalTo: topAnchor),
bottomSegment.bottomAnchor.constraint(equalTo: bottomAnchor),
bottomSegment.leadingAnchor.constraint(equalTo: leadingAnchor),
bottomSegment.trailingAnchor.constraint(equalTo: trailingAnchor),

// topSegment constrained top, bottom and leading
topSegment.topAnchor.constraint(equalTo: topAnchor),
topSegment.bottomAnchor.constraint(equalTo: bottomAnchor),
topSegment.leadingAnchor.constraint(equalTo: leadingAnchor),

// activate topSegemnt width constraint
startConstraint,

])
}

func showTopSegment() -> Void {
// deactivate startConstraint
startConstraint.isActive = false
// activate endConstraint
endConstraint.isActive = true
}

}

protocol ATCSegmentDataSource {
func numberOfSegmentsToShow() -> Int
}

class ATCStorySegmentsView: UIView {

let theStackView: UIStackView = {
let v = UIStackView()
v.translatesAutoresizingMaskIntoConstraints = false
v.axis = .horizontal
v.alignment = .fill
v.distribution = .fillEqually
v.spacing = 4
return v
}()

var segmentsArray: [Segment] = [Segment]()

var delegate: ATCSegmentDataSource? {
didSet {
addSegments()
}
}

override init(frame: CGRect) {
super.init(frame: frame)
commonInit()
}

required init?(coder aDecoder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}

func commonInit() -> Void {
addSubview(theStackView)

NSLayoutConstraint.activate([

// constrain stack view to all 4 sides
theStackView.topAnchor.constraint(equalTo: topAnchor),
theStackView.bottomAnchor.constraint(equalTo: bottomAnchor),
theStackView.leadingAnchor.constraint(equalTo: leadingAnchor),
theStackView.trailingAnchor.constraint(equalTo: trailingAnchor),

])
}

private func addSegments() {
let numberOfSegment = delegate?.numberOfSegmentsToShow()
guard let segmentQuantity = numberOfSegment else { return }

// add desired number of Segment subviews to teh stack view
for _ in 0..<segmentQuantity {
let seg = Segment()
seg.translatesAutoresizingMaskIntoConstraints = false
theStackView.addArrangedSubview(seg)
segmentsArray.append(seg)
}
}

func startAnimation() -> Void {

// this will animate changing the topSegment's width
self.segmentsArray.first?.showTopSegment()
UIView.animate(withDuration: 1.5, animations: {
self.layoutIfNeeded()
})

}


}

class StoryViewController: UIViewController, ATCSegmentDataSource {

let segmentContainerView: ATCStorySegmentsView = ATCStorySegmentsView()

override func viewDidLoad() {
super.viewDidLoad()

view.backgroundColor = .red

view.addSubview(segmentContainerView)

segmentContainerView.translatesAutoresizingMaskIntoConstraints = false

NSLayoutConstraint.activate([

// constrain segmentContainerView to top (safe-area) + 20-pts "padding",
segmentContainerView.topAnchor.constraint(equalTo: view.safeAreaLayoutGuide.topAnchor, constant: 20.0),

// leading and trailing with "padding" of 20-pts
segmentContainerView.leadingAnchor.constraint(equalTo: view.safeAreaLayoutGuide.leadingAnchor, constant: 20.0),
segmentContainerView.trailingAnchor.constraint(equalTo: view.safeAreaLayoutGuide.trailingAnchor, constant: -20.0),

// constrain height to 10-pts
segmentContainerView.heightAnchor.constraint(equalToConstant: 10.0),

])

// set the delegate
segmentContainerView.delegate = self

}

override func viewDidAppear(_ animated: Bool) {
segmentContainerView.startAnimation()
}

func numberOfSegmentsToShow() -> Int {
return 3
}

}
<小时/>

结果(当 View 出现时,白色条以动画方式穿过灰色条):

enter image description here

enter image description here

有 5 段:

enter image description here

请注意,正如自动布局的设计目的一样,它还可以处理尺寸更改,例如当设备旋转时:

enter image description here

关于ios - 仅当 UIView 已布局时才发送数据源信息?,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/56671161/

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