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ios - 设备方向改变时 UIWindow 不旋转

转载 作者:行者123 更新时间:2023-11-29 05:27:23 25 4
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我的项目有一个功能,我已将我的应用程序与投影仪等外部显示器连接起来。我的应用程序在两个方向上都可以工作。我的应用程序中有 2 个窗口。 window1 是我们的默认窗口。我创建了window2,他的名字是外部窗口。我创建了外部窗口,因为我不想在投影仪上显示我的整个应用程序,所以我只是在 window2 上添加 View Controller ,然后在外部显示器(投影仪)上显示 window2。

现在的问题是,当我更改应用程序的方向时,它工作正常,但 window2 不旋转。 Window2 始终以横向模式显示。我只想将 window2 的方向设置为与 window1 相同。我已经尝试了很多但找不到任何解决方案。

请检查我的代码。我添加了如何将应用程序与外部显示器连接的代码。如果我做错了什么,请检查并帮助我。

AppDelegate.m

 -(void)initExternalWindow
{
//Setup external screen window
(AppObj).externalWindow = [[UIWindow alloc]initWithFrame:[[UIScreen mainScreen] bounds]];
UIStoryboard *sb = [UIStoryboard storyboardWithName:@"Main" bundle:nil];
(AppObj).externalScreen = [sb instantiateViewControllerWithIdentifier:@"ExternalVC"];
UINavigationController *navController=[[UINavigationController alloc] initWithRootViewController:(AppObj).externalScreen];

navController.navigationBarHidden=YES;
(AppObj).externalWindow.opaque = NO;

(AppObj).externalWindow.rootViewController = navController;

(AppObj).externalWindow.backgroundColor = view_bg_color;
(AppObj).externalWindow.hidden = NO;
(AppObj).externalWindow.opaque = NO;
[(AppObj).externalWindow makeKeyAndVisible];
}

ViewController.m

- (void)viewDidLoad {
[self setupScreenConnectionNotificationHandlers];
}
#pragma mark- External dispaly detections (Add Notifications)
- (void)setupScreenConnectionNotificationHandlers
{
NSNotificationCenter* center = [NSNotificationCenter defaultCenter];

[center addObserver:self selector:@selector(handleScreenConnectNotification:)
name:UIScreenDidConnectNotification object:nil];
[center addObserver:self selector:@selector(handleScreenDisconnectNotification:)
name:UIScreenDidDisconnectNotification object:nil];
}
- (void)handleScreenConnectNotification:(NSNotification*)aNotification
{
[self setupExternalScreen];
}

- (void)handleScreenDisconnectNotification:(NSNotification*)aNotification
{
if ((AppObj).externalWindow)
{
(AppObj).externalWindow.hidden = YES;
(AppObj).externalWindow = nil;

}
}
-(UIInterfaceOrientationMask)supportedInterfaceOrientations
{
return UIInterfaceOrientationMaskAll;
}

- (BOOL)shouldAutorotate
{
return YES;
}

外部VC.m

- (void)viewDidLoad {
[super viewDidLoad];
self.updatedImg.image = (AppObj).updatedImg;
}
- (void)viewWillTransitionToSize:(CGSize)size withTransitionCoordinator:(id<UIViewControllerTransitionCoordinator>)coordinator
{
[super viewWillTransitionToSize:size withTransitionCoordinator:coordinator];

[coordinator animateAlongsideTransition:^(id<UIViewControllerTransitionCoordinatorContext> context)
{
// UIInterfaceOrientation orientation = [[UIApplication sharedApplication] statusBarOrientation];
} completion:^(id<UIViewControllerTransitionCoordinatorContext> context)
{
UIInterfaceOrientation orientation = [[UIApplication sharedApplication] statusBarOrientation];
[[UIDevice currentDevice] setValue:@(orientation) forKey:@"orientation"];


[UINavigationController attemptRotationToDeviceOrientation];
[UIViewController attemptRotationToDeviceOrientation];
}];


}

最佳答案

在这里,您可以使用旋转窗口,现在您也必须在窗口旋转时旋转图像。按照您的需要进行其他更改,我已经为您提供了一个带有设备旋转的旋转窗口,只需用以下代码替换ExternalVC.m

    //
// ExternalVC.m
// Sketch
//
// Created by mac on 21/07/18.
// Copyright © 2018 mac. All rights reserved.
//

#import "ExternalVC.h"

@interface ExternalVC ()

@end

@implementation ExternalVC

- (void)viewDidLoad {
[super viewDidLoad];
self.updatedImg.image = (AppObj).updatedImg;
NSLog(@"External window bounds:%lu",(unsigned long)self.supportedInterfaceOrientations);
NSNotificationCenter* center = [NSNotificationCenter defaultCenter];
[center addObserver:self selector:@selector(orientationDidChange:)
name:UIDeviceOrientationDidChangeNotification object:nil];

}

- (void)orientationDidChange:(NSNotification*)aNotification
{
NSLog(@"orientation did change :%@",aNotification);
UIDeviceOrientation orientation = [[UIDevice currentDevice] orientation];
// [self transformForOrientation:orientation];
[self.view.window setTransform:[self transformForOrientation:orientation]];
}


- (void)didReceiveMemoryWarning {
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
- (UIInterfaceOrientationMask)supportedInterfaceOrientations{
if ([UIScreen mainScreen] == (AppObj).externalWindow.screen || !(AppObj).externalWindow) {
return UIInterfaceOrientationMaskAll;
}else {
return UIInterfaceOrientationMaskPortrait;
}
}

- (void)viewWillTransitionToSize:(CGSize)size withTransitionCoordinator:(id<UIViewControllerTransitionCoordinator>)coordinator
{
[super viewWillTransitionToSize:size withTransitionCoordinator:coordinator];

[coordinator animateAlongsideTransition:^(id<UIViewControllerTransitionCoordinatorContext> context)
{
// UIInterfaceOrientation orientation = [[UIApplication sharedApplication] statusBarOrientation];
} completion:^(id<UIViewControllerTransitionCoordinatorContext> context)
{
//
// NSLog(@"External window bounds:%f || %f",(AppObj).externalWindow.bounds.size.width,(AppObj).externalWindow.bounds.size.height);
// // UIInterfaceOrientation orientation = [[UIApplication sharedApplication] statusBarOrientation];
// // [(AppObj).externalWindow setValue:@(orientation) forKey:@"orientation"];
//// [[UIDevice currentDevice] setValue:@(orientation) forKey:@"orientation"];
////
////
//// [UINavigationController attemptRotationToDeviceOrientation];
// [UIViewController attemptRotationToDeviceOrientation];
// UIDeviceOrientation orientation = [[UIDevice currentDevice] orientation];
// [self transformForOrientation:orientation];

}];


}

#define DegreesToRadians(degrees) (degrees * M_PI / 180)

- (CGAffineTransform)transformForOrientation:(UIDeviceOrientation)orientation {


// [self.view.window setFrame:CGRectMake(0, self.view.window.frame.size.height-50, self.view.window.frame.size.width, [UIScreen mainScreen].bounds.size.height)];
// [self.view.window makeKeyAndVisible];


switch (orientation) {

case UIInterfaceOrientationLandscapeLeft:
NSLog(@"UIInterfaceOrientationLandscapeLeft****");
return CGAffineTransformMakeRotation(DegreesToRadians(90));


case UIInterfaceOrientationLandscapeRight:
NSLog(@"UIInterfaceOrientationLandscapeRightt****");
return CGAffineTransformMakeRotation(-DegreesToRadians(90));

case UIInterfaceOrientationPortraitUpsideDown:
NSLog(@"UIInterfaceOrientationUpSideDownPortrait****");
return CGAffineTransformMakeRotation(DegreesToRadians(180));

case UIInterfaceOrientationPortrait:
default:
NSLog(@"UIInterfaceOrientationPortait****");
return CGAffineTransformMakeRotation(DegreesToRadians(0));
}
}

- (void)statusBarDidChangeFrame:(NSNotification *)notification {

UIDeviceOrientation orientation = [[UIDevice currentDevice] orientation];
NSLog(@"status bar orientation :%ld",(long)orientation);
// [self.view setTransform:[self transformForOrientation:orientation]];

}
-(BOOL)shouldAutorotate{
return YES;
}

/*
#pragma mark - Navigation

// In a storyboard-based application, you will often want to do a little preparation before navigation
- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender {
// Get the new view controller using [segue destinationViewController].
// Pass the selected object to the new view controller.
}
*/

@end

关于ios - 设备方向改变时 UIWindow 不旋转,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/58027841/

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