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ios - 旋转后 UIImageView 的屏幕截图

转载 作者:行者123 更新时间:2023-11-29 04:25:43 25 4
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我想在将 UIImageView 旋转一定角度后拍摄屏幕截图。 我使用这段代码,但我得到的屏幕截图是从边界部分剪切的,这意味着我无法获得全屏屏幕截图。这里 imgDisplayImage 是我的 UIInageVew 实例,lastRotation 是总旋转角度

// Create a graphics context with the target size
// On iOS 4 and later, use UIGraphicsBeginImageContextWithOptions to take the scale into consideration
// On iOS prior to 4, fall back to use UIGraphicsBeginImageContext
CGSize imageSize = self.imgDisplayImage.frame.size;
if (NULL != UIGraphicsBeginImageContextWithOptions)
UIGraphicsBeginImageContextWithOptions(imageSize, NO, 0.0);
else
UIGraphicsBeginImageContext(imageSize);

CGContextRef context = UIGraphicsGetCurrentContext();


CGContextSaveGState(context);

CGContextTranslateCTM(context, [self.imgDisplayImage center].x, [self.imgDisplayImage center].y);
CGContextRotateCTM(context, lastRotation);
CGContextTranslateCTM(context,
-self.imgDisplayImage.frame.size.width * [[self.imgDisplayImage layer] anchorPoint].x,
-self.imgDisplayImage.frame.size.height * [[self.imgDisplayImage layer] anchorPoint].y);

[self.imgDisplayImage.layer renderInContext:context];
CGContextRestoreGState(context);

// Retrieve the screenshot image
UIImage *screenshot = UIGraphicsGetImageFromCurrentImageContext();
UIImageWriteToSavedPhotosAlbum(screenshot, nil, nil, nil);

最佳答案

尝试使用以下代码。这里Mailimage是最终的截图

- (UIImage*)screenshot
{
// Create a graphics context with the target size
// On iOS 4 and later, use UIGraphicsBeginImageContextWithOptions to take the scale into consideration
// On iOS prior to 4, fall back to use UIGraphicsBeginImageContext
CGSize imageSize = [[UIScreen mainScreen] bounds].size;
if (NULL != UIGraphicsBeginImageContextWithOptions)
UIGraphicsBeginImageContextWithOptions(imageSize, NO, 0);
else
UIGraphicsBeginImageContext(imageSize);

CGContextRef context = UIGraphicsGetCurrentContext();

// Iterate over every window from back to front
for (UIWindow *window in [[UIApplication sharedApplication] windows])
{
if (![window respondsToSelector:@selector(screen)] || [window screen] == [UIScreen mainScreen])
{
// -renderInContext: renders in the coordinate space of the layer,
// so we must first apply the layer's geometry to the graphics context
CGContextSaveGState(context);
// Center the context around the window's anchor point
CGContextTranslateCTM(context, [window center].x, [window center].y);
// Apply the window's transform about the anchor point
CGContextConcatCTM(context, [window transform]);
// Offset by the portion of the bounds left of and above the anchor point
CGContextTranslateCTM(context,
-[window bounds].size.width * [[window layer] anchorPoint].x,
-[window bounds].size.height * [[window layer] anchorPoint].y);

// Render the layer hierarchy to the current context
[[window layer] renderInContext:context];

// Restore the context
CGContextRestoreGState(context);
}
}

// Retrieve the screenshot image
Mailimage = UIGraphicsGetImageFromCurrentImageContext();

UIGraphicsEndImageContext();

return Mailimage;


}

关于ios - 旋转后 UIImageView 的屏幕截图,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/12364305/

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