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ios - 为什么我的弯曲文本没有自行居中?

转载 作者:行者123 更新时间:2023-11-29 03:59:44 25 4
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我有一个名为 dpCurvedLabelUIView 子类。它使用 CATextLayers 围绕圆弧弯曲文本。它工作得很好,只是我无法让它在图层父 View 中完美居中。我希望圆弧的中心点位于 View 的正中心(即使 View 较小),因此所有文本字符距中心的距离相同。

我可以将其关闭,但总是至少有几个像素的偏差。它的“关闭”量似乎受到我给每个 CATextLayer 的帧大小的影响。数学有问题,但我不知道是什么。我的代码:


// instantiate a dpCurvedLabel in a super view
dpCurvedLabel *curvedLabel = [[dpCurvedLabel alloc]
initWithFrame:CGRectMake(0, 0, 200, 200) arcSize:360 radius:50
text:@"curve curve curve " font:[UIFont fontWithName:@"HelveticaNeue" size:18]
textColor:[UIColor whiteColor]];

// You can animate a rotation to see a more pronounced effect
// [curvedLabel rotateContinously];

[self addSubview:curvedLabel];

dpCurvedLabel.h

#import <UIKit/UIKit.h>

@interface dpCurvedLabel : UIView

@property CGFloat arcSize;
@property CGFloat radius;
@property (strong) NSString *text;
@property (strong) UIFont *font;
@property (strong) UIColor *textColor;

- (id)initWithFrame:(CGRect)frame arcSize:(CGFloat)arcSize radius:(CGFloat)radius
text:(NSString *)text font:(UIFont *)font
textColor:(UIColor *)textColor;
- (void)rotateContinously;

+ (void)makeCurvedText:(CALayer *)layer arcSize:(CGFloat)arcSize radius:(CGFloat)radius
text:(NSString *)text font:(UIFont *)font textColor:(UIColor *)textColor;

@end

dpCurvedLabel.m

#import "dpCurvedLabel.h"

@implementation dpCurvedLabel

- (id)initWithFrame:(CGRect)frame arcSize:(CGFloat)arcSize radius:(CGFloat)radius text:(NSString *)text font:(UIFont *)font textColor:(UIColor *)textColor
{
self = [super initWithFrame:frame];
if (self) {
// Initialization code

self.opaque = NO;
self.clipsToBounds = NO;

self.arcSize = arcSize;
self.radius = radius;
self.text = text;
self.font = font;
self.textColor = textColor;
}
return self;
}



- (void)layoutSublayersOfLayer:(CALayer *)layer
{
[super layoutSublayersOfLayer:layer];

NSLog(@"laying out sublayers!");
[dpCurvedLabel makeCurvedText:layer arcSize:self.arcSize radius:self.radius text:self.text font:self.font textColor:self.textColor];
}

+ (void)makeCurvedText:(CALayer *)layer arcSize:(CGFloat)arcSize radius:(CGFloat)radius text:(NSString *)text font:(UIFont *)font textColor:(UIColor *)textColor
{

layer.sublayers = nil;
layer.masksToBounds = NO;

CGFloat arcStart = 0;
CGFloat shiftH = 0;
CGFloat shiftV = 0;


BOOL clockwise = YES;
BOOL debugMode = YES;



CGFloat xcenter = CGRectGetMidX(layer.bounds);
CGFloat ycenter = CGRectGetMidY(layer.bounds);

CGFloat angle = arcStart;
CGFloat angleStep = arcSize / text.length;

for ( NSUInteger i = 0; i < text.length; ++i )
{
NSRange range = { .location = i, .length = 1 };
NSString *c = [text substringWithRange:range];

CGFloat yoffset = sin( degreesToRadians(angle) ) * radius;
CGFloat xoffset = cos( degreesToRadians(angle) ) * radius;

CGFloat rotAngle = 90 - angle;

if ( clockwise )
{
yoffset = -yoffset;
rotAngle = -90 + angle;
}

CATextLayer* tl = [[CATextLayer alloc] init];
tl.masksToBounds = NO;
tl.wrapped = NO;
tl.truncationMode = kCATruncationNone;

if ( debugMode )
{
tl.borderWidth = 1;
tl.cornerRadius = 3;
tl.borderColor = [UIColor whiteColor].CGColor;
}

// Text layer frame determined here. Effects how arc is centered.
CGSize charSize = CGSizeMake(20, 20);
tl.frame = CGRectMake( shiftH + xcenter - xoffset, shiftV + ycenter + yoffset, charSize.width, charSize.height );
// *******

tl.font = (__bridge CFTypeRef)(font.fontName);
tl.fontSize = font.pointSize;
tl.foregroundColor = textColor.CGColor;
tl.string = c;
tl.alignmentMode = @"center";

tl.transform = CATransform3DMakeAffineTransform( CGAffineTransformMakeRotation( degreesToRadians(rotAngle) ) );
[layer addSublayer:tl];
angle += angleStep;
}

if ( debugMode )
{
layer.backgroundColor = RGBA(0x00, 0x00, 0x00, .6).CGColor;
}
}

- (void)rotateContinously
{
CABasicAnimation *rotationAnimation;
rotationAnimation = [CABasicAnimation animationWithKeyPath:@"transform.rotation.z"];
rotationAnimation.toValue = [NSNumber numberWithFloat: M_PI * 2.0 /* full rotation*/ * 1 * 1 ];
rotationAnimation.duration = 5;
rotationAnimation.cumulative = YES;
rotationAnimation.repeatCount = INT_MAX;

[self.layer addAnimation:rotationAnimation forKey:@"rotationAnimation"];
}
@end

这里的数学有什么问题?为什么此文本不会自行居中?

最佳答案

问题来自于您设置每个文本层的框架而不是其位置。这意味着您将左下角定位在应有的位置。改为这样做:

    tl.position = CGPointMake( shiftH + xcenter - xoffset, shiftV + ycenter + yoffset);
tl.bounds = CGRectMake(0,0,charSize.width,charSize.height);

您会发现您的图层正好位于您想要的位置。

关于ios - 为什么我的弯曲文本没有自行居中?,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/16042998/

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