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java - 绘图程序重复 JMenuBar

转载 作者:行者123 更新时间:2023-11-29 03:39:31 26 4
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我用 Java 编写了一个简单的绘图程序,允许用户在不同的形状、大小和颜色之间进行选择(在 JMenuBar 中)并用鼠标绘制它们。在克服了程序的许多问题后(我最初是用 AWT 编写的,但后来被说服改用 Swing,所以请原谅任何糟糕的 Swing 编码,因为这是我第一次'我曾经使用过它),我还有一个问题需要解决。每当用户在屏幕上绘制某些东西(默认情况下是带有黑色边框的红色矩形)时,JMenuBar 就会在原始 JMenuBar 的正下方复制。我认为 paintComponent 缓冲屏幕的方式有些奇怪,但由于我以前从未使用过它,所以我不知道它是如何工作的。

有什么办法可以让它停止复制 JMenuBar 吗?

import java.awt.*;
import java.awt.event.*;
import java.lang.*;
import javax.swing.*;

public class E3G04 extends JFrame implements WindowListener, ActionListener, MouseListener, MouseMotionListener
{
//Variables are declared as volatile to ensure that they're always called from system RAM
static volatile String type = "rectangle";
static volatile Boolean fill = true;
static Color lineColor = Color.BLACK;
static Color fillColor = Color.RED;
static int size = 1;

CanvasEX cx = new CanvasEX();

static boolean running = true;

JMenuBar mb = new JMenuBar();
JMenu fileMenu = new JMenu("File");
JMenuItem newItem = new JMenuItem("New");
JMenuItem quitItem = new JMenuItem ("Quit");


protected E3G04()
{

mb.add(fileMenu);
fileMenu.add(newItem);
fileMenu.add(quitItem);
newItem.setMnemonic('N');
quitItem.setMnemonic('Q');
newItem.setAccelerator(KeyStroke.getKeyStroke(KeyEvent.VK_N, ActionEvent.CTRL_MASK));
quitItem.setAccelerator(KeyStroke.getKeyStroke(KeyEvent.VK_Q, ActionEvent.CTRL_MASK));
newItem.addActionListener(this);
quitItem.addActionListener(this);
cx.setSize(800,600);
cx.addMouseListener(this);
cx.addMouseMotionListener(this);
setJMenuBar(mb);
setBounds(100,100,800,600);
setLayout(new BorderLayout());
add("Center",cx);
addWindowListener(this);
setResizable(true);
setVisible(true);
}

public static void main(String [] args)
{
new E3G04();
}


public void stop()
{
newItem.removeActionListener(this);
quitItem.removeActionListener(this);
dispose();
System.exit(0);
}

public void actionPerformed(ActionEvent e)
{
Object o = e.getSource();

if (o == newItem)
{
cx.erase = true;
cx.repaint();
}

if (o == quitItem)
{
running = false;
stop();
}

}

public void mousePressed(MouseEvent m)
{
cx.start = m.getPoint();
cx.end = cx.start;
cx.cur = cx.start;
}

public void mouseDragged(MouseEvent m)
{
cx.cur = m.getPoint();
}

public void mouseReleased(MouseEvent m)
{
cx.end = cx.cur;
cx.repaint();
}
public void itemStateChanged(ItemEvent e)
{
Object o = e.getSource();

}
public void windowClosing(WindowEvent e)
{
running = false;
stop();
}
public void mouseClicked(MouseEvent m){}
public void mouseExited(MouseEvent m){}
public void mouseEntered(MouseEvent m){}
public void mouseMoved(MouseEvent m){}
public void windowClosed(WindowEvent e){}
public void windowOpened(WindowEvent e){}
public void windowActivated(WindowEvent e){}
public void windowDeactivated(WindowEvent e){}
public void windowIconified(WindowEvent e){}
public void windowDeiconified(WindowEvent e){}
}


class CanvasEX extends JPanel
{
Point start = new Point(100,100);
Point cur = new Point(100,100);
Point end = new Point(100,100);
boolean erase = false;



public void paintComponent(Graphics g)
{

Graphics buffer = g;
if (erase)
{
g.dispose();
erase = false;
}
g.setColor(E3G04.lineColor);
if (end.x > start.x && end.y > start.y)
g.fillRect(start.x,start.y, Math.abs(end.x-start.x),Math.abs(end.y-start.y));
if (end.x > start.x && end.y < start.y)
g.fillRect(start.x,end.y, Math.abs(end.x-start.x),Math.abs(end.y-start.y));
if (end.x < start.x && end.y > start.y)
g.fillRect(end.x, start.y, Math.abs(end.x-start.x),Math.abs(end.y-start.y));
if (end.x < start.x && end.y < start.y)
g.fillRect(end.x, end.y, Math.abs(end.x-start.x),Math.abs(end.y-start.y));
g.setColor(E3G04.fillColor);
if (end.x > start.x && end.y > start.y)
g.fillRect(start.x + E3G04.size,start.y + E3G04.size, Math.abs(end.x-start.x) - 2 * E3G04.size,Math.abs(end.y-start.y) - 2 * E3G04.size);
if (end.x > start.x && end.y < start.y)
g.fillRect(start.x + E3G04.size,end.y + E3G04.size, Math.abs(end.x-start.x) - 2 * E3G04.size,Math.abs(end.y-start.y) - 2 * E3G04.size);
if (end.x < start.x && end.y > start.y)
g.fillRect(end.x + E3G04.size, start.y + E3G04.size, Math.abs(end.x-start.x) - 2 * E3G04.size,Math.abs(end.y-start.y) - 2 * E3G04.size);
if (end.x < start.x && end.y < start.y)
g.fillRect(end.x + E3G04.size, end.y + E3G04.size, Math.abs(end.x-start.x) - 2 * E3G04.size,Math.abs(end.y-start.y) - 2 * E3G04.size);
}
}

最佳答案

通过在重写的 paintComponent(..) 方法中调用 super.paintComponent(Graphics g),您不尊重绘画链(您应该这样做):

@Override
public void paintComponent(Graphics g)
{
super.paintComponent(g);

//do rest of painting etc
}

关于java - 绘图程序重复 JMenuBar,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/13805941/

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