- html - 出于某种原因,IE8 对我的 Sass 文件中继承的 html5 CSS 不友好?
- JMeter 在响应断言中使用 span 标签的问题
- html - 在 :hover and :active? 上具有不同效果的 CSS 动画
- html - 相对于居中的 html 内容固定的 CSS 重复背景?
我创建了一个自定义的 UIViewControllerAnimatedTransition
(代码如下所示)。关闭 View 时,过渡将仅关注动画。当我关闭 View 时出现黑屏,master
在消失之前会短暂显示。请看代码bel
#import "GCSplitDismissTransition.h"
@implementation GCSplitDismissTransition
#pragma mark - UIViewControllerAnimatedTransitioning protocol
-(void) animateTransition: (id < UIViewControllerContextTransitioning > ) transitionContext {
UIViewController * fromVC = [transitionContext viewControllerForKey: UITransitionContextFromViewControllerKey];
UIViewController * toVC = [transitionContext viewControllerForKey: UITransitionContextToViewControllerKey];
UIView * inView = [transitionContext containerView];
UIView * masterView = toVC.view;
UIView * detailView = fromVC.view;
masterView.frame = [transitionContext finalFrameForViewController: toVC];
// add the to VC's view to the intermediate view (where it has to be at the
// end of the transition anyway). We'll hide it during the transition with
// a blank view. This ensures that renderInContext of the 'To' view will
// always render correctly
[inView addSubview: toVC.view];
// if the detail view is a UIScrollView (eg a UITableView) then
// get its content offset so we get the snapshot correctly
CGPoint detailContentOffset = CGPointMake(.0, .0);
if ([detailView isKindOfClass: [UIScrollView class]]) {
detailContentOffset = ((UIScrollView * ) detailView).contentOffset;
}
// if the master view is a UIScrollView (eg a UITableView) then
// get its content offset so we get the snapshot correctly and
// so we can correctly calculate the split point for the zoom effect
CGPoint masterContentOffset = CGPointMake(.0, .0);
if ([masterView isKindOfClass: [UIScrollView class]]) {
masterContentOffset = ((UIScrollView * ) masterView).contentOffset;
}
// Take a snapshot of the detail view
// use renderInContext: instead of the new iOS7 snapshot API as that
// only works for views that are currently visible in the view hierarchy
UIGraphicsBeginImageContextWithOptions(detailView.bounds.size, detailView.opaque, 0);
CGContextRef ctx = UIGraphicsGetCurrentContext();
CGContextTranslateCTM(ctx, 0, -detailContentOffset.y);
[detailView.layer renderInContext: ctx];
UIImage * detailSnapshot = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
// take a snapshot of the master view
// use renderInContext: instead of the new iOS7 snapshot API as that
// only works for views that are currently visible in the view hierarchy
UIGraphicsBeginImageContextWithOptions(masterView.bounds.size, masterView.opaque, 0);
ctx = UIGraphicsGetCurrentContext();
CGContextTranslateCTM(ctx, 0, -masterContentOffset.y);
[masterView.layer renderInContext: ctx];
UIImage * masterSnapshot = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
// get the rect of the source cell in the coords of the from view
CGRect sourceRect = [masterView convertRect: self.sourceView.bounds fromView: self.sourceView];
CGFloat splitPoint = sourceRect.origin.y + sourceRect.size.height - masterContentOffset.y;
CGFloat scale = [UIScreen mainScreen].scale;
// split the master view snapshot into two parts, splitting
// below the master view (usually a UITableViewCell) that originated the transition
CGImageRef masterImgRef = masterSnapshot.CGImage;
CGImageRef topImgRef = CGImageCreateWithImageInRect(masterImgRef, CGRectMake(0, 0, masterSnapshot.size.width * scale, splitPoint * scale));
UIImage * topImage = [UIImage imageWithCGImage: topImgRef scale: scale orientation: UIImageOrientationUp];
CGImageRelease(topImgRef);
CGImageRef bottomImgRef = CGImageCreateWithImageInRect(masterImgRef, CGRectMake(0, splitPoint * scale, masterSnapshot.size.width * scale, (masterSnapshot.size.height - splitPoint) * scale));
UIImage * bottomImage = [UIImage imageWithCGImage: bottomImgRef scale: scale orientation: UIImageOrientationUp];
CGImageRelease(bottomImgRef);
// create views for the top and bottom parts of the master view
UIImageView * masterTopView = [
[UIImageView alloc] initWithImage: topImage
];
UIImageView * masterBottomView = [
[UIImageView alloc] initWithImage: bottomImage
];
CGRect bottomFrame = masterBottomView.frame;
bottomFrame.origin.y = splitPoint;
masterBottomView.frame = bottomFrame;
// setup the inital and final frames for the master view top and bottom
// views depending on whether we're doing a push or a pop transition
CGRect masterTopEndFrame = masterTopView.frame;
CGRect masterBottomEndFrame = masterBottomView.frame;
CGRect masterTopStartFrame = masterTopView.frame;
masterTopStartFrame.origin.y = -(masterTopStartFrame.size.height - sourceRect.size.height);
masterTopView.frame = masterTopStartFrame;
CGRect masterBottomStartFrame = masterBottomView.frame;
masterBottomStartFrame.origin.y += masterBottomStartFrame.size.height;
masterBottomView.frame = masterBottomStartFrame;
CGFloat initialAlpha = 1.0;
CGFloat finalAlpha = .0;
// create views to cover the master top and bottom views so that
// we can fade them in / out
UIView * masterTopFadeView = [
[UIView alloc] initWithFrame: masterTopView.frame
];
masterTopFadeView.backgroundColor = masterView.backgroundColor;
masterTopFadeView.alpha = initialAlpha;
UIView * masterBottomFadeView = [
[UIView alloc] initWithFrame: masterBottomView.frame
];
masterBottomFadeView.backgroundColor = masterView.backgroundColor;
masterBottomFadeView.alpha = initialAlpha;
// create snapshot view of the to view
UIImageView * detailSmokeScreenView = [
[UIImageView alloc] initWithImage: detailSnapshot
];
// create a background view so that we don't see the actual VC
// views anywhere - start with a blank canvas.
UIView * backgroundView = [
[UIView alloc] initWithFrame: inView.frame
];
backgroundView.backgroundColor = [UIColor lightGrayColor];
// add all the views to the transition view
[inView addSubview: backgroundView];
[inView addSubview: detailSmokeScreenView];
[inView addSubview: masterTopView];
[inView addSubview: masterTopFadeView];
[inView addSubview: masterBottomView];
[inView addSubview: masterBottomFadeView];
NSTimeInterval totalDuration = [self transitionDuration: transitionContext];
[UIView animateKeyframesWithDuration: totalDuration
delay: 0
options: UIViewKeyframeAnimationOptionCalculationModeLinear
animations: ^ {
// move the master view top and bottom views (and their
// respective fade views) to where we wna them to end up
masterTopView.frame = masterTopEndFrame;
masterTopFadeView.frame = masterTopEndFrame;
masterBottomView.frame = masterBottomEndFrame;
masterBottomFadeView.frame = masterBottomEndFrame;
detailSmokeScreenView.layer.transform = CATransform3DMakeAffineTransform(CGAffineTransformMakeScale(.1, .1));
// fade out (or in) the master view top and bottom views
// want the fade out animation to happen near the end of the transition
// and the fade in animation to happen at the start of the transition
CGFloat fadeStartTime = .0;
[UIView addKeyframeWithRelativeStartTime: fadeStartTime relativeDuration: .5 animations: ^ {
masterTopFadeView.alpha = finalAlpha;
masterBottomFadeView.alpha = finalAlpha;
}];
}
completion: ^ (BOOL finished) {
// remove all the intermediate views from the heirarchy
[backgroundView removeFromSuperview];
[detailSmokeScreenView removeFromSuperview];
[masterTopView removeFromSuperview];
[masterTopFadeView removeFromSuperview];
[masterBottomView removeFromSuperview];
[masterBottomFadeView removeFromSuperview];
[transitionContext completeTransition: YES];
}
];
}
如果我注释掉这一行:[transitionContext completeTransition: YES];
那么黑色 View 不会出现,但是 master
没有响应。这个想法改编自 https://github.com/mluisbrown/LCZoomTransition
如果有任何问题,请告诉我,希望我提供的足够多。
更新
import "GCSplitPresentTransition.h"
@implementation GCSplitPresentTransition
-(void)animateTransition:(id<UIViewControllerContextTransitioning>)transitionContext{
UIViewController *fromVC = [transitionContext viewControllerForKey:UITransitionContextFromViewControllerKey];
UIViewController *toVC = [transitionContext viewControllerForKey:UITransitionContextToViewControllerKey];
UIView *inView = [transitionContext containerView];
UIView *masterView = fromVC.view;
UIView *detailView = toVC.view;
detailView.frame = [transitionContext finalFrameForViewController:toVC];
// add the to VC's view to the intermediate view (where it has to be at the
// end of the transition anyway). We'll hide it during the transition with
// a blank view. This ensures that renderInContext of the 'To' view will
// always render correctly
[inView addSubview:toVC.view];
// if the detail view is a UIScrollView (eg a UITableView) then
// get its content offset so we get the snapshot correctly
CGPoint detailContentOffset = CGPointMake(.0, .0);
if ([detailView isKindOfClass:[UIScrollView class]]) {
detailContentOffset = ((UIScrollView *)detailView).contentOffset;
}
// if the master view is a UIScrollView (eg a UITableView) then
// get its content offset so we get the snapshot correctly and
// so we can correctly calculate the split point for the zoom effect
CGPoint masterContentOffset = CGPointMake(.0, .0);
if ([masterView isKindOfClass:[UIScrollView class]]) {
masterContentOffset = ((UIScrollView *) masterView).contentOffset;
}
// Take a snapshot of the detail view
// use renderInContext: instead of the new iOS7 snapshot API as that
// only works for views that are currently visible in the view hierarchy
UIGraphicsBeginImageContextWithOptions(detailView.bounds.size, detailView.opaque, 0);
CGContextRef ctx = UIGraphicsGetCurrentContext();
CGContextTranslateCTM(ctx, 0, -detailContentOffset.y);
[detailView.layer renderInContext:ctx];
UIImage *detailSnapshot = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
// take a snapshot of the master view
// use renderInContext: instead of the new iOS7 snapshot API as that
// only works for views that are currently visible in the view hierarchy
UIGraphicsBeginImageContextWithOptions(masterView.bounds.size, masterView.opaque, 0);
ctx = UIGraphicsGetCurrentContext();
CGContextTranslateCTM(ctx, 0, -masterContentOffset.y);
[masterView.layer renderInContext:ctx];
UIImage *masterSnapshot = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
// get the rect of the source cell in the coords of the from view
CGRect sourceRect = [masterView convertRect:self.sourceView.bounds fromView:self.sourceView];
CGFloat splitPoint = sourceRect.origin.y + sourceRect.size.height - masterContentOffset.y;
CGFloat scale = [UIScreen mainScreen].scale;
// split the master view snapshot into two parts, splitting
// below the master view (usually a UITableViewCell) that originated the transition
CGImageRef masterImgRef = masterSnapshot.CGImage;
CGImageRef topImgRef = CGImageCreateWithImageInRect(masterImgRef, CGRectMake(0, 0, masterSnapshot.size.width * scale, splitPoint * scale));
UIImage *topImage = [UIImage imageWithCGImage:topImgRef scale:scale orientation:UIImageOrientationUp];
CGImageRelease(topImgRef);
CGImageRef bottomImgRef = CGImageCreateWithImageInRect(masterImgRef, CGRectMake(0, splitPoint * scale, masterSnapshot.size.width * scale, (masterSnapshot.size.height - splitPoint) * scale));
UIImage *bottomImage = [UIImage imageWithCGImage:bottomImgRef scale:scale orientation:UIImageOrientationUp];
CGImageRelease(bottomImgRef);
// create views for the top and bottom parts of the master view
UIImageView *masterTopView = [[UIImageView alloc] initWithImage:topImage];
UIImageView *masterBottomView = [[UIImageView alloc] initWithImage:bottomImage];
CGRect bottomFrame = masterBottomView.frame;
bottomFrame.origin.y = splitPoint;
masterBottomView.frame = bottomFrame;
// setup the inital and final frames for the master view top and bottom
// views depending on whether we're doing a push or a pop transition
CGRect masterTopEndFrame = masterTopView.frame;
CGRect masterBottomEndFrame = masterBottomView.frame;
masterTopEndFrame.origin.y = -(masterTopEndFrame.size.height - sourceRect.size.height);
masterBottomEndFrame.origin.y += masterBottomEndFrame.size.height;
CGFloat initialAlpha = 1.0;
CGFloat finalAlpha = 1.0;
// create views to cover the master top and bottom views so that
// we can fade them in / out
UIView *masterTopFadeView = [[UIView alloc] initWithFrame:masterTopView.frame];
masterTopFadeView.backgroundColor = masterView.backgroundColor;
masterTopFadeView.alpha = initialAlpha;
UIView *masterBottomFadeView = [[UIView alloc] initWithFrame:masterBottomView.frame];
masterBottomFadeView.backgroundColor = masterView.backgroundColor;
masterBottomFadeView.alpha = initialAlpha;
// create snapshot view of the to view
UIImageView *detailSmokeScreenView = [[UIImageView alloc] initWithImage:detailSnapshot];
// for a push transition, make the detail view small, to be zoomed in
// for a pop transition, the detail view will be zoomed out, so it starts without
// a transform
// create a background view so that we don't see the actual VC
// views anywhere - start with a blank canvas.
UIView *backgroundView = [[UIView alloc] initWithFrame:inView.frame];
//backgroundView.backgroundColor = self.transitionBackgroundColor;
// add all the views to the transition view
[inView addSubview:backgroundView];
[inView addSubview:detailSmokeScreenView];
[inView addSubview:masterTopView];
[inView addSubview:masterTopFadeView];
[inView addSubview:masterBottomView];
[inView addSubview:masterBottomFadeView];
NSTimeInterval totalDuration = [self transitionDuration:transitionContext];
[UIView animateKeyframesWithDuration:totalDuration
delay:0
options:UIViewKeyframeAnimationOptionCalculationModeLinear
animations:^{
// move the master view top and bottom views (and their
// respective fade views) to where we wna them to end up
masterTopView.frame = masterTopEndFrame;
masterTopFadeView.frame = masterTopEndFrame;
masterBottomView.frame = masterBottomEndFrame;
masterBottomFadeView.frame = masterBottomEndFrame;
// zoom the detail view in or out, depending on whether we're doing a push
// or pop transition
detailSmokeScreenView.layer.transform = CATransform3DMakeAffineTransform(CGAffineTransformIdentity);
// fade out (or in) the master view top and bottom views
// want the fade out animation to happen near the end of the transition
// and the fade in animation to happen at the start of the transition
CGFloat fadeStartTime = .5 ;
[UIView addKeyframeWithRelativeStartTime:fadeStartTime relativeDuration:.5 animations:^{
masterTopFadeView.alpha = finalAlpha;
masterBottomFadeView.alpha = finalAlpha;
}];
}
completion:^(BOOL finished) {
// remove all the intermediate views from the heirarchy
[backgroundView removeFromSuperview];
[detailSmokeScreenView removeFromSuperview];
[masterTopView removeFromSuperview];
[masterTopFadeView removeFromSuperview];
[masterBottomView removeFromSuperview];
[masterBottomFadeView removeFromSuperview];
if ([transitionContext transitionWasCancelled]) {
// we added this at the start, so we have to remove it
// if the transition is canccelled
[toVC.view removeFromSuperview];
[transitionContext completeTransition:NO];
} else {
[fromVC.view removeFromSuperview];
[transitionContext completeTransition:YES];
}
}];
}
-(NSTimeInterval) transitionDuration:(id<UIViewControllerContextTransitioning>)transitionContext{
return 0.3;
}
@end
更新 2
这就是我呈现过渡的方式:
-(void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath{
NSIndexPath *selectedIndexPath = [tableView indexPathForSelectedRow];
UITableViewCell * cell = [self.tableView cellForRowAtIndexPath:selectedIndexPath];
self.transition.sourceView=cell;
self.dismissTransition.sourceView=cell;
DetailViewController * detailViewController = [self.storyboard instantiateViewControllerWithIdentifier:@"detail"];
detailViewController.modalPresentationStyle = UIModalPresentationCustom;
detailViewController.transitioningDelegate = self;
[self presentViewController:detailViewController animated:YES completion:NULL];
}
-(id<UIViewControllerAnimatedTransitioning>)animationControllerForPresentedController:(UIViewController *)presented presentingController:(UIViewController *)presenting sourceController:(UIViewController *)source{
//return new instance of custom transition
return self.transition;
}
-(id<UIViewControllerAnimatedTransitioning>)animationControllerForDismissedController:(UIViewController *)dismissed{
return self.dismissTransition;
}
最佳答案
当您使用 LCZoomTransition 代码时,就出现了这个问题,该代码是为导航推送-弹出转换而编写的。您需要自定义模式转换动画的代码。两者是不同的,也可以阅读这些文章来了解一下事情的味道。
http://www.objc.io/issue-5/view-controller-transitions.html
和
http://www.objc.io/issue-12/custom-container-view-controller-transitions.html
要解决您遇到的问题,您只需删除添加和删除主视图 Controller View 的代码即可。因为它是一个呈现 View Controller ,所以它的 View 应该保留在层次结构中。
在文件 GCSplitPresentTransition
中,删除行
[fromVC.view removeFromSuperview];
在动画完成处理程序中。
并且在文件 GCSplitDismissTransition
中,删除行
[inView addSubview: toVC.view];
在 -animateTransition
方法的开头。
关于ios - 自定义转换导致黑屏或屏幕无响应,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/28558882/
我正在尝试检查 Entry 中是否存在重复项,并使用内联消息提醒用户该数字存在。 $(document).ready(function(){ $("#con1").blur(function(
我有一个基于类的 View 。我在引导模式上使用 Ajax。为了避免页面刷新,我想使用此类基于 View 返回 JSON 响应而不是 HTTP 响应,但我只看到了如何为基于函数的 View 返回 JS
关闭。这个问题是not reproducible or was caused by typos .它目前不接受答案。 这个问题是由于错别字或无法再重现的问题引起的。虽然类似的问题可能是on-topi
我有一个大型内部企业基于 Web 的应用程序在 IIS6 上运行 ASP.NET 3.5,生成 401 个“未经授权”响应,然后是 200 个“Ok”响应(如 Fiddler 所述)。我知道为什么会发
感谢您研究我的问题。 我有一个node/express服务器,配置了一个server.js文件,它调用urls.js,而urls.js又调用 Controller 来处理http请求,所有这些都配置相
当我使用以下命令时,我得到正确的 JSON 响应: $ curl --data "regno=&dob=&mobile=" https://vitacademics-rel.herokuapp.co
我有一个非常简单的 RESTful 服务,它通过 POST 接收一些表单数据,其目的是在云存储(Amazon S3、Azure Blob 存储等)中简单地保留文本主体(具有唯一 ID)作为一个文件..
UDP 不发送任何 ack,但它会发送任何响应吗? 我已经设置了客户端服务器UDP程序。如果我让客户端向不存在的服务器发送数据,那么客户端会收到任何响应吗? 我的假设是; 客户端 --> 广播服务器地
我有一个电梯项目,其中 有一个扩展 RestHelper 的类,看起来像这样 serve{ "api" / "mystuff" prefix { case a
我们正在寻求覆盖 Kong 错误响应结构并编写自定义消息(即用我们的自定义消息替换“超出 API 速率限制”、“无效的身份验证凭据”等)。 我们要找的错误响应结构(代码是自定义的内部错误代码,与HTT
我正在尝试监听 EKEventStoreChangedNotification 以检查当我的应用程序处于后台时日历是否已更改。 我在 View Controller 的 initWithNibMeth
我了解 javascript,并且正在学习 ASP.NET C# 我想要做什么(完成的是javascript): document.getElementById('divID-1'
是否可以过滤所有 har 对象并仅获取 POST 请求/响应?也许在初始化 BrowserMobProxyServer 期间是这样做的方法?我需要将 har 对象保存到文件中并上传到 har 查看器。
我正在尝试向 Oauth 的 API 发送响应。遗憾的是,Symfony2 文档在解释 $response->headers->set(...); 的所有不同部分方面做得很差。 这是我的 OauthC
我正在尝试测试用例来模拟 api 调用,并使用 python 响应来模拟 api 调用。 下面是我的模拟, with responses.RequestsMock() as rsps: url
在尝试在 Haskell 中进行一些领域驱动设计时,我发现自己遇到了这个问题: data FetchAccessories = FetchAccessories data AccessoriesRes
我正在与 ANT+ USB 棒连接,并用项目 react 器替换我自己天真的“MessageBus”,因为它看起来非常合适。 USB接口(interface)本质上是异步的(单独的输入/输出管道),我
我正在将项目迁移到AFNetworking 2.0。使用AFNetworking 1.0时,我编写了代码来记录控制台中的每个请求/响应。这是代码: -(AFHTTPRequestOperation *
我有以下代码段。 ajaxRequest.onreadystatechange = function(){ if(ajaxRequest.readyState == 4){
我有问题......我在 php 中有一个监听器脚本可以执行以下操作: if ($count != 1) {echo 'no';} else { echo "yes";} 因此它会回显"is"或“
我是一名优秀的程序员,十分优秀!