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ios - Facebook Audience Network (FBAudienceNetwork.framework) 导致错误

转载 作者:行者123 更新时间:2023-11-29 01:31:35 36 4
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"_CMTimeCompare", referenced from:
___24-[FBMediaView loadVideo]_block_invoke in FBAudienceNetwork(FBMediaView.o)



"_CMTimeGetSeconds", referenced from:
___24-[FBMediaView loadVideo]_block_invoke111 in FBAudienceNetwork(FBMediaView.o)
-[FBAdVideoView checkIfVideoEnded] in FBAudienceNetwork(FBAdVideoView.o)
___84-[FBAdVideoView playMovieWithURL:withVideoPlayCheck:withVideoTimeCheck:withFailure:]_block_invoke
in FBAudienceNetwork(FBAdVideoView.o)
___84-[FBAdVideoView playMovieWithURL:withVideoPlayCheck:withVideoTimeCheck:withFailure:]_block_invoke_2
in FBAudienceNetwork(FBAdVideoView.o)
-[FBAdVideoView updateMaximumWatched:] in FBAudienceNetwork(FBAdVideoView.o) "_CMTimeMake", referenced from:
-[FBAdVideoView addTimingObserver:] in FBAudienceNetwork(FBAdVideoView.o) "_CMTimeMakeWithSeconds",
referenced from:
___24-[FBMediaView loadVideo]_block_invoke in FBAudienceNetwork(FBMediaView.o)
-[FBAdVideoView videoScrubberChanged:] in FBAudienceNetwork(FBAdVideoView.o) "_kCMTimeZero", referenced from:
-[FBAdVideoView checkIfVideoEnded] in FBAudienceNetwork(FBAdVideoView.o)
-[FBAdVideoView playMovieWithURL:withVideoPlayCheck:withVideoTimeCheck:withFailure:]
in FBAudienceNetwork(FBAdVideoView.o)
___84-[FBAdVideoView playMovieWithURL:withVideoPlayCheck:withVideoTimeCheck:withFailure:]_block_invoke in FBAudienceNetwork(FBAdVideoView.o) ld: symbol(s) not found for architecture x86_64

最佳答案

如果您使用的是 Swift,请尝试将“import CoreMedia”添加到任何引用您的 FBAudienceNetwork API 的文件的顶部,如果您使用的是 Objective C,请使用“#import <CoreMedia/CoreMedia.h>”(并将 CoreMedia 框架包含在你的项目)。

关于ios - Facebook Audience Network (FBAudienceNetwork.framework) 导致错误,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/33408062/

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