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ios - 高质量iOS截图

转载 作者:行者123 更新时间:2023-11-28 22:40:02 25 4
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我正在用这种方式截取我的 iPad 3 屏幕:

UIGraphicsBeginImageContext(self.view.frame.size);
[self.view.layer renderInContext:UIGraphicsGetCurrentContext()];
UIImage *viewImage = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();

NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory,
NSUserDomainMask, YES);
NSString *documentsDirectory = [paths objectAtIndex:0];

int num = arc4random() % 100000000000000;

NSString* path = [documentsDirectory stringByAppendingPathComponent: [NSString stringWithFormat:@"%dtest.png", num]];
NSData* data = UIImagePNGRepresentation(viewImage);
[data writeToFile:path atomically:YES];

问题是我的质量有很大损失。我可以看到像素,但它是 iPad 3,怎么可能呢?

最佳答案

- (UIImage*)screenshot 
{
// Create a graphics context with the target size
// On iOS 4 and later, use UIGraphicsBeginImageContextWithOptions to take the scale into consideration
// On iOS prior to 4, fall back to use UIGraphicsBeginImageContext
CGSize imageSize = [[UIScreen mainScreen] bounds].size;
if (NULL != UIGraphicsBeginImageContextWithOptions)
UIGraphicsBeginImageContextWithOptions(imageSize, NO, 0);
else
UIGraphicsBeginImageContext(imageSize);

CGContextRef context = UIGraphicsGetCurrentContext();

// Iterate over every window from back to front
for (UIWindow *window in [[UIApplication sharedApplication] windows])
{
if (![window respondsToSelector:@selector(screen)] || [window screen] == [UIScreen mainScreen])
{
// -renderInContext: renders in the coordinate space of the layer,
// so we must first apply the layer's geometry to the graphics context
CGContextSaveGState(context);
// Center the context around the window's anchor point
CGContextTranslateCTM(context, [window center].x, [window center].y);
// Apply the window's transform about the anchor point
CGContextConcatCTM(context, [window transform]);
// Offset by the portion of the bounds left of and above the anchor point
CGContextTranslateCTM(context,
-[window bounds].size.width * [[window layer] anchorPoint].x,
-[window bounds].size.height * [[window layer] anchorPoint].y);

// Render the layer hierarchy to the current context
[[window layer] renderInContext:context];

// Restore the context
CGContextRestoreGState(context);
}
}

// Retrieve the screenshot image
UIImage *image = UIGraphicsGetImageFromCurrentImageContext();

UIGraphicsEndImageContext();

return image;
}

更多信息请阅读这份技术报告:Technical Q&A QA1703Screen Capture in UIKit Applications

关于ios - 高质量iOS截图,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/14797104/

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