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python - mayavi 在表面上映射一个离散的颜色条

转载 作者:行者123 更新时间:2023-11-28 19:20:27 25 4
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我想根据采用离散值的另一个值(ID)更改表面的颜色(因此我需要一个离散的颜色条)。在下面的简化示例中,我绘制了一个具有 3 个不同 ID 的球体:

0/左边红色

2/蓝色在中间

1/左边绿色

但是使用下面的代码,我在红色和蓝色之间的界限处获得了一些奇怪的行为(绿点)。这可能是因为插值!

代码:

from mayavi import mlab
import numpy as np

# my dataset -simplified-
x,y,z = np.mgrid[-3:3:100j, -3:3:100j, -3:3:100j]
values = np.sqrt(x**2 + y**2 + z **2)

# my color values : the volume is divided in 3 sub-volumes along x taking
colorvalues=np.empty(values.shape)
colorvalues[0:33,:,:]=0.
colorvalues[33:66,:,:]=2.
colorvalues[66:,:,:] =1.

src = mlab.pipeline.scalar_field(values)
src.image_data.point_data.add_array(colorvalues.T.ravel())
src.image_data.point_data.get_array(1).name = 'myID'
src.image_data.point_data.update()

# the surface i am interested on
contour = mlab.pipeline.contour(src)
contour.filter.contours= [2.8,]

# to map the ID
contour2 = mlab.pipeline.set_active_attribute(contour, point_scalars='myID')

# And we display the surface The colormap is the current attribute: the ID.
mySurf=mlab.pipeline.surface(contour2)

# I change my colormap to a discrete one : R-G-B
mySurf.module_manager.scalar_lut_manager.lut.table = np.array([[255,0,0,255],[0,255,0,255],[0,0,255,255]])

mlab.colorbar(title='ID', orientation='vertical', nb_labels=3)
mlab.show()

Image

我也在 mlab.show() 之前尝试过这一行:

mySurf.actor.mapper.interpolate_scalars_before_mapping = True

渲染效果更好,但绿点变成了绿条。

Image

最佳答案

我通过使用 scipy 最近邻插值并按对象的单元格使用一种颜色找到了答案。

from mayavi import mlab
import numpy as np
import scipy.interpolate

# my dataset -simplified-
x,y,z = np.mgrid[-3:3:100j, -3:3:100j, -3:3:100j]
values = np.sqrt(x**2 + y**2 + z **2)

# my color values : the volume is divided in 3 sub-volumes along x taking
colorvalues=np.empty(values.shape)
colorvalues[0:33,:,:]=0.
colorvalues[33:66,:,:]=2.
colorvalues[66:,:,:] =1.

src = mlab.pipeline.scalar_field(x,y,z ,values)

# the surface i am interested on
contour = mlab.pipeline.contour(src)
contour.filter.contours= [2.8,]

# I extract points that form my surface
PtsCoord = contour.outputs[0].points.to_array()

# then the variable that contains the indices of the points forming triangles.
PolyAndTriIDs = contour.outputs[0].polys.to_array()
PolyAndTriIDs = PolyAndTriIDs.reshape(PolyAndTriIDs.size/4,4)

# Coordinates of each triangle
x1,y1,z1 = PtsCoord[PolyAndTriIDs[:,1]].T
x2,y2,z2 = PtsCoord[PolyAndTriIDs[:,2]].T
x3,y3,z3 = PtsCoord[PolyAndTriIDs[:,3]].T

# I interpolate the color value at the center of triangles with the Nearest-neighbour interpolation method
interp0 = scipy.interpolate.NearestNDInterpolator( (x.ravel(),y.ravel(),z.ravel()), colorvalues.ravel() )
result0 = interp0((np.mean((x1,x2,x3),0),np.mean((y1,y2,y3),0),np.mean((z1,z2,z3),0)))

# Displaying with triangular_mesh and color given by cell scalar value
mesh = mlab.triangular_mesh(PtsCoord[:,0], PtsCoord[:,1], PtsCoord[:,2], PolyAndTriIDs[:,1:])
cell_data = mesh.mlab_source.dataset.cell_data
cell_data.scalars = result0
cell_data.scalars.name = 'Cell data'
cell_data.update()
mesh.actor.mapper.scalar_mode = 'use_cell_data'
mesh.module_manager.scalar_lut_manager.lut.table = np.array([[255,0,0,255],[0,255,0,255],[0,0,255,255]])
mesh.module_manager.scalar_lut_manager.use_default_range = False
mesh.module_manager.scalar_lut_manager.data_range = [ 0., 2.]

mlab.colorbar(title='ID', orientation='vertical', nb_labels=3)

结果不太流畅,但更相关。

exmple OK

关于python - mayavi 在表面上映射一个离散的颜色条,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/26428645/

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