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python - 如何在 Mac 上构建 wxFormBuilder 3.x

转载 作者:行者123 更新时间:2023-11-28 18:46:00 25 4
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我下载了wxFormBuilder 3.4 beta mac到适当的目录。

enter image description here

然后打开一个终端,我运行 sh create_build_files4.sh 但控制台显示以下错误。

MinSeok-ui-iMac-3:wxFormBuilder MinSeok$ sh create_build_files4.sh
create_build_files4.sh: line 7: wx-config: command not found
create_build_files4.sh: line 66: wx-config: command not found
make: *** ./premake/macosx: No such file or directory. Stop.
create_build_files4.sh: line 91: ./premake/macosx/bin/release/premake4: No such file or directory
create_build_files4.sh: line 92: ./premake/macosx/bin/release/premake4: No such file or directory
create_build_files4.sh: line 93: ./premake/macosx/bin/release/premake4: No such file or directory
create_build_files4.sh: line 95: ./premake/macosx/bin/release/premake4: No such file or directory

我的环境是 OS X Mountain Lion(也是 Mavericks)。我已经安装了 wxPython 版本是 2.9.5。

我的问题是什么?...谷歌,从不向我显示提示。

提前致谢。

编辑

我安装了 wxWidgets 3.0 并放置了 premake4。我认为它似乎几乎接近解决。 wxFormBuilder 使用 lua 脚本。但我不知道 solution.lua 脚本构建代码。有什么提示吗?请参阅下面的 shell create_build_files4.sh 脚本。有一点是一定要知道solution.lua脚本代码的。

#!/bin/sh

# Parse command line options
shared=""
arch=""
wxroot=""
wxpath=`wx-config --prefix`

# These works only on wxWidgets 2.8.10+
#wxcharset=`wx-config --query-chartype`
#wxversion=`wx-config --query-version`
for args in "$@"
do
haveroot=`expr "${args}" : '--wx-root=.*'`
havearch=`expr "${args}" : '--architecture=.*'`
haverpath=`expr "${args}" : '--rpath=.*'`
if ( [ ${args} = "--help" ] || [ ${args} = "-h" ] ); then
echo "Available options:"
echo
echo "--disable-mediactrl Disable wxMediaCtrl / wxMedia library."
echo
echo "--disable-shared Use static wxWidgets build instead of shared libraries."
echo
echo "--disable-unicode Whether to use an Unicode or an ANSI build."
echo " Ignored in wxWidgets 2.9 and later."
echo " Example: --disable-unicode produces an ANSI build."
echo " Default: Unicode build on all versions."
# echo " Current: $wxcharset"
echo
echo "--wx-root Specify the wxWidgets build path,"
echo " useful for wxWidgets builds not installed"
echo " in your system (alternate/custom builds)"
echo " Example: --wx-root=/home/devel/wx/3.0/buildgtk"
echo " Current: $wxpath"
echo
echo "--architecture Specify build architecture (e.g. --architecture=i386)."
echo "--rpath Specify a rpath (e.g. --rpath=/usr/lib/wxformbuilder)."
echo
exit
elif [ ${args} = "--disable-mediactrl" ]; then
mediactrl="--disable-mediactrl"
continue
elif [ ${args} = "--disable-unicode" ]; then
wxunicode="--disable-unicode"
continue
elif [ ${args} = "--disable-shared" ]; then
shared="--disable-shared"
continue
elif [ ${args} = "--disable-unicode" ]; then
wxunicode="--disable-unicode"
continue
elif ( [ "$haveroot" -gt "0" ] ); then
wxroot=${args}
continue
elif ( [ "$havearch" -gt "0" ] ); then
arch=${args}
continue
elif ( [ "$haverpath" -gt "0" ] ); then
rpath=${args}
continue
fi
done

# Autodetect wxWidgets version
if [ "$wxroot" = "" ]; then
wxver=`wx-config --release`
else
wxpath=${wxroot#-*=}
wxver=`$wxpath/wx-config --release`
fi

wxversion="--wx-version="$wxver

# Autodetect OS
isbsd=`expr "$unamestr" : '.*BSD'`
platform="unknown"
unamestr=$(uname)

if ( [ "$isbsd" -gt "0" ] ); then
platform="bsd"
elif [ "$unamestr" = "Linux" ]; then
platform="linux"
elif [ "$unamestr" = "Darwin" ]; then
platform="macosx"
fi

# Build premake
cd build
make CONFIG=Release -C./premake/$platform

./premake/$platform/bin/release/premake4 --file=./premake/solution.lua $wxunicode $wxroot $wxversion $mediactrl $shared $arch codeblocks
./premake/$platform/bin/release/premake4 --file=./premake/solution.lua $wxunicode $wxroot $wxversion $mediactrl $shared $arch $rpath codelite
./premake/$platform/bin/release/premake4 --file=./premake/solution.lua $wxunicode $wxroot $wxversion $mediactrl $shared $arch $rpath gmake
if [ "$platform" = "macosx" ]; then
./premake/$platform/bin/release/premake4 --file=./premake/solution.lua $wxunicode $wxroot $wxversion $mediactrl $shared $arch xcode3
fi

最佳答案

正如@melto 所指出的,稳定版 3.1.70 也适用于 os x。 sourceforge 的链接 http://sourceforge.net/projects/wxformbuilder/files/wxformbuilder/3.1.70/wxFormBuilder-3.1.dmg/download

关于python - 如何在 Mac 上构建 wxFormBuilder 3.x,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/20039063/

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