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ios - 无法从 CVMetalTextureGetTexture 函数获取有效的 MTLTexture

转载 作者:行者123 更新时间:2023-11-28 14:28:55 30 4
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我是 Metal 新手。我想从 CVImageBufferRef 制作 MTLTexture。我正在使用以下代码示例来执行此操作。

guard
let unwrappedImageTexture = imageTexture,
let texture = CVMetalTextureGetTexture(unwrappedImageTexture),
result == kCVReturnSuccess
else {
throw MetalCameraSessionError.failedToCreateTextureFromImage
}

在这里,imageTexture:CVMetalTexture。这是我在 Obj C 中的代码。

CVMetalTextureRef inputTexture;
NSString* key = (NSString*)kCVPixelBufferPixelFormatTypeKey;
NSNumber* value = [NSNumber numberWithUnsignedInt:kCVPixelFormatType_32BGRA];
AVAssetReaderTrackOutput track = [AVAssetReaderTrackOutput assetReaderTrackOutputWithTrack:video
outputSettings:@{
(NSString *)kCVPixelBufferMetalCompatibilityKey: @YES,
key:value
}];
sampleBuffer = [track copyNextSampleBuffer];
CVImageBufferRef imageBuffer = CMSampleBufferGetImageBuffer(sampleBuffer);
size_t width = CVPixelBufferGetWidth(imageBuffer);
size_t height = CVPixelBufferGetHeight(imageBuffer);
if(kCVReturnSuccess != CVMetalTextureCacheCreateTextureFromImage(kCFAllocatorDefault, _context.textureCache , imageBuffer, NULL, MTLPixelFormatBGRA8Unorm, width, height, 0, &inputTexture)){
__VMLog(@"Texture Creation Error");
}

id<MTLTexture> it = CVMetalTextureGetTexture(inputTexture); //Returns nil

我的 MTLTexture 变量总是得到 nil。甚至没有发生纹理创建错误。但未生成 MTLTexture。

最佳答案

我找到了解决方案。似乎它需要一个 id 数组来获取 MTLTexture。

    //Wrong approach
id<MTLTexture> it = CVMetalTextureGetTexture(inputTexture);

//Right approach
id<MTLTexture> it[1];
it[0] = CVMetalTextureGetTexture(inputTexture);

关于ios - 无法从 CVMetalTextureGetTexture 函数获取有效的 MTLTexture,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/51380702/

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