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ios - 如何创建一个函数来增加观看广告视频的奖励

转载 作者:行者123 更新时间:2023-11-28 12:01:02 25 4
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我的游戏中有一个计数器,可以将分数加 1,我想在我的游戏结束屏幕上播放一个可以将玩家分数提高 100 分的奖励视频,但我不确定如何在广告播放时执行该功能结束。这是我的代码:

//  FirstViewController.swift
import UIKit
import Firebase
import AVFoundation
import StoreKit
import GameKit
import Appodeal


class Page1: UIViewController, AVAudioPlayerDelegate, GADInterstitialDelegate, UIAlertViewDelegate, GKGameCenterControllerDelegate, AppodealInterstitialDelegate {


let ncObserver = NotificationCenter.default
let PlayAgainObserver = NotificationCenter.default
let AddScoreObserver = NotificationCenter.default


var player = AVAudioPlayer()


/* Variables */
var gcEnabled = Bool() // Check if the user has Game Center enabled
var gcDefaultLeaderBoard = String() // Check the default leaderboardID

var score = 0


let LEADERBOARD_ID = "ScoreID"


var interstitial: GADInterstitial!

var counter: Int = 0
var counter2: Int = 0


@IBOutlet weak var scrollView: UIScrollView!
@IBOutlet weak var pageControl: UIPageControl!
@IBOutlet weak var placementField: UITextField!


// @IBOutlet weak var testpulse: UIButton!

let notification = NotificationCenter.default
let notification2 = NotificationCenter.default


override func viewDidLoad() {
super.viewDidLoad()
authenticateLocalPlayer()
Appodeal.setInterstitialDelegate(self)


ncObserver.addObserver(self, selector: #selector(self.StopSoundsfunc), name: Notification.Name("StopSounds"), object:nil)

PlayAgainObserver.addObserver(self, selector: #selector(self.PlayAgainfunc), name: Notification.Name("PlayAgain"), object:nil)

AddScoreObserver.addObserver(self, selector: #selector(self.AddScorefunc), name: Notification.Name("AddScore"), object:nil)


interstitial = GADInterstitial(adUnitID: "ca-app-pub-6626761084276338/5899386416")

let request = GADRequest()
interstitial.load(request)


}


@IBAction func playAgain(_ sender: Any) {
if counter % 15 == 0 {
if interstitial.isReady {
interstitial.present(fromRootViewController: self)
interstitial = CreateAd()
} else {
print("Ad wasn't ready")
}
}
counter += 1


}


@objc func PlayAgainfunc(_ sender: Any) {
if counter % 15 == 0 {
if interstitial.isReady {
interstitial.present(fromRootViewController: self)
interstitial = CreateAd()
} else {
print("Ad wasn't ready")
}
}
counter += 1
}


@IBAction func ShowAds(_ sender: Any) {
// notification.post(name: Notification.Name("PlayAgain"), object: nil)
Appodeal.showAd(AppodealShowStyle.interstitial, rootViewController: self)

}
@IBAction func AddScore(_ sender: Any) {
notification.post(name: Notification.Name("AddScore"), object: nil)
}

// MARK: - OPEN GAME CENTER LEADERBOARD
@IBAction func checkGCLeaderboard(_ sender: AnyObject) {
let gcVC = GKGameCenterViewController()
gcVC.gameCenterDelegate = self
gcVC.viewState = .leaderboards
gcVC.leaderboardIdentifier = LEADERBOARD_ID
present(gcVC, animated: true, completion: nil)
}

// MARK: - ADD 10 POINTS TO THE SCORE AND SUBMIT THE UPDATED SCORE TO GAME CENTER
@objc func AddScorefunc(_ sender: AnyObject) {
// Add 1 point to current score
score += 1


// Submit score to GC leaderboard
let bestScoreInt = GKScore(leaderboardIdentifier: LEADERBOARD_ID)
bestScoreInt.value = Int64(score)
GKScore.report([bestScoreInt]) { (error) in
if error != nil {
print(error!.localizedDescription)
} else {
print("Best Score submitted to your Leaderboard!")
}
}
}


// MARK: - AUTHENTICATE LOCAL PLAYER
func authenticateLocalPlayer() {
let localPlayer: GKLocalPlayer = GKLocalPlayer.localPlayer()

localPlayer.authenticateHandler = {(ViewController, error) -> Void in
if((ViewController) != nil) {
// 1. Show login if player is not logged in
self.present(ViewController!, animated: true, completion: nil)
} else if (localPlayer.isAuthenticated) {
// 2. Player is already authenticated & logged in, load game center
self.gcEnabled = true

// Get the default leaderboard ID
localPlayer.loadDefaultLeaderboardIdentifier(completionHandler: { (leaderboardIdentifer, error) in
if error != nil { print(error)
} else { self.gcDefaultLeaderBoard = leaderboardIdentifer! }
})

} else {
// 3. Game center is not enabled on the users device
self.gcEnabled = false
print("Local player could not be authenticated!")
print(error!)
}
}
}


func gameCenterViewControllerDidFinish(_ gameCenterViewController: GKGameCenterViewController) {
gameCenterViewController.dismiss(animated: true, completion: nil)
}

}

func CreateAd() -> GADInterstitial {
let interstitial = GADInterstitial(adUnitID: "ca-app-pub-6626761084276338/5899386416")
interstitial.load(GADRequest())
return interstitial
}

func interstitialDidFailToLoadAd(){
NSLog("Interstitial failed to load")
}

func interstitialDidReceiveAd(_ interstitial: GADInterstitial) {
print("Interstitial adapter class name: \(String(describing: interstitial.adNetworkClassName))")
}


@IBAction func RewardedVideo(_ sender: Any) {
Appodeal.showAd(AppodealShowStyle.rewardedVideo, rootViewController: self)

}

在我的“AddScorefunc”中,我有一个将分数增加 1 的计数器。我想创建一个类似的函数,将分数增加 100,但前提是满足奖励视频要求。

最佳答案

如果我们查看 SDK integration AppoDeal 的指南,他们为您通过他们的 sdk 展示的所有类型的广告提供了委托(delegate)。对于显示奖励视频的情况,委托(delegate)是 AppodealRewardedVideoDelegate,下面介绍如何使用它来获取回调和添加分数。

extension Page1: AppodealRewardedVideoDelegate {

func rewardedVideoDidLoadAd(){
NSLog("video ad was loaded")
}
func rewardedVideoDidFailToLoadAd(){
NSLog("video ad failed to load")
}
func rewardedVideoDidPresent(){
NSLog("video ad was presented");
}
func rewardedVideoWillDismiss(){
NSLog("video ad was closed");
}
func rewardedVideoDidFinish(_ rewardAmount: UInt, name rewardName: String!){
NSLog("video ad was fully watched");
// Add score here i.e, score += 100
}
}

Page1viewDidLoad中,设置delegate方法,

override func viewDidLoad() {
super.viewDidLoad()
// set delegate
Appodeal.setRewardedVideoDelegate(self)
}

关于ios - 如何创建一个函数来增加观看广告视频的奖励,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/50111320/

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