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ios - 如何在 audioPlayerDidFinishPlaying 方法中使用多个 play()

转载 作者:行者123 更新时间:2023-11-28 08:17:09 25 4
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当我按下“yourButton”或“yourButton2”或“yourButton3”时,每个按钮都会播放一个音频文件,并且在播放音频时,UIButton 被设置为选中状态。

我希望“yourButton4”连续实现其他 UIButton 的方法。 (首先,播放音频文件并设置选择的“yourButton”,然后是“yourButton2”和“yourButton3”)。

但是,当我按下“yourButton4”时,“yourButton2”和“yourButton3”同时播放,因为 play() 方法异步播放声音。

        let url1 = Bundle.main.bundleURL.appendingPathComponent("music1.mp3")
let url2 = Bundle.main.bundleURL.appendingPathComponent("music2.mp3")
let url3 = Bundle.main.bundleURL.appendingPathComponent("music3.mp3")


@IBOutlet weak var yourButton: customButton!
@IBOutlet weak var yourButton2: customButton!
@IBOutlet weak var yourButton3: customButton!
@IBOutlet weak var yourButton4: customButton!

fileprivate var player1:AVAudioPlayer?
fileprivate var player2:AVAudioPlayer?
fileprivate var player3:AVAudioPlayer?


@IBAction func pushButton1(sender: UIButton) {
Player(url: url1)
}

@IBAction func pushButton2(sender: UIButton) {
Player1(url: url2)
}

@IBAction func pushButton3(_ sender: UIButton) {
Player2(url: url1, url2: url2, url3: url3)
}



func audioPlayerDidFinishPlaying(_ player: AVAudioPlayer, successfully flag: Bool) {
if (player === player1) {
yourButton.isSelected = false
} else if (player === player2) {
yourButton2.isSelected = false
} else if (player === player3) {
yourButton.isSelected = false
player2!.play()
yourButton2.isSelected = true
player2!.play()
yourButton3.isSelected = true
player1!.play()
}
}

func Player(url: URL) {
do {
try player1 = AVAudioPlayer(contentsOf:url)
player1!.play()
yourButton.isSelected = true
player1!.delegate = self
} catch {
print(error)
}
}

func Player1(url: URL) {
do {
try player2 = AVAudioPlayer(contentsOf:url)
player2!.play()
yourButton2.isSelected = true
player2!.delegate = self

} catch {
print(error)
}
}

func Player2(url: URL, url2: URL, url3: URL) {
do {
try player3 = AVAudioPlayer(contentsOf:url)
try player2 = AVAudioPlayer(contentsOf: url2)
try player1 = AVAudioPlayer(contentsOf: url3)
player3!.play()
yourButton.isSelected = true
player3!.delegate = self
player2!.delegate = self
player1!.delegate = self
} catch {
print(error)
}
}

最佳答案

不要在 VC 中使用这 3 个不同

fileprivate var player1:AVAudioPlayer?
fileprivate var player2:AVAudioPlayer?
fileprivate var player3:AVAudioPlayer?

而不是在 AppDelegate 中仅使用其中一个并从您的 VC 访问它,这样您就不会遇到同样的问题。下一个音频播放时,上一个音频将停止

在 App delegate 中使用:

var player1:AVAudioPlayer?

再次在您的 VC 中使用此实例

func Player1(url: URL) {
do {
let appDelegate = UIApplication.sharedApplication().delegate as! AppDelegate
try appDelegate.player1 = AVAudioPlayer(contentsOf:url)
appDelegate.player1!.play()
yourButton2.isSelected = true
appDelegate.player1!.delegate = self

} catch {
print(error)
}
}

关于ios - 如何在 audioPlayerDidFinishPlaying 方法中使用多个 play(),我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/42271453/

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