gpt4 book ai didi

c++ - 将未排序的链表转换为已排序的链表? (C++)

转载 作者:行者123 更新时间:2023-11-28 08:04:45 26 4
gpt4 key购买 nike

我在尝试将 INSERT 函数转换为按字母顺序对节点排序的函数时遇到问题。我已经写下了到目前为止我尝试过的内容……但它只检查第一个节点的名称,看它是否大于函数参数中新节点的给定名称。有人可以告诉我如何通过每个节点移动并能够比较它们的键(名称)并相应地将它们左右放置吗?下面是我的代码和我的 INSERT 函数到目前为止......

  // UnSortedLnkList.h
//----------------------------

#include <iostream>
#include <afxwin.h>

using namespace std;

#define new DEBUG_NEW

struct Node {
string m_name; // key
int m_age;

Node* m_next;
Node(const string& name, int age, Node* next = NULL);
};

ostream& operator<< (ostream&, const Node&);

class ULnkList {
friend ostream& operator<< (ostream&, const ULnkList&); // 1.5
public:
ULnkList();
// copy ctor
ULnkList(const ULnkList& existingList ); // 5
~ULnkList(); // 4

bool IsEmpty() const;
int Size() const;
bool Insert(const string& name, int age); // 1
bool Delete(const string& name); // 3
bool Lookup(const string& name, int& age) const; // 2

ULnkList& operator =(const ULnkList& list2); // 6

bool Delete2(const string& name);


private:

Node* m_head; // points to head of the list
int m_num; // the number of entries in the list

// helper functions:
void Clear(); // 7
void Copy(const ULnkList& list2); // 8
};


// UnSortedLnkList.cpp
//----------------------------
#include "UnSortedLnkList.h"
#include <iostream>
#include <string>
using namespace std;

Node::Node(const string& name, int age, Node* next)
: m_name(name), m_age(age), m_next(next)
{}


ostream& operator<< (ostream& os, const Node& n) // cout << n;
{
os << "Name: " << n.m_name << "\tAge: " << n.m_age;
return os;
}

ULnkList::ULnkList()
: m_head(new Node("",-99,NULL)), m_num(0)
{
//m_head = new Node("",-99,NULL);
}
//
ULnkList::ULnkList(const ULnkList& existingList )
{
Copy(existingList);
}

void ULnkList::Copy(const ULnkList& existingList)
{
m_num = existingList.m_num;
// create dummy node
m_head = new Node("",-99,NULL);
// traverse existing list
Node *pe = existingList.m_head->m_next;
Node *pThis = m_head;
while( pe != 0)
{
// create a copy of the Node in OUR list
pThis->m_next = new Node(pe->m_name,pe->m_age,0);

// update pointers
pe = pe->m_next;
pThis = pThis->m_next;
}
}

void ULnkList::Clear()
{
Node *p = m_head->m_next;
Node *tp = m_head; // trail pointer
while( p != 0)
{
delete tp;

// update pointers
tp = p; //
p = p->m_next;
}

delete tp;
}

ULnkList& ULnkList::operator =(const ULnkList& list2) // list1 = list2;
{
// list1 = list1; // check for self-assignment
if( this != &list2 )
{
this->Clear(); // normally Clear();
this->Copy(list2);
}

// l1 = l2 = l3;

return *this;
}

bool ULnkList::IsEmpty() const
{
return m_num == 0;
// return m_head->m_next == NULL;
}

int ULnkList::Size() const
{

return m_num;
}
//

ULnkList::Insert(const string& name, int age)
{
Node *current = m_head->m_next;
Node *previous = m_head;
if (m_head->m_next == NULL)
{
m_head->m_next = new Node(name,age,m_head->m_next);
m_num++;
return true;
}
if (name < m_head->m_next->m_name)
{
m_head->m_next = new Node(name,age,m_head->m_next);
m_num++;
return true;
}




return true;
}

//
ostream& operator<< (ostream& os, const ULnkList& list) // cout << list;
{
Node *p = list.m_head->m_next; // first node with data

while( p != 0 )
{
cout << *p << endl; // ????

// update p
p = p->m_next;
}
cout << "--------------------------------------" << endl;

return os;
}

// input: name
//// output: age if found
bool ULnkList::Lookup(const string& name, int& age) const
{
// linear search
Node *p = m_head->m_next;

while( p != 0)
{
if( name == p->m_name )
{
// found it
age = p->m_age;
return true;
}

// update p
p = p->m_next;
}
return false;
}
//
bool ULnkList::Delete(const string& name)
{
Node *p = m_head->m_next;
Node *tp = m_head; // trail pointer
while( p != 0)
{
if( name == p->m_name )
{
// found it, so now remove it
// fix links
tp->m_next = p->m_next;
// delete the node
delete p;

return true;
}

// update pointers
tp = p; // tp = tp->m_next;
p = p->m_next;
}
return false;
}

bool ULnkList::Delete2(const string& name)
{
Node *p = m_head;
while( p->m_next != 0 ) // ?????
{
if( p->m_next->m_name == name )
{
Node *save = p->m_next;
// remove the node
// fix links
p->m_next = p->m_next->m_next;
// delete memory
delete save;
return true;
}

// update pointers
p = p->m_next;
}
return false;
}
//
ULnkList::~ULnkList()
{
Clear();
}
//

最佳答案

我对这段代码有一个警告

if(name > m_head->m_name ){
while(name > current->m_next->m_name){
current = current->m_next;
}
// add temp = current->next
current->m_next = new Node(name,age)
// current->next->next = temp

您不希望在插入位置后丢失列表。

关于c++ - 将未排序的链表转换为已排序的链表? (C++),我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/10507280/

26 4 0
Copyright 2021 - 2024 cfsdn All Rights Reserved 蜀ICP备2022000587号
广告合作:1813099741@qq.com 6ren.com