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c++ - 库 Png : Png24 To Png32 and Vice-Versa

转载 作者:行者123 更新时间:2023-11-28 07:50:02 26 4
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我最近在上一篇文章中解决了位图问题。现在我又遇到了另一个图像问题。这次是 PNG。

我正在使用 LibPng 来读取和写入 PNG 文件。我有一个包含每个像素的 BGRA 信息的结构。我知道像素以 RGBA 格式正确存储。所以我指定了 B 和 R 的交换。这很好用。我想我以某种方式翻转了图像,但我不太确定。

当我尝试将 24 位 PNG 转换为 32 位 PNG 时出现问题,反之亦然。目前,我可以很好地完成 24 到 24 和 32 到 32。

你们能看看我的代码并告诉我在尝试从 24 转换为 32 时我做错了什么吗?

下面的代码用于加载相同的 PNG 并将其写回磁盘。我确保将所有内容都包含在这个文件中,以便你们可以编译它并查看是否需要。

#include <iostream>
#include <vector>
#include <fstream>
#include <stdexcept>
#include "Libraries/LibPng/Include/png.h"

typedef union RGB
{
uint32_t Color;
struct
{
unsigned char B, G, R, A;
} RGBA;
} *PRGB;


std::vector<RGB> Pixels;
uint32_t BitsPerPixel, width, height;
int bitdepth, colortype, interlacetype, channels;


void ReadFromStream(png_structp PngPointer, png_bytep Data, png_size_t Length) //For reading using ifstream rather than FILE*
{
std::ifstream *Stream = (std::ifstream*)png_get_io_ptr(PngPointer);
Stream->read((char*)Data, Length);
}

void WriteToStream(png_structp PngPointer, png_bytep Data, png_size_t Length) //For writing using ofstream rather than FILE*
{
std::ofstream *Stream = (std::ofstream*)png_get_io_ptr(PngPointer);
Stream->write((char*)Data, Length);
}


void Load(const char* FilePath)
{
std::fstream hFile(FilePath, std::ios::in | std::ios::binary);
if (!hFile.is_open()){throw std::invalid_argument("File Not Found.");}

unsigned char Header[8] = {0};
hFile.read(reinterpret_cast<char*>(&Header), sizeof(Header));

if (png_sig_cmp(Header, 0, 8))
{
hFile.close();
throw std::invalid_argument("Error: Invalid File Format. Required: Png.");
}

png_structp PngPointer = png_create_read_struct(PNG_LIBPNG_VER_STRING, nullptr, nullptr, nullptr);
if (!PngPointer)
{
hFile.close();
throw std::runtime_error("Error: Cannot Create Read Structure.");
}

png_infop InfoPointer = png_create_info_struct(PngPointer);
if (!InfoPointer)
{
hFile.close();
png_destroy_read_struct(&PngPointer, nullptr, nullptr);
throw std::runtime_error("Error: Cannot Create InfoPointer Structure.");
}

png_infop EndInfo = png_create_info_struct(PngPointer);
if (!EndInfo)
{
hFile.close();
png_destroy_read_struct(&PngPointer, &InfoPointer, nullptr);
throw std::runtime_error("Error: Cannot Create EndInfo Structure.");
}

if (setjmp(png_jmpbuf(PngPointer)))
{
hFile.close();
png_destroy_read_struct(&PngPointer, &InfoPointer, nullptr);
throw std::runtime_error("Error: Cannot Set Jump Pointer.");
}

png_set_sig_bytes(PngPointer, sizeof(Header));
png_set_read_fn(PngPointer, reinterpret_cast<void*>(&hFile), ReadFromStream);
png_read_info(PngPointer, InfoPointer);


//This is where I start getting the info and storing it..

channels = png_get_channels(PngPointer, InfoPointer);
png_get_IHDR(PngPointer, InfoPointer, &width, &height, &bitdepth, &colortype, &interlacetype, nullptr, nullptr);
png_set_strip_16(PngPointer);
png_set_packing(PngPointer);

switch (colortype)
{
case PNG_COLOR_TYPE_GRAY:
{
png_set_expand(PngPointer);
break;
}

case PNG_COLOR_TYPE_GRAY_ALPHA:
{
png_set_gray_to_rgb(PngPointer);
break;
}

case PNG_COLOR_TYPE_RGB:
{
png_set_bgr(PngPointer);
BitsPerPixel = 24;
break;
}

case PNG_COLOR_TYPE_RGBA:
{
png_set_bgr(PngPointer);
BitsPerPixel = 32;
break;
}

default: png_destroy_read_struct(&PngPointer, &InfoPointer, nullptr); throw std::runtime_error("Error: Png Type not supported."); break;
}

//Store the new data.

png_read_update_info(PngPointer, InfoPointer);
channels = png_get_channels(PngPointer, InfoPointer);
png_get_IHDR(PngPointer, InfoPointer, &width, &height, &bitdepth, &colortype, &interlacetype, nullptr, nullptr);

Pixels.resize(width * height);
std::vector<unsigned char*> RowPointers(height);
unsigned char* BuffPos = reinterpret_cast<unsigned char*>(Pixels.data());

//Set the row pointers to my Pixels vector. This way, the image is stored upright in my vector<BGRA> Pixels.
//I think this is flipping it for some reason :S

for (size_t I = 0; I < height; ++I)
{
RowPointers[I] = BuffPos + (I * width * ((BitsPerPixel > 24) ? 4 : 3));
}

png_read_image(PngPointer, RowPointers.data()); //Get the pixels as BGRA and store it in my struct vector.
png_destroy_read_struct(&PngPointer, &InfoPointer, nullptr);
hFile.close();

std::cout<<"Loading Parameters..."<<std::endl;
std::cout<<"Bits: "<<BitsPerPixel<<std::endl;
std::cout<<"Depth: "<<bitdepth<<std::endl;
std::cout<<"CType: "<<colortype<<std::endl;
}

void Save(const char* FilePath)
{
std::fstream hFile(FilePath, std::ios::out | std::ios::binary);
if (!hFile.is_open()) {throw std::invalid_argument("Cannot open file for writing.");}

png_structp PngPointer = png_create_write_struct(PNG_LIBPNG_VER_STRING, nullptr, nullptr, nullptr);
if (!PngPointer)
{
hFile.close();
throw std::runtime_error("Error: Cannot Create Write Structure.");
}

png_infop InfoPointer = png_create_info_struct(PngPointer);
if (!InfoPointer)
{
hFile.close();
png_destroy_write_struct(&PngPointer, nullptr);
throw std::runtime_error("Error: Cannot Create InfoPointer Structure.");
}

if (setjmp(png_jmpbuf(PngPointer)))
{
hFile.close();
png_destroy_write_struct(&PngPointer, &InfoPointer);
throw std::runtime_error("Error: Cannot Set Jump Pointer.");
}

std::cout<<"\nSaving Parameters..."<<std::endl;
std::cout<<"Bits: "<<BitsPerPixel<<std::endl;
std::cout<<"Depth: "<<bitdepth<<std::endl;
std::cout<<"CType: "<<colortype<<std::endl;

//This is where I set all the Information..

png_set_IHDR (PngPointer, InfoPointer, width, height, bitdepth, BitsPerPixel == 24 ? PNG_COLOR_TYPE_RGB : PNG_COLOR_TYPE_RGBA, PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_DEFAULT, PNG_FILTER_TYPE_DEFAULT);
std::vector<unsigned char*> RowPointers(height);
unsigned char* BuffPos = reinterpret_cast<unsigned char*>(Pixels.data());

//Set the Row pointers to my vector<BGRA> Pixels. It should have been stored upright already.
//I think this flips it upside down :S?

for (size_t I = 0; I < height; ++I)
{
RowPointers[I] = BuffPos + (I * width * ((BitsPerPixel > 24) ? 4 : 3));
}

png_set_bgr(PngPointer); //My struct vector holds BGRA and PNG requires RGBA so swap them..
png_set_write_fn(PngPointer, reinterpret_cast<void*>(&hFile), WriteToStream, nullptr);
png_set_rows(PngPointer, InfoPointer, RowPointers.data());
png_write_png(PngPointer, InfoPointer, PNG_TRANSFORM_IDENTITY, NULL);
png_destroy_write_struct(&PngPointer, &InfoPointer);
hFile.close();
}

void SetBitsPerPixel(uint32_t BPP)
{
BitsPerPixel = BPP;
bitdepth = (BPP > 24 ? 8 : 6);
channels = (BPP > 24 ? 4 : 3);
colortype = (BPP > 24 ? PNG_COLOR_TYPE_RGBA : PNG_COLOR_TYPE_RGB);
}


int main()
{
Load("C:/Images/Png24.png");
SetBitsPerPixel(32);
Save("C:/Images/Output/Png32.png");
}

我加载(使用 MS-Paint 制作的 24 位 PNG):enter image description here当我将它保存回 24 时,它保存完美。当我尝试将其保存回 32 时,它看起来像:

enter image description here

最佳答案

尝试对您的源代码进行以下修改。 未经测试!
在您的Load 函数中更改此:

    case PNG_COLOR_TYPE_RGB:
{
png_set_bgr(PngPointer);
BitsPerPixel = 24;
break;
}

为此:

    case PNG_COLOR_TYPE_RGB:
{
png_set_filler(PngPointer, 0xFF, PNG_FILLER_AFTER);
png_set_bgr(PngPointer);
BitsPerPixel = 32;
break;
}


在您的 LoadSave 函数中更改:

for (size_t I = 0; I < height; ++I)
{
RowPointers[I] = BuffPos + (I * width * ((BitsPerPixel > 24) ? 4 : 3));
}

为此:

size_t BytesPerLine = width << 2;
unsigned char *ptr = BuffPos;
for (size_t I = 0; I < height; ++I, ptr += BytesPerLine)
RowPointers[I] = ptr;


在您的 保存 函数中更改此:

png_write_png(PngPointer, InfoPointer, PNG_TRANSFORM_IDENTITY, NULL);

为此:

png_write_png(PngPointer, InfoPointer, BitsPerPixel == 24 ? PNG_TRANSFORM_STRIP_FILLER : PNG_TRANSFORM_IDENTITY, NULL);


并在您的 SetBitsPerPixel 函数中更改此行:

bitdepth = (BPP > 24 ? 8 : 6);

为此:

bitdepth = (BPP >= 24 ? 8 : 6);

实际上,我不确定您为什么要这样做,因为据我所知,24 和 32 bpp 图像的位深度应该是 8 位。

注意:此修改适用于 24 和 32 bpp 图像,因此如果您想使用索引灰度图像,您可能需要做一些额外的修改。关键是您应该始终将像素保存在 BGRA 缓冲区中(无论您加载的是没有 alpha channel 的索引图像、灰度图像还是 RGB 图像)。

关于c++ - 库 Png : Png24 To Png32 and Vice-Versa,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/14014454/

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