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c++ - ERROR_IO_PENDING 后的多个 WriteFile

转载 作者:行者123 更新时间:2023-11-28 06:56:34 25 4
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在我的应用程序中,当另一个写入操作在命名管道上挂起时,我正在测试 WriteFile 的行为。

管道处于消息模式(不是字节模式)。

为了使写入操作挂起,我将命名管道的缓冲区保持得非常小,并且客户端发送的数据多于缓冲区大小。通过这种方式,我在客户端获得挂起的写操作。

我在服务器端遇到了以下问题:

ReadFile 失败,返回 ERROR_MORE_DATA。它会更改缓冲区的内容,但不会更改接收到的字节数。

服务器代码

//file server.cpp
#include <windows.h>
#include <stdio.h>
#include <tchar.h>
#include <strsafe.h>

#define CONNECTING_STATE 0
#define READING_STATE 1
#define WRITING_STATE 2
#define INSTANCES 4
#define PIPE_TIMEOUT 5000
#define BUFSIZE 3
#define BUFSIZE2 1000

typedef struct
{
OVERLAPPED oOverlap;
HANDLE hPipeInst;
TCHAR chRequest[BUFSIZE2];
DWORD cbRead;
DWORD cbReadSoFar;
TCHAR chReply[BUFSIZE2];
DWORD cbToWrite;
DWORD dwState;
BOOL fPendingIO;
} PIPEINST, *LPPIPEINST;


VOID DisconnectAndReconnect(DWORD);
BOOL ConnectToNewClient(HANDLE, LPOVERLAPPED);
VOID GetAnswerToRequest(LPPIPEINST);

PIPEINST Pipe[INSTANCES];
HANDLE hEvents[INSTANCES];

int _tmain(VOID)
{
DWORD i, dwWait, cbRet, dwErr;
BOOL fSuccess;
LPTSTR lpszPipename = TEXT("\\\\.\\pipe\\mynamedpipe");

for (i = 0; i < INSTANCES; i++)
{
hEvents[i] = CreateEvent(NULL, TRUE, TRUE, NULL);

Pipe[i].oOverlap.hEvent = hEvents[i];
Pipe[i].hPipeInst = CreateNamedPipe(lpszPipename, PIPE_ACCESS_DUPLEX|FILE_FLAG_OVERLAPPED,
PIPE_TYPE_MESSAGE|PIPE_READMODE_MESSAGE|PIPE_WAIT, INSTANCES,
BUFSIZE*sizeof(TCHAR), BUFSIZE*sizeof(TCHAR), PIPE_TIMEOUT, NULL);

if (Pipe[i].hPipeInst == INVALID_HANDLE_VALUE)
{
printf("CreateNamedPipe failed with %d.\n", GetLastError());
return 0;
}

Pipe[i].fPendingIO = ConnectToNewClient(Pipe[i].hPipeInst, &Pipe[i].oOverlap);
Pipe[i].dwState = Pipe[i].fPendingIO ? CONNECTING_STATE : READING_STATE;
}

while (1)
{
dwWait = WaitForMultipleObjects(INSTANCES, hEvents, FALSE, INFINITE);

i = dwWait - WAIT_OBJECT_0; // determines which pipe
if (i < 0 || i > (INSTANCES - 1))
{
printf("Index out of range.\n");
return 0;
}

if (Pipe[i].fPendingIO)
{
fSuccess = GetOverlappedResult(Pipe[i].hPipeInst, &Pipe[i].oOverlap, &cbRet, FALSE);

DWORD lasterror = GetLastError();
switch (Pipe[i].dwState)
{
case CONNECTING_STATE:
if (! fSuccess)
{
printf("Error %d.\n", GetLastError());
return 0;
}
Pipe[i].dwState = READING_STATE;
Pipe[i].cbReadSoFar = 0;
break;

case READING_STATE:
if(ERROR_MORE_DATA == lasterror)
{
Pipe[i].cbReadSoFar += cbRet;
break;
}
if(ERROR_IO_PENDING == lasterror)
{
continue;
}
if (! fSuccess || cbRet == 0)
{
DisconnectAndReconnect(i);
continue;
}
Pipe[i].cbRead = cbRet;
Pipe[i].cbReadSoFar = 0;
printf("Message received: %s\n", Pipe[i].chRequest);
break;

default:
{
printf("Invalid pipe state.\n");
return 0;
}
}
}

switch (Pipe[i].dwState)
{
case READING_STATE:
fSuccess = ReadFile(
Pipe[i].hPipeInst,
Pipe[i].chRequest + Pipe[i].cbReadSoFar,
BUFSIZE*sizeof(TCHAR),
&Pipe[i].cbRead,
&Pipe[i].oOverlap);

dwErr = GetLastError();
if (! fSuccess && (dwErr == ERROR_IO_PENDING))
{
Pipe[i].fPendingIO = TRUE;
continue;
}

if(!fSuccess && dwErr == ERROR_MORE_DATA)
{
Pipe[i].cbReadSoFar += Pipe[i].cbRead;
continue;
}
if (fSuccess && Pipe[i].cbRead != 0)
{
Pipe[i].fPendingIO = FALSE;
Pipe[i].cbReadSoFar = 0;
//Log the message.
printf("Message received: %s\n", Pipe[i].chRequest);
continue;
}
// An error occurred; disconnect from the client.

DisconnectAndReconnect(i);
break;

default:
{
printf("Invalid pipe state.\n");
return 0;
}
}
}

return 0;
}

VOID DisconnectAndReconnect(DWORD i)
{
if (! DisconnectNamedPipe(Pipe[i].hPipeInst) )
{
printf("DisconnectNamedPipe failed with %d.\n", GetLastError());
}

Pipe[i].fPendingIO = ConnectToNewClient(
Pipe[i].hPipeInst,
&Pipe[i].oOverlap);

Pipe[i].dwState = Pipe[i].fPendingIO ?
CONNECTING_STATE : // still connecting
READING_STATE; // ready to read
}

BOOL ConnectToNewClient(HANDLE hPipe, LPOVERLAPPED lpo)
{
BOOL fConnected, fPendingIO = FALSE;
fConnected = ConnectNamedPipe(hPipe, lpo);
if (fConnected)
{
printf("ConnectNamedPipe failed with %d.\n", GetLastError());
return 0;
}

switch (GetLastError())
{
case ERROR_IO_PENDING:
fPendingIO = TRUE;
break;

case ERROR_PIPE_CONNECTED:
if (SetEvent(lpo->hEvent))
break;

default:
{
printf("ConnectNamedPipe failed with %d.\n", GetLastError());
return 0;
}
}

return fPendingIO;
}

VOID GetAnswerToRequest(LPPIPEINST pipe)
{
_tprintf( TEXT("[%d] %s\n"), pipe->hPipeInst, pipe->chRequest);
StringCchCopy( pipe->chReply, BUFSIZE, TEXT("Default answer from server") );
pipe->cbToWrite = (lstrlen(pipe->chReply)+1)*sizeof(TCHAR);
}

客户端代码是

//file: client.cpp
#include <windows.h>
#include <stdio.h>
#include <conio.h>
#include <tchar.h>

#define BUFSIZE 512
#define NUM_MESSAGE 4
int _tmain(int argc, TCHAR *argv[])
{
HANDLE hPipe;
LPTSTR lpvMessage=TEXT("Default message from the client.");
TCHAR chBuf[NUM_MESSAGE+1][BUFSIZE];
BOOL fSuccess = FALSE;
DWORD cbRead, cbToWrite, cbWritten, dwMode;
LPTSTR lpszPipename = TEXT("\\\\.\\pipe\\mynamedpipe");

while (1)
{
hPipe = CreateFile(lpszPipename, GENERIC_READ|GENERIC_WRITE,
0, NULL, OPEN_EXISTING, FILE_FLAG_OVERLAPPED, NULL);

if (hPipe != INVALID_HANDLE_VALUE)
break;

if (GetLastError() != ERROR_PIPE_BUSY)
{
_tprintf( TEXT("Could not open pipe. GLE=%d\n"), GetLastError() );
return -1;
}

if ( ! WaitNamedPipe(lpszPipename, 20000))
{
printf("Could not open pipe: 20 second wait timed out.");
return -1;
}
}

dwMode = PIPE_READMODE_MESSAGE;
fSuccess = SetNamedPipeHandleState(hPipe, &dwMode, NULL, NULL);
if (!fSuccess)
{
_tprintf(TEXT("SetNamedPipeHandleState failed. GLE=%d\n"), GetLastError());
return -1;
}


cbToWrite = (lstrlen(lpvMessage)+1)*sizeof(TCHAR);
_tprintf( TEXT("Sending %d byte message: \"%s\"\n"), cbToWrite, lpvMessage);

OVERLAPPED woverlapped[NUM_MESSAGE];
HANDLE wevent[NUM_MESSAGE];
memset(woverlapped, 0, sizeof(woverlapped));
for(int i=0; i<NUM_MESSAGE; ++i)
{
wevent[i] = CreateEvent(NULL, 0, 0, NULL);
woverlapped[i].hEvent = wevent[i];
}

const int retrycount = NUM_MESSAGE;
int numberofsend = retrycount;

wretry:
cbToWrite = _stprintf(chBuf[retrycount-numberofsend], TEXT("Message %d from Client"), retrycount - numberofsend + 1);
cbToWrite *= sizeof(TCHAR);

fSuccess = WriteFile(hPipe, chBuf[retrycount-numberofsend], cbToWrite,
&cbWritten, &woverlapped[retrycount-numberofsend]);

--numberofsend;
if(!fSuccess)
{
_tprintf( TEXT("WriteFile to pipe failed. GLE=%d\n"), GetLastError() );
//return -1;
if(GetLastError() != ERROR_IO_PENDING)
return -1;
}

if(numberofsend)
goto wretry;

bool wait = true;
while(wait)
{
DWORD retval = WaitForMultipleObjects(NUM_MESSAGE, wevent, FALSE, INFINITE);

retval -= WAIT_OBJECT_0;
DWORD cbret;
DWORD success = ::GetOverlappedResult(hPipe, &woverlapped[retval], &cbret, FALSE);
DWORD laserr = ::GetLastError();
++numberofsend;

if(numberofsend == retrycount)
wait = false;
}
CloseHandle(hPipe);

return 0;
}

在这种情况下,我在服务器端做错了吗?还是意料之中?

最佳答案

引用MSDN :

If a named pipe is being read in message mode and the next message is longer than the nNumberOfBytesToRead parameter specifies, ReadFile returns FALSE and GetLastError returns ERROR_MORE_DATA. The remainder of the message can be read by a subsequent call to the ReadFile or PeekNamedPipefunction.

关于c++ - ERROR_IO_PENDING 后的多个 WriteFile,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/23101729/

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