gpt4 book ai didi

android - java.lang.UnsatisfiedLinkError : Native method not found: soundtouch. ST.setup :(IIIIFF)V at soundtouch. ST.setup(本地方法)

转载 作者:行者123 更新时间:2023-11-28 06:23:03 26 4
gpt4 key购买 nike

我已经搜索过堆栈溢出,但没有一个能真正解决我的问题。

我能够为我的库构建 .so 文件并将其加载到 jniLibs 目录中。当我运行应用程序时,我得到了这个

java.lang.UnsatisfiedLinkError: Native method not found: soundtouch.ST.setup:(IIIIFF)V 在 soundtouch.ST.setup( native 方法)

我折腾了2天,还是没搞清楚问题所在。请有人指导我解决这个问题。

我在这里错过了什么?

谢谢!我的构建.gradle:

apply plugin: 'com.android.application'

android {
compileSdkVersion 21
buildToolsVersion "21.1.2"

defaultConfig {
applicationId "com.examples.anu.soundtouchexamplewithseekbar"
minSdkVersion 19
targetSdkVersion 21
versionCode 1
versionName "1.0"

ndk {
moduleName "soundtouch-jni"
}
}

buildTypes {
release {
minifyEnabled false
proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.txt'
}
}

sourceSets.main {
jniLibs.srcDir 'src/main' //set .so files location to libs
jni.srcDirs = [] //disable automatic ndk-build call
}

tasks.withType(JavaCompile) {
compileTask -> compileTask.dependsOn ndkBuild
}

task ndkBuild(type: Exec, description: 'Compile JNI source via NDK') {
def ndkDir = project.plugins.findPlugin('com.android.application').getNdkFolder()

commandLine "$ndkDir/ndk-build",
'NDK_PROJECT_PATH=build/intermediates/ndk',
'NDK_LIBS_OUT=src/main/jniLibs',
'APP_BUILD_SCRIPT=src/main/jni/Android.mk',
'NDK_APPLICATION_MK=src/main/jni/Application.mk'
}
}

dependencies
{
compile fileTree(dir: 'libs', include: ['*.jar'])
compile fileTree(include: ['*.jar'], dir: 'src/main/jniLibs')
compile 'com.android.support:appcompat-v7:21.0.3'
}

我的 Android.mk:

LOCAL_PATH := $(call my-dir)
APP_STL := stlport_shared

include $(CLEAR_VARS)

MY_SOURCE_DIR:=soundtouch

LOCAL_MODULE:=soundtouch-jni
LOCAL_C_INCLUDES:=$(LOCAL_PATH)/soundtouch/include
LOCAL_SRC_FILES:= soundtouch_ST.cpp\
soundtouch-jni.cpp\
$(MY_SOURCE_DIR)/source/SoundTouch/AAFilter.cpp\

LOCAL_ARM_MODE:=arm
LOCAL_LDLIBS+=-lz -llog

LOCAL_CFLAGS += -Wall -fvisibility=hidden -I soundtouch/source/../include -D ST_NO_EXCEPTION_HANDLING -fdata-sections -ffunction-sections

include $(BUILD_SHARED_LIBRARY)

========部分添加我的 java 和 JNI 签名:

import android.util.Log;

public class ST implements AudioProcessor
{

private static final int DEFAULT_BUFFER_SIZE = 2048;
private static synchronized native final void putBytes(int track,
byte[] input, int length);

private static synchronized native final void setup(int track,
int channels, int samplingRate, int bytesPerSample, float tempo,float pitchSemi);

==========我的自动生成:.h 文件: /* 不要编辑这个文件 - 它是机器生成的 / #包括 / 类 soundtouch_ST 的标题 */

#ifndef _Included_soundtouch_ST
#define _Included_soundtouch_ST
#ifdef __cplusplus
extern "C" {
#endif
#undef soundtouch_ST_DEFAULT_BUFFER_SIZE
#define soundtouch_ST_DEFAULT_BUFFER_SIZE 2048L
/*
* Class: soundtouch_ST
* Method: clearBytes
* Signature: (I)V
*/
JNIEXPORT void JNICALL Java_soundtouch_ST_clearBytes
(JNIEnv *, jclass, jint);

/*
* Class: soundtouch_ST
* Method: finish
* Signature: (II)V
*/
JNIEXPORT void JNICALL Java_soundtouch_ST_finish
(JNIEnv *, jclass, jint, jint);

/*
* Class: soundtouch_ST
* Method: getBytes
* Signature: (I[BI)I
*/
JNIEXPORT jint JNICALL Java_soundtouch_ST_getBytes
(JNIEnv *, jclass, jint, jbyteArray, jint);

/*
* Class: soundtouch_ST
* Method: putBytes
* Signature: (I[BI)V
*/
JNIEXPORT void JNICALL Java_soundtouch_ST_putBytes
(JNIEnv *, jclass, jint, jbyteArray, jint);

/*
* Class: soundtouch_ST
* Method: setup
* Signature: (IIIIFF)V
*/
JNIEXPORT void JNICALL Java_soundtouch_ST_setup
(JNIEnv *, jclass, jint, jint, jint, jint, jfloat, jfloat);

====== 我的实现:soundtouch_ST.cpp

   #include "soundtouch_ST.h"
#include "soundtouch-jni.h"

/* cpp for class soundtouch_ST */

#ifndef _Included_soundtouch_ST
#define _Included_soundtouch_ST
#ifdef __cplusplus
extern "C" {
SoundTouchStream sts = new SoundTouchStream();
#endif
/ *
* Class: soundtouch_ST
* Method: clearBytes
* Signature: (I)V
*/
JNIEXPORT void JNICALL Java_soundtouch_ST_clearBytes
(JNIEnv *env, jclass obj, jint track) {
sts->clearBytes(env,obj,track);
}

/*
* Class: soundtouch_ST
* Method: finish
* Signature: (II)V
*/
JNIEXPORT void JNICALL Java_soundtouch_ST_finish
(JNIEnv *, jclass obj, jint track, jint length){
sts->finish(env,obj,track,length);
}

/*
* Class: soundtouch_ST
* Method: getBytes
* Signature: (I[BI)I
*/
JNIEXPORT jint JNICALL Java_soundtouch_ST_getBytes
(JNIEnv *env, jclass obj, jint a, jbyteArray x, jint b) {
(*env)->sts->getBytes(env,obj,a,x,b);
}

/*
* Class: soundtouch_ST
* Method: putBytes
* Signature: (I[BI)V
*/
JNIEXPORT void JNICALL Java_soundtouch_ST_putBytes
(JNIEnv *env, jclass obj, jint a, jbyteArray x, jint b) {
sts->putBytes(env,obj,a,x,b);
}

/*
* Class: soundtouch_ST
* Method: setup
* Signature: (IIIIFF)V
*/
JNIEXPORT void JNICALL Java_soundtouch_ST_setup
(JNIEnv *env, jclass obj, jint a, jint b, jint c, jint d, jfloat f, jfloat g) {
sts->setup(env,obj,a,b,c,d,f,g)
}

最佳答案

它是以下之一:

1) 不包括您的图书馆。解压缩 apk 并确保它在里面。

2)你没有加载.so文件

3)C 端和 Java 端的 JNI 函数签名不匹配(错误是期望它按顺序接受 4 个整数和 2 个 float 并返回 void)。

4)您在 Java 或 C 中打错了名称,因此它们不匹配。

关于android - java.lang.UnsatisfiedLinkError : Native method not found: soundtouch. ST.setup :(IIIIFF)V at soundtouch. ST.setup(本地方法),我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/29022594/

26 4 0
Copyright 2021 - 2024 cfsdn All Rights Reserved 蜀ICP备2022000587号
广告合作:1813099741@qq.com 6ren.com