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c++ - Thread.join() 给我一个错误?

转载 作者:行者123 更新时间:2023-11-28 06:20:41 28 4
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我正在处理一个任务,其中 main 函数创建一个主线程,该主线程运行一个名为 run() 的函数。在 run 函数中,我试图创建一个带有客户对象的新线程(模拟客户走到商店然后离开)。一旦声明了一个客户对象,它就会运行一个模拟该人进入商店然后离开的功能。

我这里有主要功能。在内部,它声明了一个执行 run() 函数的主线程,在 run 函数中我试图创建一个新线程,每次创建一个新线程时,都会有一个新的客户对象也创建了并且 customerID 增加了。然后,我尝试实现 newCustThread.join(),以便在继续 while 循环并创建下一个客户线程之前,前一个客户线程完成。

主要:

#include <iostream>
#include <thread>
#include "classBarberShop.h"
#include "classCustomer.h"
using namespace std;

void run();
void createCustomerObj(int customerID, BarberShop newShop);



int WAIT_TIME = 3;
BarberShop newShop();
int customerID = 1;

int main(){
thread newThread(run);

return 0;
}

void run(){
while (customerID <= 5){
thread newCustThread(Customer newCustomer(int customerID, BarberShop newShop));
newCustThread.join(); // <===== ERROR HERE

customerID++;
}
return;
}

classBarberShop.h

#include <iostream>
using namespace std;

enum bState {
FULL = -1,
EMPTY = 0,
OCCUPIED = 1,
SLEEPING = 2,
DONE = 3,
WAITING = 4
};

class BarberShop {

public:
BarberShop(){
chairNum = 5;
barber = SLEEPING;

for (int i = 0; i < chairNum; i++){
chairState[i] = EMPTY;
}
}

bool findChair(int passingCustomer){
int getEmptyChair = getFirstEmptyChair();

if (getEmptyChair == FULL){
return false;
}
else {
chairState[getEmptyChair] = OCCUPIED;
}

return true;
}

int getHairCut(int customer){
if (barber == SLEEPING){

barber = OCCUPIED;
return SLEEPING;
}
else if (barber == OCCUPIED){
bool chairFound = findChair(customer);

if (chairFound == false){
return FULL;
}
else{
/*while (barber == OCCUPIED){

}*/

for (int i = 0; i < chairNum; i++){
if (chairState[i] == OCCUPIED){
chairState[i] = EMPTY;
break;
}
}

barber = OCCUPIED;
return WAITING;
}
}
else{
barber = OCCUPIED;
return DONE;
}
}

int leaveBarberShop(int customer){
bool isWaiting = isAnyoneWaiting();

if (isWaiting == true){
barber = DONE;
}
else{
barber = SLEEPING;
}

//notify();
}

int getFirstEmptyChair(){
for (int i = 0; i < chairNum; i++){
if (chairState[i] == EMPTY){
return i;
}

return FULL;
}
}

bool isAnyoneWaiting(){
for (int i = 0; i < chairNum; i++){
if (chairState[i] == OCCUPIED){
return true;
}
}

return false;
}

//private:
int chairNum;
int barber;
int chairState[5];
};

classCustomer.h

#include <iostream>
#include "classBarberShop.h"
using namespace std;

class Customer {

int customer;
BarberShop shop;
int bstate;
int HAIRCUT_TIME = 5;

Customer(int passingCustomer, BarberShop passingShop) {
shop = passingShop;
customer = passingCustomer;
run();
}

void run() {
int sleepingTime = (int)(HAIRCUT_TIME * rand());

cout << "ENTERING SHOP: Customer [" << customer << "] entering barber shop for haircut." << endl;

bstate = OCCUPIED;
bstate = shop.getHairCut(customer);

if (bstate == WAITING){
cout << "Barber's busy: Customer [" << customer << "] has waited and now wants a haircut." << endl;
}
else if (bstate == SLEEPING){
cout << "Barber's asleep: Customer [" << customer << "] is waking him up and getting a haircut." << endl;
}
else if (bstate == FULL){
cout << "Barber shop is full: Customer [" << customer << "] is leaving shop." << endl;
return;
}
else {
cout << "HAIRCUT: Customer [" << customer << "] is getting haircut." << endl;
}

//******Suspend thread here?
cout << "LEAVING SHOP: Customer [" << customer << "] haircut finished: leaving shop." << endl;
bstate = shop.leaveBarberShop(customer);

return;
}
};

程序在您创建客户对象时运行。当您创建对象时,由于构造函数,classCustomer.h 中的函数 run() 将运行。

我不明白为什么它不起作用。我将不胜感激。线程对我来说很新:/

最佳答案

在退出 main() 之前加入内线程:

int main()
{
thread newThread(run);
newThread.join(); // <-- missing line
return 0;
}

关于c++ - Thread.join() 给我一个错误?,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/29358285/

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