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python - 如何处理非常大的位板

转载 作者:行者123 更新时间:2023-11-28 06:15:56 24 4
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我正在开发一个 2 人棋盘游戏(例如 connect 4),棋盘大小为hw。我想使用 hw 大小的位板检查获胜条件。

在棋盘大小固定的国际象棋游戏中,位盘通常用某种 64 位整数表示。当 hw 不是常量并且可能非常大(假设 30*30)时,位板是个好主意吗?如果是这样,C/C++ 中处理大位板的任何数据类型是否保持其性能?

由于我目前正在研究 python,所以也很感谢使用这种语言的解决方案! :)

提前致谢

最佳答案

我刚才写这段代码只是为了玩弄游戏概念。不涉及智能行为。只是随机移动来演示游戏。我想这对您来说并不重要,因为您只是想快速检查获胜条件。这个实现速度很快,因为我尽力避免 for 循环并仅使用内置的 python/numpy 函数(使用一些技巧)。

import numpy as np

row_size = 6
col_size = 7
symbols = {1:'A', -1:'B', 0:' '}

def was_winning_move(S, P, current_row_idx,current_col_idx):
#****** Column Win ******
current_col = S[:,current_col_idx]
P_idx= np.where(current_col== P)[0]
#if the difference between indexes are one, that means they are consecutive.
#we need at least 4 consecutive index. So 3 Ture value
is_idx_consecutive = sum(np.diff(P_idx)==1)>=3
if is_idx_consecutive:
return True

#****** Column Win ******
current_row = S[current_row_idx,:]
P_idx= np.where(current_row== P)[0]
is_idx_consecutive = sum(np.diff(P_idx)==1)>=3
if is_idx_consecutive:
return True

#****** Diag Win ******
offeset_from_diag = current_col_idx - current_row_idx
current_diag = S.diagonal(offeset_from_diag)
P_idx= np.where(current_diag== P)[0]
is_idx_consecutive = sum(np.diff(P_idx)==1)>=3
if is_idx_consecutive:
return True
#****** off-Diag Win ******
#here 1) reverse rows, 2)find new index, 3)find offest and proceed as diag
reversed_rows = S[::-1,:] #1
new_row_idx = row_size - 1 - current_row_idx #2
offeset_from_diag = current_col_idx - new_row_idx #3
current_off_diag = reversed_rows.diagonal(offeset_from_diag)
P_idx= np.where(current_off_diag== P)[0]
is_idx_consecutive = sum(np.diff(P_idx)==1)>=3
if is_idx_consecutive:
return True
return False

def move_at_random(S,P):
selected_col_idx = np.random.permutation(range(col_size))[0]
#print selected_col_idx
#we should fill in matrix from bottom to top. So find the last filled row in col and fill the upper row
last_filled_row = np.where(S[:,selected_col_idx] != 0)[0]
#it is possible that there is no filled array. like the begining of the game
#in this case we start with last row e.g row : -1
if last_filled_row.size != 0:
current_row_idx = last_filled_row[0] - 1
else:
current_row_idx = -1
#print 'col[{0}], row[{1}]'.format(selected_col,current_row)
S[current_row_idx, selected_col_idx] = P
return (S,current_row_idx,selected_col_idx)

def move_still_possible(S):
return not (S[S==0].size == 0)

def print_game_state(S):
B = np.copy(S).astype(object)
for n in [-1, 0, 1]:
B[B==n] = symbols[n]
print B

def play_game():
#initiate game state
game_state = np.zeros((6,7),dtype=int)
player = 1
mvcntr = 1
no_winner_yet = True
while no_winner_yet and move_still_possible(game_state):
#get player symbol
name = symbols[player]

game_state, current_row, current_col = move_at_random(game_state, player)
#print '******',player,(current_row, current_col)
#print current game state
print_game_state(game_state)
#check if the move was a winning move
if was_winning_move(game_state,player,current_row, current_col):
print 'player %s wins after %d moves' % (name, mvcntr)
no_winner_yet = False

# switch player and increase move counter
player *= -1
mvcntr += 1
if no_winner_yet:
print 'game ended in a draw'
player = 0
return game_state,player,mvcntr

if __name__ == '__main__':
S, P, mvcntr = play_game()

有问题可以私信我

更新:说明:

在每次移动时,查看通过当前单元格的列、行、对角线和次对角线,并找到具有当前符号的连续单元格。避免扫描整个电路板。

enter image description here

在每个方向提取细胞:

专栏:

current_col = S[:,current_col_idx]

行:

current_row = S[current_row_idx,:]

对角线:从中找到所需对角线的偏移量主对角线:

diag_offset = current_col_idx - current_row_idx
current_diag = S.diagonal(offset)

非对角线:

反转矩阵的行:

S_reversed_rows = S[::-1,:]

找到新矩阵中的行索引

new_row_idx = row_size - 1 - current_row_idx
current_offdiag = S.diagonal(offset)

enter image description here

关于python - 如何处理非常大的位板,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/30319489/

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