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c++ - 查找相邻节点 A Star Path-Finding C++

转载 作者:行者123 更新时间:2023-11-28 03:34:51 25 4
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有没有更好的方法来处理我的 A 星算法的 FindAdjacent() 函数?它非常困惑,并且没有正确设置父节点。当它试图找到路径时,它会无限循环,因为该节点的父节点具有该节点的一个 pent,并且父节点总是彼此。

任何帮助都会很棒。这是我的功能:

void AStarImpl::FindAdjacent(Node* pNode)
{
for (int i = -1; i <= 1; i++)
{
for (int j = -1; j <= 1; j++)
{
if (pNode->mX != Map::GetInstance()->mMap[pNode->mX + i][pNode->mY + j].mX
|| pNode->mY != Map::GetInstance()->mMap[pNode->mX + i][pNode->mY + j].mY)
{
if (pNode->mX + i <= 14 && pNode->mY + j <= 14)
{
if (pNode->mX + i >= 0 && pNode->mY + j >= 0)
{
if (Map::GetInstance()->mMap[pNode->mX + i][pNode->mY + j].mTypeID != NODE_TYPE_SOLID)
{
if (find(mOpenList.begin(), mOpenList.end(), &Map::GetInstance()->mMap[pNode->mX + i][pNode->mY + j]) == mOpenList.end())
{

Map::GetInstance()->mMap[pNode->mX+i][pNode->mY+j].mParent = &Map::GetInstance()->mMap[pNode->mX][pNode->mY];
mOpenList.push_back(&Map::GetInstance()->mMap[pNode->mX+i][pNode->mY+j]);
}
}
}
}

}
}
}

mClosedList.push_back(&Map::GetInstance()->mMap[pNode->mX][pNode->mY]);
}

如果您需要更多代码,请询问,我可以发布。

最佳答案

您可以使用 continue 减少嵌套 if 的数量。一般来说,下面两个代码块是等价的:

while(conditionA){
if(conditionB){
doStuff();
}
}

while(conditionA){
if (!conditionB){continue;}
doStuff();
}

我们可以使用这个原则来减少代码中嵌套 if 的数量。

void AStarImpl::FindAdjacent(Node* pNode)
{
for (int i = -1; i <= 1; i++)
{
for (int j = -1; j <= 1; j++)
{
if (pNode->mX == Map::GetInstance()->mMap[pNode->mX + i][pNode->mY + j].mX && pNode->mY == Map::GetInstance()->mMap[pNode->mX + i][pNode->mY + j].mY){continue;}
if (pNode->mX + i > 14 || pNode->mY + j > 14){continue;}
if (pNode->mX + i < 0 || pNode->mY + j < 0){continue;}
if (Map::GetInstance()->mMap[pNode->mX + i][pNode->mY + j].mTypeID == NODE_TYPE_SOLID){continue;}
if (find(mOpenList.begin(), mOpenList.end(), &Map::GetInstance()->mMap[pNode->mX + i][pNode->mY + j]) != mOpenList.end()){continue;}
Map::GetInstance()->mMap[pNode->mX+i][pNode->mY+j].mParent = &Map::GetInstance()->mMap[pNode->mX][pNode->mY];
mOpenList.push_back(&Map::GetInstance()->mMap[pNode->mX+i][pNode->mY+j]);
}
}

mClosedList.push_back(&Map::GetInstance()->mMap[pNode->mX][pNode->mY]);
}

如果我正确理解您的第一个 if 条件,您只是想断言 pNode 不是它自己的邻居。在这种情况下,您可以将代码更改为:

void AStarImpl::FindAdjacent(Node* pNode)
{
for (int i = -1; i <= 1; i++)
{
for (int j = -1; j <= 1; j++)
{
if (i == 0 && j == 0){continue;}
if (pNode->mX + i > 14 || pNode->mY + j > 14){continue;}
if (pNode->mX + i < 0 || pNode->mY + j < 0){continue;}
if (Map::GetInstance()->mMap[pNode->mX + i][pNode->mY + j].mTypeID == NODE_TYPE_SOLID){continue;}
if (find(mOpenList.begin(), mOpenList.end(), &Map::GetInstance()->mMap[pNode->mX + i][pNode->mY + j]) != mOpenList.end()){continue;}
Map::GetInstance()->mMap[pNode->mX+i][pNode->mY+j].mParent = &Map::GetInstance()->mMap[pNode->mX][pNode->mY];
mOpenList.push_back(&Map::GetInstance()->mMap[pNode->mX+i][pNode->mY+j]);
}
}

mClosedList.push_back(&Map::GetInstance()->mMap[pNode->mX][pNode->mY]);
}

理想情况下,您的 FindAdjacent 方法根本不必修改开集或闭集。相反,让它返回所有邻居,无论它们是打开的还是关闭的。如果您想将这些邻居添加到开集或闭集,或者检查它们是否是这些集的成员,则应该在实际实现 aStar 算法的方法中完成。

Vector<Node> AStarImpl:FindAdjacent(Node* pNode)
{
Vector<Node> neighbors;
for (int i = -1; i <= 1; i++)
{
for (int j = -1; j <= 1; j++)
{
if (i == 0 && j == 0){continue;}
if (pNode->mX + i > 14 || pNode->mY + j > 14){continue;}
if (pNode->mX + i < 0 || pNode->mY + j < 0){continue;}
if (Map::GetInstance()->mMap[pNode->mX + i][pNode->mY + j].mTypeID == NODE_TYPE_SOLID){continue;}
neighbors.push_back(Map::GetInstance()->mMap[pNode->mX+i][pNode->mY+j]);
}
}
return neighbors;
}

您多次执行某些相同的操作。通过将这些操作的结果存储在变量中,您可以使您的意图更加清晰。这样做不会使您的代码更短,但可能会使其更具可读性。

Vector<Node> AStarImpl:FindAdjacent(Node* pNode)
{
Vector<Node> neighbors;
for (int i = -1; i <= 1; i++)
{
for (int j = -1; j <= 1; j++)
{
if (i == 0 && j == 0){continue;}
int x = pNode->mX + i;
int y = pNode->mY + j;
if (x > 14 || y > 14){continue;}
if (x < 0 || y < 0){continue;}
Node candidate = Map::GetInstance()->mMap[x][y];
if (candidate.mTypeID == NODE_TYPE_SOLID){continue;}
neighbors.push_back(candidate);
}
}
return neighbors;
}

关于c++ - 查找相邻节点 A Star Path-Finding C++,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/11247042/

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