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c++ - winhttp.dll 中的访问冲突

转载 作者:行者123 更新时间:2023-11-28 03:19:57 29 4
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我正在尝试在 C++ 中使用 WinHTTP 执行 HTTP GET,但在解析名称后(在状态回调函数中获取 WINHTTP_CALLBACK_STATUS_NAME_RESOLVED 之后)它在某个时候崩溃了。我在 winhttp.dll 中遇到访问冲突。调用堆栈是:

winhttp.dll!HTTP_USER_REQUEST::_IndicateSocketAddress() + 0x221ed bytes
winhttp.dll!HTTP_USER_REQUEST::OnDnsNameResolved() + 0x24 bytes
winhttp.dll!WEBIO_REQUEST::_OnInformation() + 0x1c0c bytes webio.dll!_WaIndicateHttpRequestInformation@16() + 0x15a bytes webio.dll!_WaHttpInformationConnection@16() + 0x7a bytes
webio.dll!_WapTcpDnsQueryCompletionRoutine@12() + 0x2f bytes
webio.dll!_WapCallDnsQueryCompletion@12() + 0x6d bytes webio.dll!_WaDnsResolutionWorker@8() + 0x157 bytes ntdll.dll!_TppSimplepExecuteCallback@8() + 0x7b bytes
ntdll.dll!TppWorkerThread@4() + 0x5a4 bytes
kernel32.dll!@BaseThreadInitThunk@12() + 0x12 bytes
ntdll.dll!
__RtlUserThreadStart@8() + 0x27 bytes
ntdll.dll!__RtlUserThreadStart@8() + 0x1b bytes

相关代码为:

enum OnlineState
{
OnlineState_Idle,
OnlineState_Registering
};

static OnlineState g_OnlineState = OnlineState_Idle;
HINTERNET g_Request = 0;
HINTERNET g_Connection = 0;
unsigned char g_HTTPBuffer[1024];

void HTTPRequestComplete()
{
if(g_Request != 0)
{
WinHttpCloseHandle(g_Request);
g_Request = 0;
}
if(g_Connection != 0)
{
WinHttpCloseHandle(g_Connection);
g_Connection = 0;
}
g_OnlineState = OnlineState_Idle;
}

void HTTPAsyncCallback(HINTERNET hInternet, DWORD_PTR dwContext, DWORD dwInternetStatus, LPVOID lpvStatusInformation, DWORD dwStatusInformationLength)
{
switch(dwInternetStatus)
{
case WINHTTP_CALLBACK_STATUS_SENDREQUEST_COMPLETE:
{
// Get the response
if (!WinHttpReceiveResponse(g_Request, 0))
{
// Failed to get the response
HTTPRequestComplete();
return;
}
}
break;

case WINHTTP_CALLBACK_STATUS_HEADERS_AVAILABLE:
{
DWORD statusCode = 0;
DWORD statusCodeSize = sizeof(DWORD);

if (!WinHttpQueryHeaders(g_Request,
WINHTTP_QUERY_STATUS_CODE | WINHTTP_QUERY_FLAG_NUMBER,
WINHTTP_HEADER_NAME_BY_INDEX,
&statusCode,
&statusCodeSize,
WINHTTP_NO_HEADER_INDEX))
{
// Failed to query headers
HTTPRequestComplete();
return;
}

if (HTTP_STATUS_OK != statusCode)
{
// Error status
HTTPRequestComplete();
return;
}

if (!WinHttpReadData(g_Request,
g_HTTPBuffer,
sizeof(g_HTTPBuffer),
0))
{
// Error reading data
HTTPRequestComplete();
return;
}
}
break;

case WINHTTP_CALLBACK_STATUS_READ_COMPLETE:
{
if (dwStatusInformationLength > 0)
{
// Store the data

// Read the next data
if (!WinHttpReadData(g_Request,
g_HTTPBuffer,
sizeof(g_HTTPBuffer),
0))
{
// Error
HTTPRequestComplete();
return;
}
}
else
{
// Request completed OK
HTTPRequestComplete();
}
}
break;

default:
break;
}
}

// Online functionality
void Online_UpdateServer()
{
switch(g_OnlineState)
{
case OnlineState_Idle:
{
// Get our local ip address by connecting a local socket to a web address and reading the socket name

// Look up the address to connect to
addrinfo hints;
addrinfo* res = 0;
memset(&hints, 0, sizeof hints);
hints.ai_family = AF_UNSPEC;
hints.ai_socktype = SOCK_DGRAM;
getaddrinfo("www.google.com", "80", &hints, &res);

// Create the socket
int tempSocket = socket(res->ai_family, res->ai_socktype, res->ai_protocol);
unsigned int localAddress = 0;
if (tempSocket >= 0)
{
// Connect the socket
connect(tempSocket, res->ai_addr, res->ai_addrlen);

// Get the socket name (our local ip address)
sockaddr_in localName;
memset(&localName, 0, sizeof(localName));
int bufferSize = sizeof(localName);
if(getsockname(tempSocket, (sockaddr*)&localName, &bufferSize) == 0)
{
// Get the IP address
localAddress = localName.sin_addr.S_un.S_addr;
}

closesocket(tempSocket);
}

// Connect
g_Connection = WinHttpConnect(g_Internet, L"www.google.com", INTERNET_DEFAULT_PORT, 0);

// Open the request
std::wstringstream urlString;
urlString << L"/";
std::wstring tempString = urlString.str();
const wchar_t* wurlString = tempString.c_str();
g_Request = WinHttpOpenRequest(g_Connection, 0, wurlString, 0, WINHTTP_NO_REFERER, WINHTTP_DEFAULT_ACCEPT_TYPES, 0);

// Install the status callback function.
if(WINHTTP_INVALID_STATUS_CALLBACK == WinHttpSetStatusCallback(g_Request, (WINHTTP_STATUS_CALLBACK)HTTPAsyncCallback, WINHTTP_CALLBACK_FLAG_ALL_NOTIFICATIONS, NULL))
{
OutputDebugString(L"Error");
}

// Send the request
if(!WinHttpSendRequest(g_Request, WINHTTP_NO_ADDITIONAL_HEADERS, 0, WINHTTP_NO_REQUEST_DATA, 0, 0, 0))
{
OutputDebugString(L"Error");
}

// Log that we're registering
g_OnlineState = OnlineState_Registering;
}
break;

case OnlineState_Registering:
{
// Don't do anything, as we're currently registering
}
break;

default:
break;
}
}

g_Internet 初始化如下:

// Initialise HTTP
g_Internet = WinHttpOpen(L"Boomba", WINHTTP_ACCESS_TYPE_DEFAULT_PROXY, WINHTTP_NO_PROXY_NAME, WINHTTP_NO_PROXY_BYPASS, WINHTTP_FLAG_ASYNC);

据我所知,我正在正确初始化和使用 WinHTTP,并且一切似乎都正常无误地返回。回调被调用两次,第一次使用 WINHTTP_CALLBACK_STATUS_RESOLVING_NAME,然后使用 WINHTTP_CALLBACK_STATUS_NAME_RESOLVED,然后我遇到访问冲突:

0xC0000005:读取位置0x00000014访问违规

位置因各种原因而变化,所以我认为这可能是线程问题,但我不确定可能是什么问题。有任何想法吗? (我在 Windows 7 64 位上运行)。

最佳答案

    if (WINHTTP_INVALID_STATUS_CALLBACK == WinHttpSetStatusCallback(
g_Request,
(WINHTTP_STATUS_CALLBACK)HTTPAsyncCallback, // <=== evil
WINHTTP_CALLBACK_FLAG_ALL_NOTIFICATIONS,
NULL))

编译器最初提示您的函数与所需的函数指针类型不匹配。您通过使用该强制转换关闭编译器来解决问题。但这并没有真正解决问题。现在你给自己买了一个真正的问题,一个损坏的堆栈。很难诊断。

回调函数必须声明为 __stdcall,而不是默认的 __cdecl 调用约定。 Windows header 为此使用 CALLBACK 宏。修复:

 void CALLBACK HTTPAsyncCallback(/* etc*/)

当然要删除该类型转换。

关于c++ - winhttp.dll 中的访问冲突,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/15735884/

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