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javascript - chrome 中的音频 onprogress 不起作用

转载 作者:行者123 更新时间:2023-11-28 02:54:59 26 4
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我在获取在 chrome 上工作的音频标签的 onprogress 事件时遇到问题。它似乎适用于火狐。

http://www.scottandrew.com/pub/html5audioplayer/适用于 chrome,但没有进度条更新。当我复制代码并将 src 更改为 .wav 文件并在 firefox 上运行它时,它工作得很好。

<style type="text/css">
#content
{
clear:both;
width:60%;
}
.player_control
{
float:left;
margin-right:5px;
height: 20px;
}
#player
{
height:22px;
}
#duration
{
width:400px;
height:15px;
border: 2px solid #50b;
}
#duration_background
{
width:400px;
height:15px;
background-color:#ddd;
}
#duration_bar
{
width:0px;
height:13px;
background-color:#bbd;
}
#loader
{
width:0px;
height:2px;
}
.style1
{
height: 35px;
}
</style>
<script type="text/javascript">
var audio_duration;
var audio_player;

function pageLoaded() {
audio_player = $("#aplayer").get(0);
//get the duration
audio_duration = audio_player.duration;
$('#totalTime').text(formatTimeSeconds(audio_player.duration));
//set the volume
}

function update(){
//get the duration of the player
dur = audio_player.duration;
time = audio_player.currentTime;
fraction = time/dur;
percent = (fraction*100);
wrapper = document.getElementById("duration_background");
new_width = wrapper.offsetWidth*fraction;
document.getElementById("duration_bar").style.width = new_width + "px";
$('#currentTime').text(formatTimeSeconds(audio_player.currentTime));
$('#totalTime').text(formatTimeSeconds(audio_player.duration));
}

function formatTimeSeconds(time) {
var minutes = Math.floor(time / 60);
var seconds = "0" + (Math.floor(time) - (minutes * 60)).toString();
if (isNaN(minutes) || isNaN(seconds))
{
return "0:00";
}
var Strseconds = seconds.substr(seconds.length - 2);
return minutes + ":" + Strseconds;
}

function playClicked(element){
//get the state of the player
if(audio_player.paused)
{
audio_player.play();
newdisplay = "||";
}else{
audio_player.pause();
newdisplay = ">";
}

$('#totalTime').text(formatTimeSeconds(audio_player.duration));
element.value = newdisplay;
}

function trackEnded(){
//reset the playControl to 'play'
document.getElementById("playControl").value=">";
}

function durationClicked(event){
//get the position of the event
clientX = event.clientX;
left = event.currentTarget.offsetLeft;
clickoffset = clientX - left;
percent = clickoffset/event.currentTarget.offsetWidth;
duration_seek = percent*audio_duration;
document.getElementById("aplayer").currentTime=duration_seek;

}

function Progress(evt){
$('#progress').val(Math.round(evt.loaded / evt.total * 100));
var width = $('#duration_background').css('width')
$('#loader').css('width', evt.loaded / evt.total * width.replace("px",""));
}

function getPosition(name) {
var obj = document.getElementById(name);
var topValue = 0, leftValue = 0;
while (obj) {
leftValue += obj.offsetLeft;
obj = obj.offsetParent;
}
finalvalue = leftValue;
return finalvalue;
}
function SetValues() {
var xPos = xMousePos;
var divPos = getPosition("duration_background");
var divWidth = xPos - divPos;
var Totalwidth = $('#duration_background').css('width').replace("px","")
audio_player.currentTime = divWidth / Totalwidth * audio_duration;
$('#duration_bar').css('width', divWidth);
}

</script>
</head>
<script type="text/javascript" src="js/MousePosition.js" ></script>
<body onLoad="pageLoaded();">
<table>
<tr>
<td valign="bottom"><input id="playButton" type="button" onClick="playClicked(this);" value=">"/></td>
<td colspan="2" class="style1" valign="bottom">
<div id='player'>
<div id="duration" class='player_control' >
<div id="duration_background" onClick="SetValues();">
<div id="loader" style="background-color: #00FF00; width: 0px;"></div>
<div id="duration_bar" class="duration_bar"></div>
</div>
</div>
</div>
</td>
</tr>
<tr>
<td>
</td>
<td>
<span id="currentTime">0:00</span>
</td>
<td align="right" >
<span id="totalTime">0:00</span>
</td>
</tr>
</table>
<audio id='aplayer' src='<%=getDownloadLink() %>' type="audio/ogg; codecs=vorbis" onProgress="Progress(event);" onTimeUpdate="update();" onEnded="trackEnded();" >
<b>Your browser does not support the <code>audio</code> element. </b>
</audio>
</body>

最佳答案

Chrome 在缓存中有媒体时不会触发进度事件,这可能是您的问题。

关于javascript - chrome 中的音频 onprogress 不起作用,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/2919458/

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