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c++ - Qt 信号和插槽 - 没有任何反应

转载 作者:行者123 更新时间:2023-11-28 02:53:10 25 4
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我目前正在尝试将 QML 信号连接到 C++ 插槽,但未成功。

我刚刚看了几个其他的例子,但我想我不明白如何获取 qml 文档的根对象...

我的问题是,信号似乎是从 qml 文件发送的,但没有在 cpp 文件中接收到。执行此代码时没有错误。

//Counter.h
#ifndef COUNTER_H
#define COUNTER_H

#include <QObject>

class Counter : public QObject
{
Q_OBJECT

private:
int counter;

public:
explicit Counter(QObject *parent = 0);

signals:
void counterHasChanged(int);

public slots:
void click();
};

#endif // COUNTER_H


//counter.cpp
#include "counter.h"
#include <QDebug>

Counter::Counter(QObject *parent) :
QObject(parent)
{
this->counter = 0;

qDebug() << "Class Counter created";
}

void Counter::click() {
this->counter++;

qDebug() << "clickRegistered() - emit counterHasChanged()";

emit counterHasChanged(counter);
}



//main.cpp
#include <QtGui/QGuiApplication>
#include "qtquick2applicationviewer.h"
#include "counter.h"
#include <QObject>
#include <QtQuick>
#include <QDebug>
#include <QQuickItem>
#include <QQmlContext>
#include <QtCore>

int main(int argc, char *argv[])
{
QGuiApplication app(argc, argv);

QtQuick2ApplicationViewer viewer;
viewer.setMainQmlFile(QStringLiteral("qml/StatesTest2/main.qml"));
viewer.showExpanded();

QQuickView view;
view.setSource(QUrl::fromLocalFile("qml/StatesTest2/main.qml"));

QObject *item = view.rootObject();

Counter counter;

QObject::connect(item, SIGNAL(click()), &counter, SLOT(click()));

return app.exec();
}



//main.qml
import QtQuick 2.0

Rectangle {
id: root
width: 360
height: 360

signal click

Text {
text: qsTr("Hello World")
anchors.centerIn: parent
}

MouseArea {

anchors.fill: parent
onClicked: {
root.click
console.log("click() qml")
}
}

Text {
text: "clicks: "
x: 30
y: 250
}

Text {
id: counter
text: "0"
x: 75
y: 250
}
}

我知道有很多这样的话题..出于某种原因,没有其他解决方案对我有用..也许我应该改变我的 IDE :D

最佳答案

我建议您将计数器添加为上下文属性。这需要进行以下更改。

//Counter.h
#ifndef COUNTER_H
#define COUNTER_H

#include <QObject>

class Counter : public QObject
{
Q_OBJECT

private:
int counter;

public:
explicit Counter(QObject *parent = 0);

signals:
void counterHasChanged(int Value);

public slots:
void click();
};

#endif // COUNTER_H

Counter.cpp 文件

//counter.cpp
#include "counter.h"
#include <QDebug>

Counter::Counter(QObject *parent) :
QObject(parent)
{
this->counter = 0;

qDebug() << "Class Counter created";
}

void Counter::click() {
this->counter++;

qDebug() << "clickRegistered() - emit counterHasChanged()";

emit counterHasChanged(counter);
}

main.cpp文件

   //main.cpp
#include <QtGui/QGuiApplication>
#include "qtquick2applicationviewer.h"
#include "counter.h"
#include <QObject>
#include <QtQuick>
#include <QDebug>
#include <QQuickItem>
#include <QQmlContext>
#include <QtCore>

int main(int argc, char *argv[])
{
QGuiApplication app(argc, argv);

Counter counter;
QtQuick2ApplicationViewer viewer;
viewer.rootContext()->setContextProperty("counterObj",&counter);

viewer.setMainQmlFile(QStringLiteral("qml/SO_QMLCPPCommunication/main.qml"));


viewer.showExpanded();

return app.exec();
}

并且在qml文件中,可以通过引用counterObj来访问Counter对象的slot。

  //main.qml
import QtQuick 2.0

Rectangle {
id: root
width: 360
height: 360

signal click

Text {
text: qsTr("Hello World")
anchors.centerIn: parent
}

MouseArea {

anchors.fill: parent
onClicked: {
counterObj.click()
console.log("click() qml")
}
}

Text {
text: "clicks: "
x: 30
y: 250
}

Text {
id: counter
text: "0"
x: 75
y: 250
}
Connections
{
id:cppConnection
target:counterObj
ignoreUnknownSignals : true
onCounterHasChanged:{
//To access signal parameter,please name the parameter.
console.debug("Counter value changed")
counter.text = Value
}
}

}

关于c++ - Qt 信号和插槽 - 没有任何反应,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/22605257/

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