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c++ - 将对象存储在 vector 中,编译器说元素不存在

转载 作者:行者123 更新时间:2023-11-28 02:41:43 25 4
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我正在练习使用类和 vector 并将对象存储在 vector 中。在存储了一个基类对象和一个继承自它的类对象后,我的编译器返回了继承类对象不存在的错误。以下是我认为的重要部分:

继承自 Car 的 Car 类和 Sportscar 类

class Car
{
public:
Car();
void stop();
int get_speed() const;
void new_speed(int fspeed);

protected:
int speed;
};

class Sportscar : public Car
{
public:
Sportscar();
void turbo();

private:
bool hasTurbo;
};

将对象存储在 vector 车中:

vector<Car*> cars(2);

cars[0] = new Car();
cars[1] = new Sportscar();

访问 cars[0]cars[1] 的情况,其中 cars[0] 访问正常,但是cars[1] 不是:

cars[1]->turbo();
cars[0]->new_speed(cars[0]->get_speed());

这是完整的代码,因为我一开始并不确定我要玩这个小型汽车游戏,所以代码有点乱:

#include <iostream>
#include <cstdlib>
#include <vector>
using namespace std;

class Car
{
public:
Car();
void stop();
int get_speed() const;
void new_speed(int fspeed);

protected:
int speed;
};

class Sportscar : public Car
{
public:
Sportscar();
void turbo();

private:
bool hasTurbo;
};

// Constructor for class Car
Car::Car()
{
speed = 1;
}

// Function to stop the car
void Car::stop()
{
speed = 0;

cout << "You stop the car.\n" << endl;
}

// Function to get current speed of the car
int Car::get_speed() const
{
return speed;
}

// Function to "accelerate" the car
void Car::new_speed(int fspeed)
{
int newspeed;

cout << "Speed up by how many mp/h? ";
cin >> newspeed;

speed = (fspeed + newspeed);

cout << "You speed up.\n" << endl;
}

// Sportscar constructor to set hasTurbo to 0 (no)
Sportscar::Sportscar()
// Not sure if this is necessary
: Car()
{
hasTurbo = 0;
}

// Function to designate if the car has turbo
void Sportscar::turbo()
{
hasTurbo = 1;

cout << "You have activated turbo and have greater acceleration.\n" << endl;
}

int main(void)
{
vector<Car*> cars(2);

cars[0] = new Car();
cars[1] = new Sportscar();

//Car drive;
//Sportscar drivefast;
char ans;
char sport;

// Asks user for input A, B, C, or Q until user chooses Q to quit
while(1)
{
cout << "Enter 'A' for current speed, 'B' to speed up, or 'C' to stop. 'Q' to quit." << endl;
cin >> ans;

// If users chooses A, calls get_speed() function and outputs current speed
if (ans == 'A')
{
cout << "Your current speed is " << cars[0]->get_speed() << " mp/h.\n" << endl;
}

// If user chooses B, calls new_speed() function to increase speed according to
// user's specifications
else if (ans == 'B')
{
// Asks user if they have turbo Y/N
cout << "Do you want to use turbo? Y/N: ";
cin >> sport;

// If user does have turbo, hasTurbo is set to 1 (yes) and function
// new_speed() is called
if (sport == 'Y')
{
cars[1]->turbo();
cars[0]->new_speed(cars[0]->get_speed());
}

// If user does not have turbo, hasTurbo stays at 0 (no) and function
// new_speed() is called
else if (sport == 'N')
{
cars[0]->new_speed(cars[0]->get_speed());
}

// If user answers other can Y or N, tells user input is incorrect
else
{
cout << "Incorrect input.\n" << endl;
}
}

// If user chooses C, calls stop() function and reduces car's speed to 0
else if (ans == 'C')
{
cars[0]->stop();
}

// If user chooses Q, program ends
else if (ans == 'Q')
{
exit(0);
}

// If user chooses other than A, B, C, or Q, tells user input is incorrect
else
{
cout << "Incorrect input.\n" << endl;
}
}
}

最后,这是我的编译器错误:

enter image description here

我应该注意,如果我删除访问 cars[1] 的行,程序会编译并运行良好。

最佳答案

您的 vector 被声明为 Car* 类型的 vector 。 Car 类型的对象没有 turbo 成员函数。您需要将指针转换为 Sportscar* 类型:

static_cast<Sportscar*>(cars[1])->turbo();

关于c++ - 将对象存储在 vector 中,编译器说元素不存在,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/25736050/

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