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c++ - vtkSelectVisiblePoints 过滤器输出有 0 个点

转载 作者:行者123 更新时间:2023-11-28 02:01:44 27 4
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我正在尝试获取仅包含 3D 模型可见部分的 polyData。就此而言,我通过 vtkSelectVisiblePoints 过滤器传递原始数据。

我正在使用模拟渲染器、映射器和 Actor ,因为我想在显示可见点之前对其进行后处理。

但是,由于某种原因,vtkSelectVisiblePoints 过滤器的输出包含“0”点……

使用以下示例: http://www.vtk.org/Wiki/VTK/Examples/Cxx/PolyData/SelectVisiblePoints

我想到了以下代码:

  // Render window and interactor
vtkSmartPointer<vtkRenderWindow> renderWindow =
vtkSmartPointer<vtkRenderWindow>::New();
renderWindow->SetSize(800, 800);

vtkSmartPointer<vtkRenderWindowInteractor> renderWindowInteractor =
vtkSmartPointer<vtkRenderWindowInteractor>::New();

renderWindowInteractor->SetRenderWindow(renderWindow);


// Mock renderer, mapper and actor
vtkSmartPointer<vtkRenderer> mockRenderer =
vtkSmartPointer<vtkRenderer>::New();

renderWindow->AddRenderer(mockRenderer);

vtkSmartPointer<vtkPolyDataMapper> mockMapper =
vtkSmartPointer<vtkPolyDataMapper>::New();
mockMapper->SetInput(reader->GetOutput());

vtkSmartPointer<vtkActor> mockActor = vtkSmartPointer<vtkActor>::New();
mockActor->SetMapper(mockMapper);
mockRenderer->AddActor(mockActor);

// Set camera to the correct position
mockRenderer->GetActiveCamera()->SetPosition(0, -1, 0);
mockRenderer->GetActiveCamera()->SetFocalPoint(0, 0, 0);
mockRenderer->GetActiveCamera()->SetViewUp(0, 1, 0);
mockRenderer->ResetCamera();

vtkSmartPointer<vtkSelectVisiblePoints> selectVisiblePoints =
vtkSmartPointer<vtkSelectVisiblePoints>::New();
selectVisiblePoints->SetInput(reader->GetOutput());
selectVisiblePoints->SetRenderer(mockRenderer);
selectVisiblePoints->Update();

std::cout << "Visible nr of points = " << selectVisiblePoints->GetOutput()->GetNumberOfPoints() << std::endl;

renderWindow->RemoveRenderer(mockRenderer);

... 打印 0。

但是,如果我调用 renderWindow->Render(),模型的可见部分会正确显示...

我是否遗漏了什么...?

最佳答案

答案就在那里,在 documentation of the filter 中:

Warning You must carefully synchronize the execution of this filter. The filter refers to a renderer, which is modified every time a render occurs. Therefore, the filter is always out of date, and always executes. You may have to perform two rendering passes

如果我添加 //new 行,它会按预期工作,就像 Arnas 在他的评论中建议的那样:

  vtkSmartPointer<vtkSelectVisiblePoints> selectVisiblePoints = 
vtkSmartPointer<vtkSelectVisiblePoints>::New();
selectVisiblePoints->SetInput(originalData);
selectVisiblePoints->SetRenderer(renderer);
selectVisiblePoints->Update();

renderWindow->Render(); // new
selectVisiblePoints->Update(); // new

std::cout << "Visible nr of points = " << selectVisiblePoints->GetOutput()->GetNumberOfPoints() << std::endl;

关于c++ - vtkSelectVisiblePoints 过滤器输出有 0 个点,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/39275050/

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