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javascript - 无法在 Google 网站中加载外部网址

转载 作者:行者123 更新时间:2023-11-28 01:55:21 27 4
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在尝试将 JavaScript 代码嵌入到我的网页(托管在 Google 协作平台中)时,我得到:

Failed to load external url

或者这个:

enter image description here

JavaScript 文件托管在我的网页中(在 MyCabbinet 部分):

https://sites.google.com/site/bestbookreviewever/mycabinet/modernizr-2.0.6.js

但我一直得到相同的结果,即使它存在于我的页面上。

代码:

<!doctype html>
<html lang="en">

<head>
<meta charset="UTF-8">

<style type="text/css">
h4 {font-family: sans-serif;}
p {font-family: sans-serif;}
a {font-family: sans-serif; color:#d15423; text-decoration:none;}
</style>


<title>HTML5 Canvas Example - Simple Dragging Objects</title>

<script src="https://sites.google.com/site/bestbookreviewever/mycabinet/modernizr-2.0.6.js"></script>

<script type="text/javascript">

//JavaScript HTML5 Canvas example by Dan Gries, rectangleworld.com.
//The basic setup here, including the debugging code and window load listener, is copied from 'HTML5 Canvas' by Fulton & Fulton.
//Checking for browser compatibility is accomplished with the Modernizr JavaScript library.
//The latest version of the library is available at www.modernizr.com.

//The code below establishes a way to send debug messages to the browser JavaScript Console,
//but in such a way as to ignore errors when the browser doesn't support the JavaScript Console.
//To log a messages to the console within this code, insert into the code:
//Debugger.log("my message");
window.addEventListener("load", windowLoadHandler, false);
var Debugger = function() { };
Debugger.log = function(message) {
try {
console.log(message);
}
catch (exception) {
return;
}
}

function windowLoadHandler() {
canvasApp();
}

function canvasSupport() {
return Modernizr.canvas;
}

function canvasApp() {
if (!canvasSupport()) {
return;
}

var theCanvas = document.getElementById("canvasOne");
var context = theCanvas.getContext("2d");

init();

var numShapes;
var shapes;
var dragIndex;
var dragging;
var mouseX;
var mouseY;
var dragHoldX;
var dragHoldY;

function init() {
numShapes = 10;
shapes = [];

makeShapes();

drawScreen();

theCanvas.addEventListener("mousedown", mouseDownListener, false);
}

function makeShapes() {
var i;
var tempX;
var tempY;
var tempRad;
var tempR;
var tempG;
var tempB;
var tempColor;
for (i=0; i < numShapes; i++) {
tempRad = 10 + Math.floor(Math.random()*25);
tempX = Math.random()*(theCanvas.width - tempRad);
tempY = Math.random()*(theCanvas.height - tempRad);
tempR = Math.floor(Math.random()*255);
tempG = Math.floor(Math.random()*255);
tempB = Math.floor(Math.random()*255);
tempColor = "rgb(" + tempR + "," + tempG + "," + tempB +")";
tempShape = {x:tempX, y:tempY, rad:tempRad, color:tempColor};
shapes.push(tempShape);
}
}

function mouseDownListener(evt) {
var i;
//We are going to pay attention to the layering order of the objects so that if a mouse down occurs over more than object,
//only the topmost one will be dragged.
var highestIndex = -1;

//getting mouse position correctly, being mindful of resizing that may have occured in the browser:
var bRect = theCanvas.getBoundingClientRect();
mouseX = (evt.clientX - bRect.left)*(theCanvas.width/bRect.width);
mouseY = (evt.clientY - bRect.top)*(theCanvas.height/bRect.height);

//find which shape was clicked
for (i=0; i < numShapes; i++) {
if (hitTest(shapes[i], mouseX, mouseY)) {
dragging = true;
if (i > highestIndex) {
//We will pay attention to the point on the object where the mouse is "holding" the object:
dragHoldX = mouseX - shapes[i].x;
dragHoldY = mouseY - shapes[i].y;
highestIndex = i;
dragIndex = i;
}
}
}

if (dragging) {
window.addEventListener("mousemove", mouseMoveListener, false);
}
theCanvas.removeEventListener("mousedown", mouseDownListener, false);
window.addEventListener("mouseup", mouseUpListener, false);

//code below prevents the mouse down from having an effect on the main browser window:
if (evt.preventDefault) {
evt.preventDefault();
} //standard
else if (evt.returnValue) {
evt.returnValue = false;
} //older IE
return false;
}

function mouseUpListener(evt) {
theCanvas.addEventListener("mousedown", mouseDownListener, false);
window.removeEventListener("mouseup", mouseUpListener, false);
if (dragging) {
dragging = false;
window.removeEventListener("mousemove", mouseMoveListener, false);
}
}

function mouseMoveListener(evt) {
var posX;
var posY;
var shapeRad = shapes[dragIndex].rad;
var minX = shapeRad;
var maxX = theCanvas.width - shapeRad;
var minY = shapeRad;
var maxY = theCanvas.height - shapeRad;
//getting mouse position correctly
var bRect = theCanvas.getBoundingClientRect();
mouseX = (evt.clientX - bRect.left)*(theCanvas.width/bRect.width);
mouseY = (evt.clientY - bRect.top)*(theCanvas.height/bRect.height);

//clamp x and y positions to prevent object from dragging outside of canvas
posX = mouseX - dragHoldX;
posX = (posX < minX) ? minX : ((posX > maxX) ? maxX : posX);
posY = mouseY - dragHoldY;
posY = (posY < minY) ? minY : ((posY > maxY) ? maxY : posY);

shapes[dragIndex].x = posX;
shapes[dragIndex].y = posY;

drawScreen();
}

function hitTest(shape,mx,my) {

var dx;
var dy;
dx = mx - shape.x;
dy = my - shape.y;

//a "hit" will be registered if the distance away from the center is less than the radius of the circular object
return (dx*dx + dy*dy < shape.rad*shape.rad);
}

function drawShapes() {
var i;
for (i=0; i < numShapes; i++) {
context.fillStyle = shapes[i].color;
context.beginPath();
context.arc(shapes[i].x, shapes[i].y, shapes[i].rad, 0, 2*Math.PI, false);
context.closePath();
context.fill();
}
}

function drawScreen() {
//bg
context.fillStyle = "#000000";
context.fillRect(0,0,theCanvas.width,theCanvas.height);

drawShapes();
}

}

</script>

</head>
<body>
<div style="top: 50px; text-align:center">
<h4>A Simple HTML5 Canvas Example - Dragging Objects</h4>
<canvas id="canvasOne" width="500" height="300">
Your browser does not support HTML5 canvas.
</canvas>
<p>Drag the circles with the mouse.</p>
<p><a href="http://www.rectangleworld.com">rectangleworld.com</a></p>
</div>
</body>
</html>

知道如何解决这个问题吗?

最佳答案

尝试转到那个 url,您会看到文件内容不显示,这就是问题所在。仅使用 http:// 它是 提供 文件以供下载,而不是将其作为 text/javascript

将文件托管在其他地方? 我不太熟悉 Google 协作平台,但我确实找到了这个:productforums.google.com/forum/#!topic/sites/-dei7Nm5o6o不知道对你有没有用。

关于javascript - 无法在 Google 网站中加载外部网址,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/17236683/

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