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c++ - 如何复制 boost::property_map?

转载 作者:行者123 更新时间:2023-11-27 22:54:07 25 4
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我想从一个图获得两组组最短路径(一对多),定义为adjacency_list内部属性(相对于 bundle)

理论上我可以在两个引用节点 n1n2 上运行 dijkstra_shortest_paths。如果我创建两个 property_maps 并将它们按顺序传递给 dijkstra_... 我会得到看起来像是同一 map 的两个 View 。两者都指向 dijkstra_shortest_paths 的最后一次运行的结果,因此旧的结果消失了。我应该怎么做才能达到预期的结果?

// Define some property maps
property_map<ugraph_t,edge_weight_t>::type Weight=get(edge_weight,G);
property_map<ugraph_t,vertex_distance_t>::type Dist1=get(vertex_distance,G);
// One line later, I expect this to be mapped to the SPs w.r.t n1
// Run SP on the first node
dijkstra_shortest_paths(G,n1,predecessor_map(Prev1).distance_map(Dist1).weight_map(Weight));
// New property maps
property_map<ugraph_t,vertex_distance_t>::type Dist2(Dist1); // And now to the second set
property_map<ugraph_t,vertex_predecessor_t>::type Prev2(Prev1); // But no two sets will result...
// Run SP on the second node
// This will run fine, but I will lose the first SP set (with or without a copy constructor above)
dijkstra_shortest_paths(G,n2,predecessor_map(Prev2).distance_map(Dist2).weight_map(Weight));

结论:如果我没记错的话,property_map 可以被认为是带有迭代器的接口(interface),因此复制 property_map 可以使没有意义。解决方案是传递一个动态构建的自定义容器。该解决方案在下面@sehe 的回答中有详细说明,非常感谢!

注意: 这仅在顶点容器类型为 vecS 时有效。使用 listS 必须“手动”逐个顶点复制。

最佳答案

距离图不应该是内部属性。前身 map 也是如此。

它们不是图的逻辑属性。它们是查询的结果。因此,它们是查询参数组合的属性,包括图形、起始节点等。

如果您想保存内部属性的值,只需按照通常的方式保存即可:

std::vector<double> saved_distances(num_vertices(G));
BGL_FORALL_VERTICES(v, G, ugraph_t)
saved_distances.push_back(Dist1[v]);

解决方法

复制 map 的解决方法:

Live On Coliru

#include <boost/graph/adjacency_list.hpp>
#include <boost/graph/properties.hpp>
#include <boost/graph/dijkstra_shortest_paths.hpp>
#include <boost/graph/iteration_macros.hpp>

using namespace boost;

using ugraph_traits = graph_traits<adjacency_list<vecS, vecS, directedS> >;
using ugraph_t = adjacency_list<
vecS, vecS, directedS,
property<vertex_distance_t, double,
property<vertex_predecessor_t, ugraph_traits::vertex_descriptor>
>,
property<edge_weight_t, double>
>;

int main() {
ugraph_t G(10);
ugraph_t::vertex_descriptor n1 = 0, n2 = 1, v;
(void) n1;
(void) n2;
// ...

property_map<ugraph_t, edge_weight_t>::type Weight = get(edge_weight,G);
property_map<ugraph_t, vertex_distance_t>::type Dist1 = get(vertex_distance,G);
property_map<ugraph_t, vertex_predecessor_t>::type Prev1 = get(vertex_predecessor,G);

dijkstra_shortest_paths(G, n1,
predecessor_map(Prev1)
.distance_map(Dist1)
.weight_map(Weight)
);

std::vector<double> saved_distances(num_vertices(G));
std::vector<ugraph_t::vertex_descriptor> saved_predecessors(num_vertices(G));

BGL_FORALL_VERTICES(v, G, ugraph_t) {
saved_distances.push_back(Dist1[v]);
saved_predecessors.push_back(Prev1[v]);
}

/*
* // C++11 style
* for(auto v : make_iterator_range(vertices(G)))
* saved_distances[v] = Dist1[v];
*/

// Run SP on the second node
dijkstra_shortest_paths(G,n2,predecessor_map(Prev1).distance_map(Dist1).weight_map(Weight));
}

建议

我建议将结果贴图制作成单独的容器,只留下边缘权重内部:

Live On Coliru

Better Yet: refactor to remove duplicated code

就这样变成了

Live On Coliru

#include <boost/graph/adjacency_list.hpp>
#include <boost/graph/dijkstra_shortest_paths.hpp>

using namespace boost;

using ugraph_t = adjacency_list<vecS, vecS, directedS, no_property, property<edge_weight_t, double> >;
using Vertex = ugraph_t::vertex_descriptor;

struct ShortestPaths {
ShortestPaths(size_t num_vertices);
std::vector<double> distances;
std::vector<Vertex> predecessors;
};

ShortestPaths GetShortestPaths(ugraph_t const& G, Vertex start);

int main() {
ugraph_t G(10);
Vertex n1 = 0, n2 = 1;

ShortestPaths sp1 = GetShortestPaths(G, n1);
ShortestPaths sp2 = GetShortestPaths(G, n2);
}

// some other cpp file...:
ShortestPaths::ShortestPaths(size_t num_vertices)
: distances(num_vertices), predecessors(num_vertices)
{ }

ShortestPaths GetShortestPaths(ugraph_t const& G, Vertex start) {
ShortestPaths result(num_vertices(G));

dijkstra_shortest_paths(G, start,
predecessor_map(make_container_vertex_map(result.predecessors, G))
.distance_map (make_container_vertex_map(result.distances, G))
.weight_map (get(edge_weight, G))
);

return result;
}

请注意,不再需要复制结果。事实上,您甚至不需要保留图形来保留查询结果。

关于c++ - 如何复制 boost::property_map?,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/34755534/

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