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c++ - Gif在闪烁

转载 作者:太空宇宙 更新时间:2023-11-04 15:56:16 24 4
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我正在用 c++win32 api 创建一个窗口。我正在使用 gdi+ 显示 gif。这个 gif 是从资源加载并制作 IStream*。但是当我不使用 gif 的路径,而是使用 IStream 创建 GDIPlus::Image 并显示它时,gif 开始闪烁。附言窗口为 SW_SHOWMAXIMIZED

我试图在 WM_ERASEBKGND 消息中返回 1,使 WNDCLASSEX.hbrBackGround 为 NULL,使用 InvalidateRect(hwnd,&rc, FALSE)附言rc是

RECT rc;
GetWindowRect(hwnd,&rc);

但是没有用;

case WM_TIMER:
if (wParam == DRAW_ANIM)
{
pImg->SelectActiveFrame(&FrameDimensionTime, nFrm);
const Rect DRC(0, 0, pImg->GetWidth(), pImg->GetHeight());
pGphcs->Clear(Color(128, 128, 128));

pGphcs->DrawImage(pImg, DRC);
RECT rt;
GetWindowRect(hwnd, &rt);
InvalidateRect(hwnd, &rt, FALSE);


if (nFrm < (nFrmCnt - 1)) nFrm++; else nFrm = 0;

InvalidateRect(hwnd, &rt, FALSE);
}

break;

hMWDC = GetDC(hWnd);
pGphcs = new Graphics(hMWDC);

HMODULE hMod = GetModuleHandle(NULL);
HRSRC hRes = FindResource(hMod, MAKEINTRESOURCEW(MY_GIF_ID), RT_RCDATA);
if (!hRes) MessageBox(NULL, L"hRes!!", L"ERROR", 0);
HGLOBAL hGlobal = LoadResource(hMod, hRes);
if (!hGlobal)MessageBox(NULL, L"hGlobal!!", L"ERROR", 0);
void* pResData = LockResource(hGlobal);
if (!pResData) MessageBox(NULL, L"pResData!!", L"ERROR", 0);

DWORD dwResData = SizeofResource(hMod, hRes);

IStream* pStream = SHCreateMemStream((BYTE*)pResData, dwResData);
if (!pStream) MessageBox(NULL, L"pStream!!", L"ERROR", 0);

pImg = new Image(pStream,1);
pStream->Release();


nFrmCnt = pImg->GetFrameCount(&FrameDimensionTime);
SetTimer(hWnd, DRAW_ANIM, 500, NULL);

我预计 gif 可以正常显示,但它在闪烁。

这里说动画 Invalid gif or not an animated gif

代码:


#include <shlwapi.h>
#include "Resource.h"
#include <iostream>
#include <string>
#include <memory>
#include <vector>
#include <algorithm>
#include <windows.h>
#include <objidl.h>
#include <GdiPlus.h>
#include <gdiplusimaging.h>
using namespace std;
using namespace Gdiplus;
#pragma comment (lib, "gdiplus.lib")
#pragma comment (lib, "shlwapi.lib")
#define DRAW_ANIM 1

LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);


static HFONT s_hFont = NULL;
static HWND hWnd;

static HDC hMWDC;

static Graphics* pGphcs = NULL;
static Image* pImg = NULL;
static unsigned int nFrm = 0, nFrmCnt = 0;



int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow)
{
hInstance = GetModuleHandle(NULL);

MSG msg;
WNDCLASSEX wc;

ULONG_PTR gdipToken;
GdiplusStartupInput gdipStartupInput;

wc.cbClsExtra = 0;
wc.cbSize = sizeof(WNDCLASSEX);
wc.cbWndExtra = 0;
//wc.hbrBackground = (HBRUSH)LoadImage(GetModuleHandle(0), MAKEINTRESOURCE(IDB_BITMAP1), IMAGE_BITMAP, 0, 0,
//LR_CREATEDIBSECTION);

wc.hbrBackground = NULL;
wc.hCursor = LoadCursor(0, IDC_HAND);
wc.hIcon = LoadIcon(0, IDI_QUESTION);
wc.hIconSm = LoadIcon(0, IDI_INFORMATION);

wc.hInstance = hInstance;
wc.lpfnWndProc = WndProc;
wc.lpszClassName = L"GIF";
wc.lpszMenuName = 0;
wc.style = 0;
wc.cbClsExtra = 0;
wc.cbSize = sizeof(WNDCLASSEX);
wc.cbWndExtra = 0;
//wc.hbrBackground = (HBRUSH)LoadImage(GetModuleHandle(0), MAKEINTRESOURCE(IDB_BITMAP1), IMAGE_BITMAP, 0, 0,
//LR_CREATEDIBSECTION);



if (!RegisterClassEx(&wc))
{
MessageBoxA(0, "FAILED MESSSAGE", "FAILED", MB_OK);
}

GdiplusStartup(&gdipToken, &gdipStartupInput, 0);


HMODULE hMod = GetModuleHandle(NULL);
HRSRC hRes = FindResource(hMod, MAKEINTRESOURCEW(MY_GIF_ID), RT_RCDATA);
if (!hRes) MessageBox(NULL, L"hRes!!", L"ERROR", 0);
HGLOBAL hGlobal = LoadResource(hMod, hRes);
if (!hGlobal)MessageBox(NULL, L"hGlobal!!", L"ERROR", 0);
void* pResData = LockResource(hGlobal);
if (!pResData) MessageBox(NULL, L"pResData!!", L"ERROR", 0);

DWORD dwResData = SizeofResource(hMod, hRes);

IStream* pStream = SHCreateMemStream((BYTE*)pResData, dwResData);
if (!pStream) MessageBox(NULL, L"pStream!!", L"ERROR", 0);

pImg = new Image(pStream, 1);
pStream->Release();


hWnd = CreateWindow(

L"GIF",
L"",
WS_EX_TOPMOST | WS_CLIPCHILDREN,
CW_USEDEFAULT,
CW_USEDEFAULT,
CW_USEDEFAULT,
CW_USEDEFAULT,
NULL,
NULL,
hInstance,
&pImg);

if (hWnd == NULL) {
MessageBoxA(0, "FAILED HWND", "FAILED", MB_OK);
}




ShowWindow(hWnd, SW_SHOWMAXIMIZED);
UpdateWindow(hWnd);



while (GetMessage(&msg, NULL, 0, 0) > 0) {

TranslateMessage(&msg);
DispatchMessage(&msg);


}

GdiplusShutdown(gdipToken);
return msg.wParam;
}

std::vector<unsigned int> LoadGifFrameInfo(Image* image)
{
// I think animated gifs will always only have 1 frame dimension...
// the "dimension" being the frame count, but I could be wrong about this
int count = image->GetFrameDimensionsCount();
if (count != 1)
return std::vector<unsigned int>();

GUID guid;
if (image->GetFrameDimensionsList(&guid, 1) != 0)
return std::vector<unsigned int>();
int frame_count = image->GetFrameCount(&guid);

auto sz = image->GetPropertyItemSize(PropertyTagFrameDelay);
if (sz == 0)
return std::vector<unsigned int>();

// copy the frame delay property into the buffer backing an std::vector
// of bytes and then get a pointer to its value, which will be an array of
// unsigned ints
std::vector<unsigned char> buffer(sz);
PropertyItem* property_item = reinterpret_cast<PropertyItem*>(&buffer[0]);
image->GetPropertyItem(PropertyTagFrameDelay, sz, property_item);
unsigned int* frame_delay_array = (unsigned int*)property_item[0].value;

// copy the delay values into an std::vector while converting to milliseconds.
std::vector<unsigned int> frame_delays(frame_count);
std::transform(frame_delay_array, frame_delay_array + frame_count, frame_delays.begin(),
[](unsigned int n) {return n * 10; }
);

return frame_delays;
}

void GenerateFrame(Bitmap* bmp, Image* gif)
{
Graphics dest(bmp);

SolidBrush white(Color::White);
dest.FillRectangle(&white, 0, 0, bmp->GetWidth(), bmp->GetHeight());

if (gif)
dest.DrawImage(gif, 0, 0);
}

std::unique_ptr<Bitmap> CreateBackBuffer(HWND hWnd)
{
RECT r;
GetClientRect(hWnd, &r);
return std::make_unique<Bitmap>(r.right - r.left, r.bottom - r.top);
}
LRESULT CALLBACK WndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam) {

static Image* animated_gif;
static std::unique_ptr<Bitmap> back_buffer;
static std::vector<unsigned int> frame_delays;
static int current_frame;

switch (msg) {

case WM_CREATE:
{
animated_gif = reinterpret_cast<Image*>(
reinterpret_cast<CREATESTRUCT*>(lParam)->lpCreateParams
);

if (!animated_gif || animated_gif->GetLastStatus() != 0) {
MessageBox(hWnd, L"Unable to load animated gif", L"error", MB_ICONERROR);
return 0;
}

// Create a bitmap the size of the window's clent area
back_buffer = CreateBackBuffer(hWnd);

// get the frame delays and thereby test that this is really an animated gif
frame_delays = LoadGifFrameInfo(animated_gif);
if (frame_delays.empty()) {
MessageBox(hWnd, L"Invalid gif or not an animated gif", L"error", MB_ICONERROR);
return 0;
}

current_frame = 0;
animated_gif->SelectActiveFrame(&FrameDimensionTime, current_frame);

GenerateFrame(back_buffer.get(), animated_gif);

SetTimer(hWnd, DRAW_ANIM, frame_delays[0], nullptr);
InvalidateRect(hWnd, nullptr, FALSE);


}break;

case WM_TIMER:
{
KillTimer(hWnd, DRAW_ANIM);
current_frame = (current_frame + 1) % frame_delays.size();
animated_gif->SelectActiveFrame(&FrameDimensionTime, current_frame);
GenerateFrame(back_buffer.get(), animated_gif);
SetTimer(hWnd, DRAW_ANIM, frame_delays[current_frame], nullptr);
InvalidateRect(hWnd, nullptr, FALSE);


}break;
case WM_PAINT: {
PAINTSTRUCT ps;
HDC hdc = BeginPaint(hWnd, &ps);
Graphics g(hdc);
g.DrawImage(back_buffer.get(), 0, 0);
EndPaint(hWnd, &ps);
} break;

case WM_SIZE: {
back_buffer = CreateBackBuffer(hWnd);
GenerateFrame(back_buffer.get(), animated_gif);
} break;

case WM_CLOSE:
DestroyWindow(hwnd);
break;
case WM_DESTROY:


PostQuitMessage(0);
break;

default:
return DefWindowProc(hwnd, msg, wParam, lParam);
}
return 0;
}

最佳答案

您不应该直接在计时器处理程序中绘制;在 WM_PAINT 中绘画。

但除此之外,您还需要双缓冲才能完全无闪烁。使窗口类没有背景画笔,制作窗口客户区大小的离屏位图,并在帧更改时首先为窗口绘制您想要的任何背景,然后将当前动画帧绘制到离屏位图,“后台缓冲区",那么 WM_PAINT 处理程序所要做的就是将后台缓冲区中的任何内容绘制到屏幕上。 WM_PAINT 处理程序不需要知道任何关于动画状态等的信息。

下面的最小代码:

#include <memory>
#include <vector>
#include <algorithm>
#include <windows.h>
#include <objidl.h>
#include <GdiPlus.h>
#include <gdiplusimaging.h>
using namespace Gdiplus;
#pragma comment (lib,"Gdiplus.lib")

#define TIMER_ID 101

LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam);

int WINAPI _tWinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPTSTR lpCmdLine, int nCmdShow)
{
ULONG_PTR m_gdiplusToken;
GdiplusStartupInput gdiplusStartupInput;
GdiplusStartup(&m_gdiplusToken, &gdiplusStartupInput, NULL);

Image gif((lpCmdLine) ? lpCmdLine : _T("sample.gif"));

MSG msg = { 0 };
WNDCLASS wc = { 0 };
wc.lpfnWndProc = WndProc;
wc.hInstance = hInstance;
wc.hbrBackground = NULL; // <= Do not provide a background brush.
wc.lpszClassName = L"anim_gif_player";
if (!RegisterClass(&wc))
return -1;

if (!CreateWindow(wc.lpszClassName,
L"Animated GIF player",
WS_OVERLAPPEDWINDOW | WS_VISIBLE,
0, 0, 640, 480, 0, 0, hInstance, &gif))
return -2;

while (GetMessage(&msg, NULL, 0, 0) > 0)
DispatchMessage(&msg);

return 0;
}

std::vector<unsigned int> LoadGifFrameInfo(Image* image)
{
// I think animated gifs will always only have 1 frame dimension...
// the "dimension" being the frame count, but I could be wrong about this
int count = image->GetFrameDimensionsCount();
if (count != 1)
return std::vector<unsigned int>();

GUID guid;
if (image->GetFrameDimensionsList(&guid, 1) != 0)
return std::vector<unsigned int>();
int frame_count = image->GetFrameCount(&guid);

auto sz = image->GetPropertyItemSize(PropertyTagFrameDelay);
if (sz == 0)
return std::vector<unsigned int>();

// copy the frame delay property into the buffer backing an std::vector
// of bytes and then get a pointer to its value, which will be an array of
// unsigned ints
std::vector<unsigned char> buffer(sz);
PropertyItem* property_item = reinterpret_cast<PropertyItem*>(&buffer[0]);
image->GetPropertyItem(PropertyTagFrameDelay, sz, property_item);
unsigned int* frame_delay_array = (unsigned int*)property_item[0].value;

// copy the delay values into an std::vector while converting to milliseconds.
std::vector<unsigned int> frame_delays(frame_count);
std::transform(frame_delay_array, frame_delay_array + frame_count, frame_delays.begin(),
[](unsigned int n) {return n * 10; }
);

return frame_delays;
}

void GenerateFrame(Bitmap* bmp, Image* gif)
{
Graphics dest(bmp);

SolidBrush white(Color::White);
dest.FillRectangle(&white, 0, 0, bmp->GetWidth(), bmp->GetHeight());

if (gif)
dest.DrawImage(gif, 0, 0);
}

std::unique_ptr<Bitmap> CreateBackBuffer(HWND hWnd)
{
RECT r;
GetClientRect(hWnd, &r);
return std::make_unique<Bitmap>(r.right - r.left, r.bottom - r.top);
}

LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
static Image* animated_gif;
static std::unique_ptr<Bitmap> back_buffer;
static std::vector<unsigned int> frame_delays;
static int current_frame;

switch (message) {
case WM_CREATE: {
animated_gif = reinterpret_cast<Image*>(
reinterpret_cast<CREATESTRUCT*>(lParam)->lpCreateParams
);

if (! animated_gif || animated_gif->GetLastStatus() != 0) {
MessageBox(hWnd, _T("Unable to load animated gif"), _T("error"), MB_ICONERROR);
return 0;
}

// Create a bitmap the size of the window's clent area
back_buffer = CreateBackBuffer(hWnd);

// get the frame delays and thereby test that this is really an animated gif
frame_delays = LoadGifFrameInfo(animated_gif);
if (frame_delays.empty()) {
MessageBox(hWnd, _T("Invalid gif or not an animated gif"), _T("error"), MB_ICONERROR);
return 0;
}

current_frame = 0;
animated_gif->SelectActiveFrame(&FrameDimensionTime, current_frame);

GenerateFrame( back_buffer.get(), animated_gif );

SetTimer(hWnd, TIMER_ID, frame_delays[0], nullptr);
InvalidateRect(hWnd, nullptr, FALSE);
}
break;

case WM_TIMER: {
KillTimer(hWnd, TIMER_ID);
current_frame = (current_frame + 1) % frame_delays.size();
animated_gif->SelectActiveFrame(&FrameDimensionTime, current_frame);
GenerateFrame(back_buffer.get(), animated_gif);
SetTimer(hWnd, TIMER_ID, frame_delays[current_frame], nullptr);
InvalidateRect(hWnd, nullptr, FALSE);
} break;

case WM_PAINT: {
PAINTSTRUCT ps;
HDC hdc = BeginPaint(hWnd, &ps);
Graphics g(hdc);
g.DrawImage(back_buffer.get(), 0, 0);
EndPaint(hWnd, &ps);
} break;

case WM_SIZE: {
back_buffer = CreateBackBuffer(hWnd);
GenerateFrame(back_buffer.get(), animated_gif);
} break;

case WM_CLOSE:
PostQuitMessage(0);
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
return 0;
}

关于c++ - Gif在闪烁,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/57149397/

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