我目前正在做一个java内存游戏,让用户通过输入2x2、4x4或6x6正方形的坐标来猜测重复的字母,这些正方形有2组重复字母
例如。对于 4x4 来说是
A B C D
EFGH
A B C D
EFGH
但随机
如果他们猜对了,这些字母就会一直显示出来,直到找到所有字母。
我已经成功地随机化了正方形,并用( * )覆盖它,并使它们根据输入坐标显示
但我不知道如何做到一旦显示的 2 个字母相同,程序就会在整个游戏过程中保持它们显示,直到显示所有重复的字母。
现在的代码(您可以复制并粘贴下面的整个内容,所有注释都已注释掉):
import java.util.Scanner;
import java.io.IOException;
public class a4{
// main method. DO NOT MODIFY
public static void main(String args[]) {
Scanner keyboard = new Scanner( System.in );
System.out.println("Welcome to Memory Game");
int board_side;
//this loop obtains the board size, or more specifically
// the length of the side of the board
do{
System.out.println("\n For 2x2 board game press 2"+
"\n For 4x4 board game press 4"+
"\n For 6x6 board game press 6");
board_side=keyboard.nextInt();
}while(board_side!=2 && board_side!=4 && board_side!=6);
char[][] board = createBoard(board_side);
// a call the the shuffle method
shuffleBoard(board);
// a call to the game playing method
playGame(board);
}
// The following method should shuffle the input 2D array caled board
public static void shuffleBoard(char[][] board)
{
// This creates a 1D array whose size is equal to the size of the board
int N = board.length*board.length;
char[] board1D = new char[N];
// Testing to see the printed square
for ( int i = 0; i < board.length; i++) {
for ( int j = 0; j < board[i].length; j++) {
System.out.print( board[i][j] + " " );
}
System.out.println();
}
System.out.println();
for (int i =0; i < board1D.length; i++) {
System.out.print(board1D[i] + " ");
}
System.out.println();
// Copy the elements of 2D array into that 1D array here
for (int m = 0; m < N; m++){
for (int i = 0; i < board.length; i++){
for (int j = 0; j < board.length; j++, m++){
board1D [m] = board[i][j];
}
}
}
// Shuffle 1D array
// Shuffle the array
for (int i = 0; i < N; i++) {
// Generate an index randomly
int index = (int)(Math.random() * N);
char temp = board1D[i];
board1D[i] = board1D[index];
board1D[index] = temp;
}
//Testing to see the 1D array
System.out.println();
for (int i =0; i < board1D.length; i++) {
System.out.print(board1D[i] + " ");
}
System.out.println();
//Copy shuffled 1D array back into 2D array, i.e., back to the board
for (int m = 0; m < N; m++){
for (int i = 0; i < board.length; i++){
for (int j = 0; j < board.length; j++, m++){
board[i][j] = board1D [m];
}
}
}
//Testing to print the shuffled square
for ( int i = 0; i < board.length; i++) {
for ( int j = 0; j < board[i].length; j++) {
System.out.print( board[i][j] + " " );
}
System.out.println();
}
System.out.println();
System.out.println();
}
// game playing method
public static void playGame(char[][] board)
{
Scanner keyboard = new Scanner( System.in );
// this createst a 2D array indicating what locations are paired, i.e., discovered
// at the begining none are, so default initializaiton to false is ok
boolean[][]discovered=new boolean[board.length][board[0].length];;
for ( int i = 0; i < board.length; i++) {
System.out.print(1 + i + " ");
for ( int j = 0; j < board[i].length; j++) {
System.out.print( "* " );
}
System.out.println();
}
System.out.print(" ");
for ( int x = 0; x < board.length; x++) {
System.out.print(1 + x + " ");
}
System.out.println();
System.out.println();
System.out.println("Enter a pair of undiscovered distinct locations on the board that you want revealed. i.e., a pair of integers in the range [1, 2]");
System.out.println();
int FirstLocationX;
int FirstLocationY;
int SecondLocationX;
int SecondLocationY;
do {
System.out.println("Enter the first location: ");
FirstLocationX=keyboard.nextInt();
FirstLocationY=keyboard.nextInt();
if (FirstLocationX > board.length && FirstLocationY > board.length){
System.out.println("The location is invalid. It is outside of the board. ");
}
} while(FirstLocationX > board.length && FirstLocationY > board.length);
System.out.println();
do {
System.out.println("Enter the second location: ");
SecondLocationX=keyboard.nextInt();
SecondLocationY=keyboard.nextInt();
if (SecondLocationX > board.length && SecondLocationY > board.length){
System.out.println("The location is invalid. It is outside of the board. ");
}
else if (SecondLocationX == FirstLocationX && SecondLocationY == FirstLocationY){
System.out.println("The location is invalid. The second location equal to the first. ");
}
} while(SecondLocationX > board.length && SecondLocationY > board.length && SecondLocationX == FirstLocationX && SecondLocationY == FirstLocationY);
//reveals the letters based on the coordinate user inputed
for ( int i = 0; i < board.length; i++) {
System.out.print(1 + i + " ");
for (int j = 0; j < board[i].length; j++) {
if (FirstLocationX == i+1 && FirstLocationY == j+1){
System.out.print( board[i][j] + " " );
}
else if (SecondLocationX == i+1 && SecondLocationY == j+1){
System.out.print( board[i][j] + " " );
}
/*This part is wrong, reveals the whole square instead of the found duplicates
else if (discovered[0][0] = true){
System.out.print( board[i][j] + " " );
}
else if (discovered[0][2] = true){
System.out.print( board[i][j] + " " );
}
*/
else {
System.out.print( "* " );
}
}
System.out.println();
}
System.out.print(" ");
for ( int x = 0; x < board.length; x++) {
System.out.print(1 + x + " ");
}
System.out.println();
System.out.println();
char[][] FirstInput = new char[FirstLocationX][FirstLocationY];
char[][] SecondInput = new char[SecondLocationX][SecondLocationY];
/*GETTING AN ERROR HERE when I try to trigger a duplicate letter found, since the array is shuffled I don't know how exactly, just testing with the first match right now (A and A), which suppose to be coordinate 0,0 and 0,2 in the non-sorted square matrix
*/
if (board[0][0] == FirstInput[FirstLocationX][FirstLocationY] && board[0][2] == SecondInput[SecondLocationX][SecondLocationY]){
discovered[0][0] = true;
discovered[0][2] = true;
}
waitForPlayer();
do {
playGame(board);
}while(discovered[0][0] == false && discovered[0][2] == false);
}
// createBoard method. DO NOT MODIFY!
/* this method, createBoard, creates the board filled with letters of alphabet,
where each letter appears exactly 2 times
e.g., for 4 x 4, the returned board would look like:
A B C D
E F G H
A B C D
E F G H */
public static char[][] createBoard(int side)
{
char[][] tmp = new char[side][side];
int letter_count=0;
for (int row = 0; row < tmp.length/2; row++){
for(int col = 0; col < tmp[row].length; col++)
{
tmp[row][col]=(char)('A'+letter_count);
tmp[row+tmp.length/2 ][col]=tmp[row][col];
letter_count++;
}
}
return tmp;
}
// waitForPlayer method. Do not modify!
public static void waitForPlayer()
{
System.out.print("Press enter to continue");
try {
System.in.read();
}
catch (IOException e){
System.out.println("Error reading from user");
}
}
}
当前错误的部分是:
char[][] FirstInput = new char[FirstLocationX][FirstLocationY];
char[][] SecondInput = new char[SecondLocationX][SecondLocationY];
/*when I try to trigger a duplicate letter found, since the array is shuffled I don't know how exactly, just testing with the first match right now (A and A), which suppose to be coordinate 0,0 and 0,2 in the non-sorted square matrix
*/
if (board[0][0] == FirstInput[FirstLocationX][FirstLocationY] && board[0][2] == SecondInput[SecondLocationX][SecondLocationY]){
discovered[0][0] = true;
discovered[0][2] = true;
}
waitForPlayer();
do {
playGame(board);
}while(discovered[0][0] == false && discovered[0][2] == false);
}
和
else if (discovered[0][0] = true){
System.out.print( board[i][j] + " " );
}
else if (discovered[0][2] = true){
System.out.print( board[i][j] + " " );
}
我建议将每个方 block 作为一个对象,而不仅仅是一个字符。这样你就可以控制它们在显示时是否显示
编辑
如果没有对象,您只需创建另一个 boolean 数组来跟踪显示的内容。每当显示付款时,将该替代板内的值设置为 true,然后在显示函数中检查它是否为 true,然后再显示
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