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c - 仅使用 Win32 将 HBITMAP 保存为 *.bmp 文件

转载 作者:太空宇宙 更新时间:2023-11-04 12:52:19 25 4
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我的纯 Win32 项目中有一个 HBITMAP(没有使用外部库)。我能否仅使用 Winapi 和/或 CRT 函数将它导出到 *.bmp 文件,这样我就不必向项目添加依赖项?

最佳答案

没有直接保存到文件的 API,因为通常拥有位图句柄并不意味着您可以直接访问位图数据。您的解决方案是使用数据访问 (DIB) 将位图复制到另一个位图中,然后使用它的数据写入文件。

您通常使用 CreateDIBSection 创建另一个位图, 或者你用 GetDIBits 得到位图数据.

CreateFile , WriteFile将数据写入文件。

你写:BITMAPFILEHEADER , 然后 BITMAPINFOHEADER ,然后是调色板(当位/像素超过 8 时通常没有调色板),然后是数据本身。

另见:

代码

这是 MSDN 文章中的代码(注意您需要定义 errhandler() 函数):

PBITMAPINFO CreateBitmapInfoStruct(HWND hwnd, HBITMAP hBmp)
{
BITMAP bmp;
PBITMAPINFO pbmi;
WORD cClrBits;

// Retrieve the bitmap color format, width, and height.
if (!GetObject(hBmp, sizeof(BITMAP), (LPSTR)&bmp))
errhandler("GetObject", hwnd);

// Convert the color format to a count of bits.
cClrBits = (WORD)(bmp.bmPlanes * bmp.bmBitsPixel);
if (cClrBits == 1)
cClrBits = 1;
else if (cClrBits <= 4)
cClrBits = 4;
else if (cClrBits <= 8)
cClrBits = 8;
else if (cClrBits <= 16)
cClrBits = 16;
else if (cClrBits <= 24)
cClrBits = 24;
else cClrBits = 32;

// Allocate memory for the BITMAPINFO structure. (This structure
// contains a BITMAPINFOHEADER structure and an array of RGBQUAD
// data structures.)

if (cClrBits < 24)
pbmi = (PBITMAPINFO) LocalAlloc(LPTR,
sizeof(BITMAPINFOHEADER) +
sizeof(RGBQUAD) * (1<< cClrBits));

// There is no RGBQUAD array for these formats: 24-bit-per-pixel or 32-bit-per-pixel

else
pbmi = (PBITMAPINFO) LocalAlloc(LPTR,
sizeof(BITMAPINFOHEADER));

// Initialize the fields in the BITMAPINFO structure.

pbmi->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
pbmi->bmiHeader.biWidth = bmp.bmWidth;
pbmi->bmiHeader.biHeight = bmp.bmHeight;
pbmi->bmiHeader.biPlanes = bmp.bmPlanes;
pbmi->bmiHeader.biBitCount = bmp.bmBitsPixel;
if (cClrBits < 24)
pbmi->bmiHeader.biClrUsed = (1<<cClrBits);

// If the bitmap is not compressed, set the BI_RGB flag.
pbmi->bmiHeader.biCompression = BI_RGB;

// Compute the number of bytes in the array of color
// indices and store the result in biSizeImage.
// The width must be DWORD aligned unless the bitmap is RLE
// compressed.
pbmi->bmiHeader.biSizeImage = ((pbmi->bmiHeader.biWidth * cClrBits +31) & ~31) /8
* pbmi->bmiHeader.biHeight;
// Set biClrImportant to 0, indicating that all of the
// device colors are important.
pbmi->bmiHeader.biClrImportant = 0;
return pbmi;
}

void CreateBMPFile(HWND hwnd, LPTSTR pszFile, PBITMAPINFO pbi,
HBITMAP hBMP, HDC hDC)
{
HANDLE hf; // file handle
BITMAPFILEHEADER hdr; // bitmap file-header
PBITMAPINFOHEADER pbih; // bitmap info-header
LPBYTE lpBits; // memory pointer
DWORD dwTotal; // total count of bytes
DWORD cb; // incremental count of bytes
BYTE *hp; // byte pointer
DWORD dwTmp;

pbih = (PBITMAPINFOHEADER) pbi;
lpBits = (LPBYTE) GlobalAlloc(GMEM_FIXED, pbih->biSizeImage);

if (!lpBits)
errhandler("GlobalAlloc", hwnd);

// Retrieve the color table (RGBQUAD array) and the bits
// (array of palette indices) from the DIB.
if (!GetDIBits(hDC, hBMP, 0, (WORD) pbih->biHeight, lpBits, pbi,
DIB_RGB_COLORS))
{
errhandler("GetDIBits", hwnd);
}

// Create the .BMP file.
hf = CreateFile(pszFile,
GENERIC_READ | GENERIC_WRITE,
(DWORD) 0,
NULL,
CREATE_ALWAYS,
FILE_ATTRIBUTE_NORMAL,
(HANDLE) NULL);
if (hf == INVALID_HANDLE_VALUE)
errhandler("CreateFile", hwnd);
hdr.bfType = 0x4d42; // 0x42 = "B" 0x4d = "M"
// Compute the size of the entire file.
hdr.bfSize = (DWORD) (sizeof(BITMAPFILEHEADER) +
pbih->biSize + pbih->biClrUsed
* sizeof(RGBQUAD) + pbih->biSizeImage);
hdr.bfReserved1 = 0;
hdr.bfReserved2 = 0;

// Compute the offset to the array of color indices.
hdr.bfOffBits = (DWORD) sizeof(BITMAPFILEHEADER) +
pbih->biSize + pbih->biClrUsed
* sizeof (RGBQUAD);

// Copy the BITMAPFILEHEADER into the .BMP file.
if (!WriteFile(hf, (LPVOID) &hdr, sizeof(BITMAPFILEHEADER),
(LPDWORD) &dwTmp, NULL))
{
errhandler("WriteFile", hwnd);
}

// Copy the BITMAPINFOHEADER and RGBQUAD array into the file.
if (!WriteFile(hf, (LPVOID) pbih, sizeof(BITMAPINFOHEADER)
+ pbih->biClrUsed * sizeof (RGBQUAD),
(LPDWORD) &dwTmp, ( NULL)))
errhandler("WriteFile", hwnd);

// Copy the array of color indices into the .BMP file.
dwTotal = cb = pbih->biSizeImage;
hp = lpBits;
if (!WriteFile(hf, (LPSTR) hp, (int) cb, (LPDWORD) &dwTmp,NULL))
errhandler("WriteFile", hwnd);

// Close the .BMP file.
if (!CloseHandle(hf))
errhandler("CloseHandle", hwnd);

// Free memory.
GlobalFree((HGLOBAL)lpBits);
}

关于c - 仅使用 Win32 将 HBITMAP 保存为 *.bmp 文件,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/48443247/

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