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我需要与在给定端口上作为服务器运行的 C++ 应用程序进行通信。它公开了二进制 API( Protocol Buffer )以获得更好的性能。我的 RESTful 服务是在 Spring MVC 和 Jersey 中开发的,并且希望使用这个新功能。我已经能够成功地使用和生成 Protocol Buffer 消息。
在我的 Spring Web 应用程序中,我最初创建了一个 Apache Commons Pool 来创建套接字连接池。这就是我读取/写入套接字的方式
更新 1:添加 PooledObjectFactory 实现
public class PooledSocketConnectionFactory extends BasePooledObjectFactory<Socket> {
private static final Logger LOGGER = LoggerFactory.getLogger(PooledSocketConnectionFactory.class);
final private String hostname;
final private int port;
private PooledSocketConnectionFactory(final String hostname, final int port) {
this.hostname = hostname;
this.port = port;
}
@Override
public Socket create() throws Exception {
return new Socket(hostname, port);
}
@Override
public PooledObject wrap(Socket socket) {
return new DefaultPooledObject<>(socket);
}
@Override
public void destroyObject(final PooledObject<Socket> p) throws Exception {
final Socket socket = p.getObject();
socket.close();
}
@Override
public boolean validateObject(final PooledObject<Socket> p) {
final Socket socket = p.getObject();
return socket != null && socket.isConnected();
}
@Override
public void activateObject(final PooledObject<SocketConnection> p) throws Exception {
}
@Override
public void passivateObject(final PooledObject<SocketConnection> p) throws Exception {
}
}
@Service
@Scope("prototype")
public class Gateway {
@Autowired
private GenericObjectPool pool;
public Response sendAndReceive(Request request) throws CommunicationException {
Response response = null;
final Socket socket = pool.borrowObject();
try {
request.writeDelimitedTo(socket.getOutputStream());
response = Response.parseDelimitedFrom(socket.getInputStream());
} catch (Exception ex) {
LOGGER.error("Gateway error", ex);
throw new CommunicationException("Gateway error", ex);
} finally {
pool.returnObject(socket);
}
return response;
}
}
这适用于第一个请求,当池返回任何以前使用的套接字时,会发现该套接字已经关闭。这可能是因为不同的请求连接到相同的输入和输出流。如果我在读取响应后关闭套接字,那么它就超出了池化的目的。如果我使用单例套接字并注入(inject)它,它能够处理第一个请求,然后超时。
如果我在每个实例上创建套接字,那么它就会工作,并且每个请求的性能约为 2500 微秒。我的目标是在 500 微秒内获得性能。
考虑到要求,最好的方法应该是什么?
更新 2:添加服务器和客户端
package com.es.socket;
import com.es.protos.RequestProtos.Request;
import com.es.protos.ResponseProtos.Response;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import java.io.*;
import java.net.ServerSocket;
import java.net.Socket;
public class TcpServer1 {
final static Logger LOGGER = LoggerFactory.getLogger(TcpServer1.class.getName());
public static void main(String[] args) throws Exception {
ServerSocket serverSocket = new ServerSocket(Integer.parseInt(args[0]));
Socket socket = null;
while (true) {
try {
socket = serverSocket.accept();
} catch (IOException e) {
LOGGER.warn("Could not listen on port");
System.exit(-1);
}
Thread thread = new Thread(new ServerConnection1(socket));
thread.start();
}
}
}
class ServerConnection1 implements Runnable {
static final Logger LOGGER = LoggerFactory.getLogger(ServerConnection.class.getName());
private Socket socket = null;
ServerConnection1(Socket socket) {
this.socket = socket;
}
public void run() {
try {
serveRequest(socket.getInputStream(), socket.getOutputStream());
//socket.close();
} catch (IOException ex) {
LOGGER.warn("Error", ex);
}
}
public void serveRequest(InputStream inputStream, OutputStream outputStream) {
try {
read(inputStream);
write(outputStream);
} catch (IOException ex) {
LOGGER.warn("ERROR", ex);
}
}
private void write(OutputStream outputStream) throws IOException {
Response.Builder builder = Response.newBuilder();
Response response = builder.setStatus("SUCCESS").setPing("PING").build();
response.writeDelimitedTo(outputStream);
LOGGER.info("Server sent {}", response.toString());
}
private void read(InputStream inputStream) throws IOException {
Request request = Request.parseDelimitedFrom(inputStream);
LOGGER.info("Server received {}", request.toString());
}
}
package com.es.socket;
import com.es.protos.RequestProtos.Request;
import com.es.protos.ResponseProtos.Response;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import java.io.*;
import java.net.Socket;
public class TcpClient1 {
final static Logger LOGGER = LoggerFactory.getLogger(TcpClient1.class.getName());
private Socket openConnection(final String hostName, final int port) {
Socket clientSocket = null;
try {
clientSocket = new Socket(hostName, port);
} catch (IOException e) {
LOGGER.warn("Exception occurred while connecting to server", e);
}
return clientSocket;
}
private void closeConnection(Socket clientSocket) {
try {
LOGGER.info("Closing the connection");
clientSocket.close();
} catch (IOException e) {
LOGGER.warn("Exception occurred while closing the connection", e);
}
}
private void write(OutputStream outputStream) throws IOException {
Request.Builder builder = Request.newBuilder();
Request request = builder.setPing("PING").build();
request.writeDelimitedTo(outputStream);
LOGGER.info("Client sent {}", request.toString());
}
private void read(InputStream inputStream) throws IOException {
Response response = Response.parseDelimitedFrom(inputStream);
LOGGER.info("Client received {}", response.toString());
}
public static void main(String args[]) throws Exception {
TcpClient1 client = new TcpClient1();
try {
Socket clientSocket = null;
LOGGER.info("Scenario 1 --> One socket for each call");
for (int i = 0; i < 2; i++) {
clientSocket = client.openConnection("localhost", Integer.parseInt(args[0]));
OutputStream outputStream = clientSocket.getOutputStream();
InputStream inputStream = clientSocket.getInputStream();
LOGGER.info("REQUEST {}", i);
client.write(outputStream);
client.read(inputStream);
client.closeConnection(clientSocket);
}
LOGGER.info("Scenario 2 --> One socket for all calls");
clientSocket = client.openConnection("localhost", Integer.parseInt(args[0]));
OutputStream outputStream = clientSocket.getOutputStream();
InputStream inputStream = clientSocket.getInputStream();
for (int i = 0; i < 2; i++) {
LOGGER.info("REQUEST {}", i);
client.write(outputStream);
client.read(inputStream);
}
client.closeConnection(clientSocket);
} catch (Exception e) {
LOGGER.warn("Exception occurred", e);
System.exit(1);
}
}
}
这里的Request和Response是Protocol Buffer类。在场景 1 中,它能够处理两个调用,而在场景 2 中,它永远不会从第二次读取中返回。看来 Protocol Buffer API 处理流的方式不同。下面的示例输出
17:03:10.508 [main] INFO c.d.e.socket.TcpClient1 - Scenario 1 --> One socket for each call
17:03:10.537 [main] INFO c.d.e.socket.TcpClient1 - REQUEST 0
17:03:10.698 [main] INFO c.d.e.socket.TcpClient1 - Client sent ping: "PING"
17:03:10.730 [main] INFO c.d.e.socket.TcpClient1 - Client received status: "SUCCESS"
ping: "PING"
17:03:10.730 [main] INFO c.d.e.socket.TcpClient1 - Closing the connection
17:03:10.731 [main] INFO c.d.e.socket.TcpClient1 - REQUEST 1
17:03:10.732 [main] INFO c.d.e.socket.TcpClient1 - Client sent ping: "PING"
17:03:10.733 [main] INFO c.d.e.socket.TcpClient1 - Client received status: "SUCCESS"
ping: "PING"
17:03:10.733 [main] INFO c.d.e.socket.TcpClient1 - Closing the connection
17:03:10.733 [main] INFO c.d.e.socket.TcpClient1 - Scenario 2 --> One socket for all calls
17:03:10.733 [main] INFO c.d.e.socket.TcpClient1 - REQUEST 0
17:03:10.734 [main] INFO c.d.e.socket.TcpClient1 - Client sent ping: "PING"
17:03:10.734 [main] INFO c.d.e.socket.TcpClient1 - Client received status: "SUCCESS"
ping: "PING"
17:03:10.734 [main] INFO c.d.e.socket.TcpClient1 - REQUEST 1
17:03:10.735 [main] INFO c.d.e.socket.TcpClient1 - Client sent ping: "PING"
最佳答案
经过巨大的痛苦,我终于解决了这个问题。处理套接字读/写的类被定义为原型(prototype)。因此,一旦检索到套接字的引用,它就不会被清除(由 Tomcat 管理)。因此,对套接字的后续调用会排队,然后超时,并且该对象将被 Apache Commons Pool 销毁。
为了解决这个问题,我创建了带有 Socket ThreadLocal 的 SocketConnection 类。在处理方面,我创建了一个回调来处理对套接字的读/写。示例代码片段如下:
class SocketConnection {
final private String identity;
private boolean alive;
final private ThreadLocal<Socket> threadLocal;
public SocketConnection(final String hostname, final int port) throws IOException {
this.identity = UUID.randomUUID().toString();
this.alive = true;
threadLocal = ThreadLocal.withInitial(rethrowSupplier(() -> new Socket(hostname, port)));
}
}
public class PooledSocketConnectionFactory extends BasePooledObjectFactory<SocketConnection> {
private static final Logger LOGGER = LoggerFactory.getLogger(PooledSocketConnectionFactory.class);
final private String hostname;
final private int port;
private SocketConnection connection = null;
private PooledSocketConnectionFactory(final String hostname, final int port) {
this.hostname = hostname;
this.port = port;
}
@Override
public SocketConnection create() throws Exception {
LOGGER.info("Creating Socket");
return new SocketConnection(hostname, port);
}
@Override
public PooledObject wrap(SocketConnection socketConnection) {
return new DefaultPooledObject<>(socketConnection);
}
@Override
public void destroyObject(final PooledObject<SocketConnection> p) throws Exception {
final SocketConnection socketConnection = p.getObject();
socketConnection.setAlive(false);
socketConnection.close();
}
@Override
public boolean validateObject(final PooledObject<SocketConnection> p) {
final SocketConnection connection = p.getObject();
final Socket socket = connection.get();
return connection != null && connection.isAlive() && socket.isConnected();
}
@Override
public void activateObject(final PooledObject<SocketConnection> p) throws Exception {
final SocketConnection socketConnection = p.getObject();
socketConnection.setAlive(true);
}
@Override
public void passivateObject(final PooledObject<SocketConnection> p) throws Exception {
final SocketConnection socketConnection = p.getObject();
socketConnection.setAlive(false);
}
}
class SocketCallback implements Callable<Response> {
private SocketConnection socketConnection;
private Request request;
public SocketCallback() {
}
public SocketCallback(SocketConnection socketConnection, Request request) {
this.socketConnection = socketConnection;
this.request = request;
}
public Response call() throws Exception {
final Socket socket = socketConnection.get();
request.writeDelimitedTo(socket.getOutputStream());
Response response = Response.parseDelimitedFrom(socket.getInputStream());
return response;
}
}
@Service
@Scope("prototype")
public class SocketGateway {
private static final Logger LOGGER = LoggerFactory.getLogger(SocketGateway.class);
@Autowired
private GenericObjectPool<SocketConnection> socketPool;
@Autowired
private ExecutorService executorService;
public Response eligibility(Request request) throws DataException {
EligibilityResponse response = null;
SocketConnection connection = null;
if (request != null) {
try {
connection = socketPool.borrowObject();
Future<Response> future = executorService.submit(new SocketCallback(connection, request));
response = future.get();
} catch (Exception ex) {
LOGGER.error("Gateway error {}");
throw new DataException("Gateway error", ex);
} finally {
socketPool.returnObject(connection);
}
}
return response;
}
}
关于java - Java Web 应用程序和 C++ 服务器之间的套接字通信,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/39663790/
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