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java - 如何在android studio中更改按钮的高度和宽度以及通过drawable canvas添加按钮?

转载 作者:太空宇宙 更新时间:2023-11-04 11:10:20 25 4
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我在android studio中制作了蛇梯游戏。我想更改按钮的高度和宽度,并且我想再添加一个退出按钮。现在我只对所有按钮使用一个 .png 文件。那么,如何改变呢?当我添加第四个按钮时,我的应用程序崩溃并显示错误。 Check this image

错误

    FATAL EXCEPTION: main
Process: com.sixtinbyte.snakeandladder, PID: 25115
java.lang.NullPointerException: Attempt to invoke virtual method 'void com.sixtinbyte.snakeandladder.components.GameButton.onDraw(android.graphics.Canvas)' on a null object reference
at com.sixtinbyte.snakeandladder.HomeView.onDraw(HomeView.java:151)

主页 View 。 java(这是我想要更改的java文件,因为这是游戏的主屏幕)

import android.content.Context;
import android.content.Intent;
import android.content.res.Resources;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.Point;
import android.graphics.drawable.Drawable;
import android.view.MotionEvent;
import android.view.View;

import com.sixtinbyte.snakeandladder.components.GameButton;
import com.sixtinbyte.snakeandladder.constant.Sound;


public class HomeView extends View {
public Context ctx;
private Resources res;
private String refText ="Snakes and Ladders";
private GameButton gButton, sButton, hButton,eButton;
private Bitmap logo, play, settings, help, exit;
private int hWidth, hHeight;
private Point touchCoordinate = new Point();


public HomeView(Context ctx) {
super(ctx);
this.ctx = ctx;
res = getResources();
logo = BitmapFactory.decodeResource(res, R.drawable.snakes_n_ladders);

}

@Override
protected void onSizeChanged(int w, int h, int oldw, int oldh) {
// TODO: Implement this method
super.onSizeChanged(w, h, oldw, oldh);
hWidth = w;
hHeight = h;
preparePlayButton();
prepareSettingsButton();
prepareHelpButton();
// prepareExitButton();
}

private void preparePlayButton() {
String text =" ";
int textSize = 40;
Point po = getBmpMeasureFrom(text, refText, textSize);
play = getBitmap(R.drawable.play, po.x, po.y);
gButton = new GameButton(play, text, textSize);
gButton.setLocation((hWidth - po.x) / 2, (int)(hHeight * 0.6f));
gButton.setTextColor(Color.CYAN);
}
private void prepareSettingsButton() {
String text =" ";
int textSize = 40;
Point po = getBmpMeasureFrom(text, refText, textSize);
settings = getBitmap(R.drawable.play, po.x, po.y);
sButton = new GameButton(settings, text, textSize);
sButton.setLocation((hWidth - po.x) / 2, (int)(hHeight * 0.7f));
sButton.setTextColor(Color.CYAN);
}
//
//
private void prepareHelpButton() {
String text =" ";
int textSize = 40;
Point po = getBmpMeasureFrom(text, refText, textSize);
help = getBitmap(R.drawable.play, po.x, po.y);
hButton = new GameButton(help, text, textSize);
hButton.setLocation((hWidth - po.x) / 2, (int)(hHeight * 0.8f));
hButton.setTextColor(Color.CYAN);
}
// private void prepareExitButton() {
// String text =" ";
// int textSize = 40;
// Point po = getBmpMeasureFrom(text, refText, textSize);
// help = getBitmap(R.drawable.play, po.x, po.y);
// hButton = new GameButton(help, text, textSize);
// hButton.setLocation((hWidth - po.x) / 2, (int)(hHeight * 0.8f));
// hButton.setTextColor(Color.CYAN);
//
// }

private Point getBmpMeasureFrom(String text, String refText, int textSize) {
Point p = new Point();
Paint pa = new Paint();
pa.setTextSize(textSize);
p.y = (int)(pa.getTextSize() * 2.2f);
String tt = refText.length() > text.length() ?refText: text;
p.x = (int) (pa.measureText(tt) * 1.2f);
return p;
}

@Override
public boolean onTouchEvent(MotionEvent event) {
// TODO: Implement this method
int evt = event.getAction();
touchCoordinate.x = (int)event.getX();
touchCoordinate.y = (int)event.getY();
switch (evt) {
case MotionEvent.ACTION_DOWN:
MainActivity.playSound(Sound.BUTTON_CLICK_1, false);
break;
case MotionEvent.ACTION_MOVE:

break;
case MotionEvent.ACTION_UP:
// MainActivity.stopSound();
if (gButton.contains(touchCoordinate)) {
Intent intent = new Intent(ctx, GameActivity.class);
ctx. startActivity(intent);
}
if (sButton.contains(touchCoordinate)) {

Intent intent = new Intent(ctx, Playing.class);
ctx.startActivity(intent);
}
if (hButton.contains(touchCoordinate)) {

Intent intent = new Intent(ctx, Aboutus.class);
ctx. startActivity(intent);
}
// if(eButton.contains(touchCoordinate)){
// Intent intent = new Intent(ctx, Exit.class);
// ctx.startActivity(intent);
// }

break;
}
return true;
}



@Override
protected void onDraw(Canvas canvas) {
// TODO: Implement this method
super.onDraw(canvas);
canvas.drawColor(Color.CYAN);

canvas.drawBitmap(logo, (hWidth - logo.getWidth()) / 2, (int)((hHeight - logo.getHeight()) * 0.1), null);
gButton.onDraw(canvas);
sButton.onDraw(canvas);
hButton.onDraw(canvas);
// eButton.onDraw(canvas);
// Paint p= new Paint();
// p.setColor(Color.RED);
// canvas.drawRect(100, 200, 400, 500, p);
invalidate();
}

private Bitmap getBitmap(int drawableRes, int width, int height) {
Drawable d = res.getDrawable(drawableRes);
Canvas c = new Canvas();
Bitmap b = Bitmap.createBitmap(width, height, Bitmap.Config.ARGB_8888);
c.setBitmap(b);
d.setBounds(0, 0,width, height);
d.draw(c);
return b;
}

}

最佳答案

prepareExitButton方法正在分配hButton,我认为它应该分配eButton。这就是为什么你会在那里得到 NullPointerException 的原因。另外,您将 y 坐标设置为 (int)(hHeight * 0.8f)),这意味着它将与帮助按钮重叠。

您可能需要更改 GameButton 类才能调整按钮的大小。特别是,您需要更改 onDraw 以按指定大小绘制按钮。

关于java - 如何在android studio中更改按钮的高度和宽度以及通过drawable canvas添加按钮?,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/46089636/

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