下面的代码可以很好地创建单独的线程,而无需传递任何数据类型参数。现在我想知道如何将参数传递给调用 ZwCreateThreadEx
时执行的方法?
例如,如何传递一个HANDLE类型和一个UNICODE_STRING类型?
我的实际代码:
#include "stdafx.h"
#include <conio.h>
#include <windows.h>
#include <Winternl.h>
#pragma comment(lib,"ntdll.lib")
void WINAPI ContinueExecution(LPVOID param)
{
printf("This thread is hidden from debugger!");
}
NTSTATUS(NTAPI *ZwCreateThreadEx) (
_Out_ PHANDLE ThreadHandle,
_In_ ACCESS_MASK DesiredAccess,
_In_opt_ POBJECT_ATTRIBUTES ObjectAttributes,
_In_ HANDLE ProcessHandle,
_In_ PVOID StartRoutine,
_In_opt_ PVOID Argument,
_In_ ULONG CreateFlags,
_In_opt_ ULONG_PTR ZeroBits,
_In_opt_ SIZE_T StackSize,
_In_opt_ SIZE_T MaximumStackSize,
_In_opt_ PVOID AttributeList
);
NTSTATUS(NTAPI *ZwClose)(IN HANDLE ObjectHandle);
#if (NTDDI_VERSION >= NTDDI_VISTA)
#define THREAD_ALL_ACCESS (STANDARD_RIGHTS_REQUIRED | SYNCHRONIZE | \
0xFFFF)
#else
#define THREAD_ALL_ACCESS (STANDARD_RIGHTS_REQUIRED | SYNCHRONIZE | \
0x3FF)
#endif
#define THREAD_CREATE_FLAGS_HIDE_FROM_DEBUGGER 0x00000004
#define ZwCurrentProcess() ( (HANDLE)(LONG_PTR) -1 )
int _tmain(int argc, _TCHAR* argv[])
{
HANDLE hThread = 0;
HMODULE hNtdll = GetModuleHandleA("ntdll");
ZwCreateThreadEx = (NTSTATUS(NTAPI *) (PHANDLE, ACCESS_MASK, POBJECT_ATTRIBUTES, HANDLE, PVOID, PVOID, ULONG, ULONG_PTR, SIZE_T, SIZE_T, PVOID)) GetProcAddress(hNtdll, "ZwCreateThreadEx");
if (ZwCreateThreadEx == NULL) return FALSE;
ZwClose = (NTSTATUS(NTAPI *)(IN HANDLE ObjectHandle)) GetProcAddress(hNtdll, "ZwClose");
if (ZwClose == NULL) return FALSE;
{
NTSTATUS ntStat = ZwCreateThreadEx(&hThread, THREAD_ALL_ACCESS, 0, ZwCurrentProcess(), (LPTHREAD_START_ROUTINE)ContinueExecution, 0, THREAD_CREATE_FLAGS_HIDE_FROM_DEBUGGER, 0, 0, 0, 0);
if (ntStat >= 0)
{
WaitForSingleObject(hThread, INFINITE);
}
else
{
printf("NtCreateThreadEx failed!");
}
ZwClose(hThread);
}
_getch();
return 0;
}
如果您想将多个值传递给您的线程函数,您将需要一个结构来保存这些值。并且根据代码设计,可能需要动态分配结构实例(如果它是调用 ZwCreateThreadEx 的函数的本地实例,则在线程实际运行时它可能不再有效)。
正如 Martin James 所说,您随后会将指向该结构实例的指针作为 Argument 参数传递。
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