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python - 使用 matplotlib 选择和编辑特定标记

转载 作者:太空宇宙 更新时间:2023-11-04 05:29:44 24 4
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我正在尝试使 Line2d 对象上的单个标记可拖动。我已经看到这是如何使用 Matplotlib's draggable rectangle example. 中的 bar() 完成的这里的根本区别在于 ax.bar(...) 生成一组艺术家,而 ax.plot(...) 返回单个 Line2D 对象,并且虽然我发现了如何编辑整行的属性,但我不知道如何编辑该行中单个标记元素的属性,而且我已经搜索了文档但找不到任何内容。我是否需要通过使用 Circle() 对象作为我的“标记”,然后作为 motion_notify_event 连续重绘线来做到这一点?我可以将我的代码粘贴到这里,但保证它根本上是错误的(笑)。

最佳答案

有几种方法可以做到这一点。我怀疑您是否有一种简单的方法来拖线本身。要拖动线标记(但看不到任何标记),只需确保它们存在但透明即可。我将使用 matplotlib 文档中的示例:The Path Editor .

修改后的代码:

import numpy as np
import matplotlib.path as mpath
import matplotlib.patches as mpatches
import matplotlib.pyplot as plt

Path = mpath.Path

fig, ax = plt.subplots()

pathdata = [
(Path.MOVETO, (1.58, -2.57)),
(Path.MOVETO, (0.35, -1.1)),
(Path.MOVETO, (-1.75, 2.0)),
(Path.MOVETO, (0.375, 2.0)),
(Path.MOVETO, (0.85, 1.15)),
(Path.MOVETO, (2.2, 3.2)),
(Path.MOVETO, (3, 0.05)),
(Path.MOVETO, (2.0, -0.5)),
#(Path.CLOSEPOLY, (1.58, -2.57)),
]

codes, verts = zip(*pathdata)
path = mpath.Path(verts, codes)
patch = mpatches.PathPatch(path, facecolor='green', edgecolor='yellow', alpha=0.5)
ax.add_patch(patch)


class PathInteractor(object):
"""
An path editor.

Key-bindings

't' toggle vertex markers on and off. When vertex markers are on,
you can move them, delete them


"""

showverts = True
epsilon = 5 # max pixel distance to count as a vertex hit

def __init__(self, pathpatch):

self.ax = pathpatch.axes
canvas = self.ax.figure.canvas
self.pathpatch = pathpatch
self.pathpatch.set_animated(True)

x, y = zip(*self.pathpatch.get_path().vertices)

self.line, = ax.plot(x, y, marker='o', markerfacecolor='r', animated=True)
self.line.set_markerfacecolor((1, 1, 0, 0))

self._ind = None # the active vert

canvas.mpl_connect('draw_event', self.draw_callback)
canvas.mpl_connect('button_press_event', self.button_press_callback)
canvas.mpl_connect('key_press_event', self.key_press_callback)
canvas.mpl_connect('button_release_event', self.button_release_callback)
canvas.mpl_connect('motion_notify_event', self.motion_notify_callback)
self.canvas = canvas

def draw_callback(self, event):
self.background = self.canvas.copy_from_bbox(self.ax.bbox)
self.ax.draw_artist(self.pathpatch)
self.ax.draw_artist(self.line)
self.canvas.blit(self.ax.bbox)

def pathpatch_changed(self, pathpatch):
'this method is called whenever the pathpatchgon object is called'
# only copy the artist props to the line (except visibility)
vis = self.line.get_visible()
plt.Artist.update_from(self.line, pathpatch)
self.line.set_visible(vis) # don't use the pathpatch visibility state

def get_ind_under_point(self, event):
'get the index of the vertex under point if within epsilon tolerance'

# display coords
xy = np.asarray(self.pathpatch.get_path().vertices)
xyt = self.pathpatch.get_transform().transform(xy)
xt, yt = xyt[:, 0], xyt[:, 1]
d = np.sqrt((xt - event.x)**2 + (yt - event.y)**2)
ind = d.argmin()

if d[ind] >= self.epsilon:
ind = None

return ind

def button_press_callback(self, event):
'whenever a mouse button is pressed'
if not self.showverts:
return
if event.inaxes is None:
return
if event.button != 1:
return
self._ind = self.get_ind_under_point(event)

def button_release_callback(self, event):
'whenever a mouse button is released'
if not self.showverts:
return
if event.button != 1:
return
self._ind = None

def key_press_callback(self, event):
'whenever a key is pressed'
if not event.inaxes:
return
if event.key == 't':
self.showverts = not self.showverts
self.line.set_visible(self.showverts)
if not self.showverts:
self._ind = None

self.canvas.draw()

def motion_notify_callback(self, event):
'on mouse movement'
if not self.showverts:
return
if self._ind is None:
return
if event.inaxes is None:
return
if event.button != 1:
return
x, y = event.xdata, event.ydata

vertices = self.pathpatch.get_path().vertices

vertices[self._ind] = x, y
self.line.set_data(zip(*vertices))

self.canvas.restore_region(self.background)
self.ax.draw_artist(self.pathpatch)
self.ax.draw_artist(self.line)
self.canvas.blit(self.ax.bbox)


interactor = PathInteractor(patch)
ax.set_title('drag vertices to update path')
ax.set_xlim(-3, 4)
ax.set_ylim(-3, 4)

plt.show()

你需要特别注意的那一行是:

self.line.set_markerfacecolor((1, 1, 0, 0))

它在 __init__ 函数中,就在 plot 定义之后。最后一个数字是 alpha channel ,我把它设为零。情节本身看起来像这样:

Dragging line using transparent markers in matplotlib

你可以拖动线标记,尽管你需要猜测它们在哪里(但我假设你有飞机)。

在任何情况下,如果您选择使用此示例,请确保将线数据转换为路径。

编辑:让我举例说明如何构建此路径(不妨将其作为一个完整的示例):

import numpy as np

def buildpath(x,y):
path = []
for i in range(len(x)):
path.append((Path.MOVETO, (x[i], y[i])))
return path

x = np.linspace(-2,2,5)
y = x*1
pathdata = buildpath(x,y)

如果您使用它来构建您的路径数据(其余代码保持不变),您应该使用 numpy 数组获得个性化路径(就像您通常在 matplotlib 中使用绘图命令一样)。

关于python - 使用 matplotlib 选择和编辑特定标记,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/37514039/

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