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node.js - 我如何在node.js中使用mxGraph实例

转载 作者:太空宇宙 更新时间:2023-11-04 01:32:17 25 4
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我正在尝试使用 node.js 中的 mxGraph 实例来准备带有我的自定义逻辑的 XML 导出(适用于前端,我只是将逻辑移至后端)。是否可以在nodej.js中使用mxGraph实例的完整API,我想知道像graph.getDefaultParent()等方法。

我正在尝试使用由插件 XML 生成的正确加载新实例,但下面的代码不会影响模型(没有其他错误)

 const dom = new JSDOM();

global.window = dom.window;
global.document = dom.window.document;
global.navigator = {
userAgent: '',
appName: '',
appVersion: '',
};

new JSDOM(
`<!DOCTYPE html>
<html>
<body>
<div id="container"></div>
<script type="text/javascript">
const graphInstance = new mxGraph(document.getElementById('container'));

const xmlDocument = new DOMParser().parseFromString(window.content, 'text/xml');
const node = xmlDocument.documentElement;
let decoder = new mxCodec(xmlDocument);
decoder.decode(node, graphInstance.getModel());

console.log(graphInstance.getModel()); // looks exactly like before decode
</script>
</body>
</html>`,
{
runScripts: 'dangerously',
beforeParse(window) {
const { mxGraph, mxUtils, mxCodec } = require('../../static/flow-chart/js/mxClient/js/mxClient');

window.DOMParser = require('xmldom').DOMParser;
window.content = content // mxGraph's XML, using in front-end too
.replace('</mxGraphModel>', '')
.replace('<mxGraphModel>', '');
window.mxGraph = mxGraph;
window.mxUtils = mxUtils;
window.mxCodec = mxCodec;
}
}
);

控制台日志抛出什么:

mxCell {
value: undefined,
geometry: undefined,
style: undefined,
children:
[ mxCell {
value: undefined,
geometry: undefined,
style: undefined,
parent: [Circular],
id: '1',
mxObjectId: 'mxCell#5' } ],
id: '0',
mxObjectId: 'mxCell#4' }
mxGraphModel {
currentEdit:
mxUndoableEdit {
source: [Circular],
changes: [],
significant: true,
notify: [Function] },
root:
mxCell {
value: undefined,
geometry: undefined,
style: undefined,
children: [ [Object] ],
id: '0',
mxObjectId: 'mxCell#4' },
nextId: 2,
cells:
{ '0':
mxCell {
value: undefined,
geometry: undefined,
style: undefined,
children: [Array],
id: '0',
mxObjectId: 'mxCell#4' },
'1':
mxCell {
value: undefined,
geometry: undefined,
style: undefined,
parent: [Object],
id: '1',
mxObjectId: 'mxCell#5' } },
updateLevel: 0,
endingUpdate: false,
eventListeners:
[ 'change',
[Function],
'change',
[Function],
'change',
[Function],
'change',
[Function],
'change',
[Function],
'change',
[Function] ] }

最佳答案

您好,非常感谢您推荐 jsdom。以下代码片段生成 xml 并将其嵌入到 html 中:

'use strict';
const jsdom = require("jsdom");
const { JSDOM } = jsdom;
const dom = new JSDOM();

global.window = dom.window;
global.document = window.document;
global.XMLSerializer = window.XMLSerializer
global.navigator = window.navigator;

var viewerModulePath = "mxgraph";
const mxgraph = require(viewerModulePath)({
// These are wrong but harmless at the moment.
mxImageBasePath: "./src/images",
mxBasePath: "./src"
});

const {mxGraph, mxCodec, mxUtils} = mxgraph;

const helloWorldGraph = makeHelloWorld();
console.log(graphToHTML(helloWorldGraph));

function makeHelloWorld() {
// Extracted from https://github.com/jgraph/mxgraph/blob/master/javascript/examples/helloworld.html
const graph = new mxGraph();

// Gets the default parent for inserting new cells. This
// is normally the first child of the root (ie. layer 0).
var parent = graph.getDefaultParent();

// Adds cells to the model in a single step
graph.getModel().beginUpdate();
try {
var v1 = graph.insertVertex(parent, null, 'Hello,', 20, 20, 80, 30);
var v2 = graph.insertVertex(parent, null, 'World!', 200, 150, 80, 30);
var e1 = graph.insertEdge(parent, null, '', v1, v2);
} finally {
// Updates the display
graph.getModel().endUpdate();
}
return graph;
}

function graphToXML(graph) {
var encoder = new mxCodec();
var result = encoder.encode(graph.getModel());
return mxUtils.getXml(result);
}

function graphToHTML(graph) {
const xml = graphToXML(graph);
return getHtml2(xml, "Hello World!");
}

// Extracted from https://github.com/jgraph/drawio/blob/master/src/main/webapp/js/diagramly/EditorUi.js#L1452
function getHtml2(xml, title, redirect) {

const EditorUi = {
drawHost: 'https://www.draw.io'
}

var js = EditorUi.drawHost + '/js/viewer.min.js';
var foldingEnabled = false;

// Makes XHTML compatible
if (redirect != null) {
redirect = redirect.replace(/&/g, '&amp;');
}

var data = {highlight: '#0000ff', nav: foldingEnabled, resize: false, xml: xml, toolbar: ''};

var style = 'max-width:100%;border:1px solid transparent;';

return ((redirect == null) ? '<!--[if IE]><meta http-equiv="X-UA-Compatible" content="IE=5,IE=9" ><![endif]-->\n' : '') +
'<!DOCTYPE html>\n<html' + ((redirect != null) ? ' xmlns="http://www.w3.org/1999/xhtml">' : '>') +
'\n<head>\n' + ((redirect == null) ? ((title != null) ? '<title>' + mxUtils.htmlEntities(title) +
'</title>\n' : '') : '<title>Draw.io Diagram</title>\n') +
((redirect != null) ? '<meta http-equiv="refresh" content="0;URL=\'' + redirect + '\'"/>\n' : '') +
'<meta charset="utf-8"/>\n</head>\n<body>' +
'\n<div class="mxgraph" style="' + style + '" data-mxgraph="' + mxUtils.htmlEntities(JSON.stringify(data)) + '"></div>\n' +
((redirect == null) ? '<script type="text/javascript" src="' + js + '"></script>' :
'<a style="position:absolute;top:50%;left:50%;margin-top:-128px;margin-left:-64px;" ' +
'href="' + redirect + '" target="_blank"><img border="0" ' +
'src="' + EditorUi.drawHost + '/images/drawlogo128.png"/></a>') +
'\n</body>\n</html>\n';
}

将其保存在 html 文件中,例如:

npm install mxgraph jdom
node helloworld.js > helloworld.html

布局算法也运行良好。

我曾尝试从图表中提取更多代码来支持 SVG Canvas ,但感觉很复杂且难以维护。 Jsdom 确实支持canvas,因此从技术上讲,应该可以单独从nodejs 生成SVG。

希望这会有所帮助!

关于node.js - 我如何在node.js中使用mxGraph实例,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/55711473/

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