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node.js - 如何将用户分组到 Node.js 绘图应用程序中的 session 中?

转载 作者:太空宇宙 更新时间:2023-11-03 23:45:11 24 4
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我最近在node.js和socket.io中制作了一个绘图应用程序。它工作正常,但用户绘制的所有内容都会被所有用户看到。我想添加 session 的概念,以便用户绘制的内容只能被同一 session 中的人看到。我该怎么做?

这是我使用的服务器代码:

var express = require('express');
var app = express();
var server = http.createServer(app);
var io = require('socket.io').listen(server);
server.listen(8000);

app.use(express.static(__dirname));
app.use(express.logger());
app.engine('html', require('ejs').__express);

app.get('/',function(req,res){
res.sendfile(__dirname+'/index.html');
});

io.sockets.on('connection',function(socket){
socket.on('mousedown',function(data){
socket.broadcast.emit('mousedown',data);
});
socket.on('mousemove',function(data){
socket.broadcast.emit('mousedown',data);
});
socket.on('mouseup',function(data){
socket.broadcast.emit('mousedown',data);
});
socket.on('tool',function(data){
socket.broadcast.emit('mousedown',data);
});
});

此外,这是我用于客户端的代码:

var socket = {};

if(typeof io !== 'undefined' && io){
socket = io.connect('http://127.0.0.1:8000');
}
else
{
socket = {
emit:function(){
console.log(arguments);
},
on:function(){
console.log(arguments);
}
};
}

$(function(){
var canvas, context, canvaso, contexto;

// The active tool instance.
var tool;
var tool_default = 'line';

function init () {
// Find the canvas element.
canvaso = document.getElementById('imageView');
canvaso.width = window.innerWidth * 0.9;
canvaso.height = window.innerHeight/2;
if (!canvaso) {
console.log('Error: I cannot find the canvas element!');
return;
}

if (!canvaso.getContext) {
console.log('Error: no canvas.getContext!');
return;
}

// Get the 2D canvas context.
contexto = canvaso.getContext('2d');
if (!contexto) {
console.log('Error: failed to getContext!');
return;
}

// Add the temporary canvas.
var container = canvaso.parentNode;
canvas = document.createElement('canvas');
if (!canvas) {
console.log('Error: I cannot create a new canvas element!');
return;
}

canvas.id = 'imageTemp';
canvas.width = canvaso.width;
canvas.height = canvaso.height;
container.appendChild(canvas);

context = canvas.getContext('2d');

// Get the tool select input.
var tool_select = document.getElementById('dtool');
if (!tool_select) {
console.log('Error: failed to get the dtool element!');
return;
}
tool_select.addEventListener('change', ev_tool_change, false);

// Activate the default tool.
if (tools[tool_default]) {
tool = new tools[tool_default]();
tool_select.value = tool_default;
}

// Attach the mousedown, mousemove and mouseup event listeners.
$(canvas).on('mousedown',ev_canvas);
$(canvas).on('mousemove',ev_canvas);
$(canvas).on('mouseup',ev_canvas);
}

// The general-purpose event handler. This function just determines the mouse
// position relative to the canvas element.
function ev_canvas (ev) {
ev._x = ev.offsetX;
ev._y = ev.offsetY;

// Call the event handler of the tool.
var func = tool[ev.type];
socket.emit(ev.type,{x:ev._x,y:ev._y});
if (func) {
func(ev);
}
}

socket.on('mousedown',function(data){
ev_canvas({type:'mousedown',_x:data.x,_y:data.y});
});

socket.on('mousemove',function(data){
ev_canvas({type:'mousemove',_x:data.x,_y:data.y});
});

socket.on('mouseup',function(data){
ev_canvas({type:'mouseup',_x:data.x,_y:data.y});
});

// The event handler for any changes made to the tool selector.
function ev_tool_change (ev) {
if (tools[this.value]) {
tool = new tools[this.value]();
socket.emit('tool',this.value);
}
}
socket.emit('tool',tool_default);
socket.on('tool',function(stool){
tool = new tools[stool]();
});

// This function draws the #imageTemp canvas on top of #imageView, after which
// #imageTemp is cleared. This function is called each time when the user
// completes a drawing operation.
function img_update () {
contexto.drawImage(canvas, 0, 0);
context.clearRect(0, 0, canvas.width, canvas.height);
}

// This object holds the implementation of each drawing tool.
var tools = {};

// The drawing pencil.
tools.pencil = function () {
var tool = this;
this.started = false;

// This is called when you start holding down the mouse button.
// This starts the pencil drawing.
this.mousedown = function (ev) {
context.beginPath();
context.moveTo(ev._x, ev._y);
tool.started = true;
};

// This function is called every time you move the mouse. Obviously, it only
// draws if the tool.started state is set to true (when you are holding down
// the mouse button).
this.mousemove = function (ev) {
if (tool.started) {
context.lineTo(ev._x, ev._y);
context.stroke();
}
};

// This is called when you release the mouse button.
this.mouseup = function (ev) {
if (tool.started) {
tool.mousemove(ev);
tool.started = false;
img_update();
}
};
};

// The rectangle tool.
tools.rect = function () {
var tool = this;
this.started = false;

this.mousedown = function (ev) {
tool.started = true;
tool.x0 = ev._x;
tool.y0 = ev._y;
};

this.mousemove = function (ev) {
if (!tool.started) {
return;
}

var x = Math.min(ev._x, tool.x0),
y = Math.min(ev._y, tool.y0),
w = Math.abs(ev._x - tool.x0),
h = Math.abs(ev._y - tool.y0);

context.clearRect(0, 0, canvas.width, canvas.height);

if (!w || !h) {
return;
}

context.strokeRect(x, y, w, h);
};

this.mouseup = function (ev) {
if (tool.started) {
tool.mousemove(ev);
tool.started = false;
img_update();
}
};
};

// The line tool.
tools.line = function () {
var tool = this;
this.started = false;

this.mousedown = function (ev) {
tool.started = true;
tool.x0 = ev._x;
tool.y0 = ev._y;
};

this.mousemove = function (ev) {
if (!tool.started) {
return;
}

context.clearRect(0, 0, canvas.width, canvas.height);

context.beginPath();
context.moveTo(tool.x0, tool.y0);
context.lineTo(ev._x, ev._y);
context.stroke();
context.closePath();
};

this.mouseup = function (ev) {
if (tool.started) {
tool.mousemove(ev);
tool.started = false;
img_update();
}
};
};

init();

});

任何帮助将不胜感激。

最佳答案

在我看来,您想使用 Rooms

您可以在用户在 io.sockets.on('connection') 内连接时将其添加到房间

例如:

io.sockets.on('connection', function (socket) {
socket.join('room');
socket.broadcast.to('room').send("I'm in this room now");
});

然后,您可以使用它在新绘图所在的房间内广播新绘图。

关于node.js - 如何将用户分组到 Node.js 绘图应用程序中的 session 中?,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/14411540/

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