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c# - 更改 MapControl 中的重叠顺序

转载 作者:太空宇宙 更新时间:2023-11-03 23:09:50 26 4
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我需要向 MapControl 添加一些元素,例如:

<Maps:MapControl HorizontalAlignment="Stretch"  VerticalAlignment="Stretch" Loaded="MapControl_Loaded" x:Name="mymap">
<Rectangle x:Name="r1" Width="100" Height="100" Fill="Red"/>
<Rectangle x:Name="r2" Width="20" Height="20" Fill="Green"/>
<Rectangle x:Name="r3" Width="20" Height="20" Fill="Blue"/>
<Rectangle x:Name="r4" Width="20" Height="20" Fill="Yellow"/>
<Rectangle x:Name="r5" Width="20" Height="20" Fill="Purple"/>
</Maps:MapControl>

我通过代码设置矩形的位置:

        MapControl.SetLocation(r1, new Geopoint(new BasicGeoposition() {
Latitude = 45.6593049969524,
Longitude = 8.97672694176435
}));
MapControl.SetNormalizedAnchorPoint(r1, new Point(0.5, 0.5));
MapControl.SetLocation(r2, new Geopoint(new BasicGeoposition()
{
Latitude = 45.6592821981758,
Longitude = 8.97627767175436
}));
MapControl.SetNormalizedAnchorPoint(r2, new Point(0.5, 0.5));
MapControl.SetLocation(r3, new Geopoint(new BasicGeoposition()
{
Latitude = 45.6589662004262,
Longitude = 8.97650314494967
}));
MapControl.SetNormalizedAnchorPoint(r3, new Point(0.5, 0.5));
MapControl.SetLocation(r4, new Geopoint(new BasicGeoposition()
{
Latitude = 45.6604913715273,
Longitude = 8.97657556459308
}));
MapControl.SetNormalizedAnchorPoint(r4, new Point(0.5, 0.5));
MapControl.SetLocation(r5, new Geopoint(new BasicGeoposition()
{
Latitude = 45.6580915488303,
Longitude = 8.97816779091954
}));

矩形从第一个 (r1) 渲染到最后一个 (r5),因此 r5 与其他矩形重叠,r4 与 r3、r2、r1 等重叠...

现在我需要添加另一个矩形 (r6),但我希望 r6 在 r1 下:

    Rectangle r6 = new Rectangle();
r6.Width = 70;
r6.Height = 70;
r6.Fill = new SolidColorBrush(Colors.Coral);
mymap.Children.Insert(0, r6);
MapControl.SetLocation(r6, new Geopoint(new BasicGeoposition()
{
Latitude = 45.6594054121524,
Longitude = 8.97751081734896
}));
MapControl.SetNormalizedAnchorPoint(r6, new Point(0.5, 0.5));

我使用“mymap.Children.Insert(0, r6);”而是“Children.Add”将 r6 放在第一个位置,但它不起作用,它被渲染为好像它是最后一个元素。

我尝试使用 Canvas.SetZIndex,但它在 MapControl 上不起作用。

所以问题是,如何将 r6 添加到 MapControl 并将其呈现为第一个元素?

最佳答案

呈现顺序取决于将控件添加到 MapControl 的时间。虽然你在第一个位置插入了 rectangle(r6) 但它是最后添加的,所以它首先被渲染。要更改 MapControl 中 XAML 控件的呈现顺序,我们需要删除 MapControl.Children 中的所有控件。并再次以正确的顺序重新添加它们,如下所示:

private void myMap_Loaded(object sender, RoutedEventArgs e)
{
//create a list to save the controls already in MapControl
var originalChildren = new List<DependencyObject>();
originalChildren = myMap.Children.ToList();

//clear the controls
myMap.Children.Clear();

Rectangle r6 = new Rectangle();
r6.Width = 70;
r6.Height = 70;
r6.Fill = new SolidColorBrush(Colors.Coral);

//re-add into MapControl
originalChildren.Insert(0, r6);

foreach (var item in originalChildren)
{
myMap.Children.Add(item);
}

MapControl.SetLocation(r1, new Geopoint(new BasicGeoposition()
{
Latitude = 45.6593049969524,
Longitude = 8.97672694176435
}));
MapControl.SetNormalizedAnchorPoint(r1, new Point(0.5, 0.5));
MapControl.SetLocation(r2, new Geopoint(new BasicGeoposition()
{
Latitude = 45.6592821981758,
Longitude = 8.97627767175436
}));
MapControl.SetNormalizedAnchorPoint(r2, new Point(0.5, 0.5));
MapControl.SetLocation(r3, new Geopoint(new BasicGeoposition()
{
Latitude = 45.6589662004262,
Longitude = 8.97650314494967
}));
MapControl.SetNormalizedAnchorPoint(r3, new Point(0.5, 0.5));
MapControl.SetLocation(r4, new Geopoint(new BasicGeoposition()
{
Latitude = 45.6604913715273,
Longitude = 8.97657556459308
}));
MapControl.SetNormalizedAnchorPoint(r4, new Point(0.5, 0.5));
MapControl.SetLocation(r5, new Geopoint(new BasicGeoposition()
{
Latitude = 45.6580915488303,
Longitude = 8.97816779091954
}));

MapControl.SetLocation(r6, new Geopoint(new BasicGeoposition()
{
Latitude = 45.6594054121524,
Longitude = 8.97751081734896
}));
MapControl.SetNormalizedAnchorPoint(r6, new Point(0.5, 0.5));
}

关于c# - 更改 MapControl 中的重叠顺序,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/39745832/

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