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c# - 单元测试带有延迟计时器的响应式(Reactive)扩展方法

转载 作者:太空宇宙 更新时间:2023-11-03 23:04:35 26 4
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我有以下扩展方法。

public static IObservable<T> RetryWithCount<T>(this IObservable<T> source, 
int retryCount, int delayMillisecondsToRetry, IScheduler executeScheduler = null,
IScheduler retryScheduler = null)
{
var retryAgain = retryCount + 1;
return source
.RetryX(
(retry, exception) =>
retry == retryAgain
? Observable.Throw<bool>(exception)
: Observable.Timer(TimeSpan.FromMilliseconds(delayMillisecondsToRetry))
.Select(_ => true));
}

RetryX 是另一种扩展方法,我可以很好地进行单元测试。上述方法的问题是因为我返回 Observable.Timer 断言被调用,然后委托(delegate)第二次继续。

单元测试方法。

        [Test]
public void should_retry_with_count()
{
// Arrange
var tries = 0;
var scheduler = new TestScheduler();
IObservable<Unit> source = Observable.Defer(() =>
{
++tries;
return Observable.Throw<Unit>(new Exception());
});

// Act
var subscription = source.RetryWithCount(1, 100, scheduler, scheduler)
.Subscribe(
_ => { },
ex => { });
scheduler.AdvanceByMinimal(); //How to make sure that it is completed?

// Assert
Assert.IsTrue(tries == 2); // Assert is invoked before the source has completed.
}

AdvanceByMinimal 辅助方法。

public static void AdvanceMinimal(this TestScheduler @this) => @this.AdvanceBy(TimeSpan.FromMilliseconds(1));

RetryX 扩展方法的成功单元测试如下。

        [Test]
public void should_retry_once()
{
// Arrange
var tries = 0;
var scheduler = new TestScheduler();
var source = Observable
.Defer(
() =>
{
++tries;
return Observable.Throw<Unit>(new Exception());
});
var retryAgain = 2;

// Act
source.RetryX(
(retry, exception) =>
{
var a = retry == retryAgain
? Observable.Return(false)
: Observable.Return(true);

return a;
}, scheduler, scheduler)
.Subscribe(
_ => { },
ex => { });
scheduler.AdvanceMinimal();

// Assert
Assert.IsTrue(tries == retryAgain);
}

为了整体图的清晰,下面是RetryX扩展方法。

        /// <summary>
/// Retry the source using a separate Observable to determine whether to retry again or not.
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="source"></param>
/// <param name="retryObservable">The observable factory used to determine whether to retry again or not. Number of retries & exception provided as parameters</param>
/// <param name="executeScheduler">The scheduler to be used to observe the source on. If non specified MainThreadScheduler used</param>
/// <param name="retryScheduler">The scheduler to use for the retry to be observed on. If non specified MainThreadScheduler used.</param>
/// <returns></returns>
public static IObservable<T> RetryX<T>(this IObservable<T> source,
Func<int, Exception, IObservable<bool>> retryObservable, IScheduler executeScheduler = null,
IScheduler retryScheduler = null)
{
if (retryObservable == null)
{
throw new ArgumentNullException(nameof(retryObservable));
}

if (executeScheduler == null)
{
executeScheduler = MainScheduler;
}

if (retryScheduler == null)
{
retryScheduler = MainScheduler;
}

// so, we need to subscribe to the sequence, if we get an error, then we do that again...
return Observable.Create<T>(o =>
{
// whilst we are supposed to be running, we need to execute this
var trySubject = new Subject<Exception>();

// record number of times we retry
var retryCount = 0;

return trySubject.
AsObservable().
ObserveOn(retryScheduler).
SelectMany(e => Observable.Defer(() => retryObservable(retryCount, e))). // select the retry logic
StartWith(true). // prime the pumps to ensure at least one execution
TakeWhile(shouldTry => shouldTry). // whilst we should try again
ObserveOn(executeScheduler).
Select(g => Observable.Defer(source.Materialize)). // get the result of the selector
Switch(). // always take the last one
Do((v) =>
{
switch (v.Kind)
{
case NotificationKind.OnNext:
o.OnNext(v.Value);
break;

case NotificationKind.OnError:
++retryCount;
trySubject.OnNext(v.Exception);
break;

case NotificationKind.OnCompleted:
trySubject.OnCompleted();
break;
}
}
).Subscribe(_ => { }, o.OnError, o.OnCompleted);
});
}

最佳答案

这不是您问题的答案,而是可以帮助您的东西:我看了 RetryX 一段时间,如果您去掉所有的 scheduler 东西,你可能应该这样做,它可以减少到这个:

public static IObservable<T> RetryX<T>(this IObservable<T> source, Func<int, Exception, IObservable<bool>> retryObservable)
{
return source.Catch((Exception e) => retryObservable(1, e)
.Take(1)
.SelectMany(b => b ? source.RetryX((count, ex) => retryObservable(count + 1, ex)) : Observable.Empty<T>()));
}

所有调度程序调用都不是“最佳实践”。大多数 Rx 运算符不接受调度程序参数(SelectWhereCatch 等)是有原因的。那些确实与计时/调度有特定关系的:TimerDelayJoin

有兴趣指定调度程序以与无调度程序 RetryX 一起使用的人总是可以在传入的参数上指定调度程序。您通常希望线程管理处于顶层调用线程,并指定线程调度不是您想要的地方。

关于c# - 单元测试带有延迟计时器的响应式(Reactive)扩展方法,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/41767081/

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