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opencv - OpenCV 进程运行时 QMainWindow 没有响应

转载 作者:太空宇宙 更新时间:2023-11-03 22:35:01 25 4
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我在我的 QtGui 应用程序中使用自定义 OpenCV VideoProcessor 类。我的 MainWindow 有 2 个 ViewerWidgets,用于显示 VideoProcessor 对象产生的输入和输出帧。 VideoProcessor-Object 在这些 ViewerWidget 上获取指针,以便在这些 Widget 上显示处理过的帧。

当我启动应用程序时,GUI 窗口中的所有内容都会响应用户输入。但是当我开始处理时它停止响应。我什至无法关闭窗口或从应用程序菜单中选择某些内容。处理显示正确的输出并继续运行,但窗口不再响应。

这是启动处理的 MainWindow 的插槽:

void MainWindow::on_actionStart_Capture_triggered()
{
// Create instance
p = new VideoProcessor();
// Open video file
p->setInput(0);
// Declare a window to display the video
p->displayInput("Current Frame");
p->displayOutput("Output Frame");
// Play the video at the original frame rate
p->setDelay(1000./p->getFrameRate());
// Set the frame processor callback function
p->setFrameProcessor(canny);
// Start the process
p->run(cvWidgetIn, cvWidgetOut);
}

这是视频处理器。该文件来自 OpenCV Cookbook,我将其更改为在下面代码末尾的 run() 函数中获取指向我的 ViewerWidgets 的指针。

#if !defined VPROCESSOR
#define VPROCESSOR

#include <iostream>
#include <iomanip>
#include <sstream>
#include <string>
#include <vector>
#include <opencv2/core/core.hpp>
#include <opencv2/highgui/highgui.hpp>
#include "cvwidget.h"

// The frame processor interface
class FrameProcessor {

public:
// processing method
virtual void process(cv:: Mat &input, cv:: Mat &output)= 0;
};

class VideoProcessor {

private:

// the OpenCV video capture object
cv::VideoCapture capture;
// the callback function to be called
// for the processing of each frame
void (*process)(cv::Mat&, cv::Mat&);
// the pointer to the class implementing
// the FrameProcessor interface
FrameProcessor *frameProcessor;
// a bool to determine if the
// process callback will be called
bool callIt;
// Input display window name
std::string windowNameInput;
// Output display window name
std::string windowNameOutput;
// delay between each frame processing
int delay;
// number of processed frames
long fnumber;
// stop at this frame number
long frameToStop;
// to stop the processing
bool stop;

// vector of image filename to be used as input
std::vector<std::string> images;
// image vector iterator
std::vector<std::string>::const_iterator itImg;

// the OpenCV video writer object
cv::VideoWriter writer;
// output filename
std::string outputFile;

// current index for output images
int currentIndex;
// number of digits in output image filename
int digits;
// extension of output images
std::string extension;

// to get the next frame
// could be: video file; camera; vector of images
bool readNextFrame(cv::Mat& frame) {

if (images.size()==0)
return capture.read(frame);
else {

if (itImg != images.end()) {

frame= cv::imread(*itImg);
itImg++;
return frame.data != 0;
}
}
}

// to write the output frame
// could be: video file or images
void writeNextFrame(cv::Mat& frame) {

if (extension.length()) { // then we write images

std::stringstream ss;
ss << outputFile << std::setfill('0') << std::setw(digits) << currentIndex++ << extension;
cv::imwrite(ss.str(),frame);

} else { // then write video file

writer.write(frame);
}
}

public:

// Constructor setting the default values
VideoProcessor() : callIt(false), delay(-1),
fnumber(0), stop(false), digits(0), frameToStop(-1),
process(0), frameProcessor(0) {}

// set the name of the video file
bool setInput(std::string filename) {

fnumber= 0;
// In case a resource was already
// associated with the VideoCapture instance
capture.release();
images.clear();

// Open the video file
return capture.open(filename);
}

// set the camera ID
bool setInput(int id) {

fnumber= 0;
// In case a resource was already
// associated with the VideoCapture instance
capture.release();
images.clear();

// Open the video file
return capture.open(id);
}

// set the vector of input images
bool setInput(const std::vector<std::string>& imgs) {

fnumber= 0;
// In case a resource was already
// associated with the VideoCapture instance
capture.release();

// the input will be this vector of images
images= imgs;
itImg= images.begin();

return true;
}

// set the output video file
// by default the same parameters than input video will be used
bool setOutput(const std::string &filename, int codec=0, double framerate=0.0, bool isColor=true) {

outputFile= filename;
extension.clear();

if (framerate==0.0)
framerate= getFrameRate(); // same as input

char c[4];
// use same codec as input
if (codec==0) {
codec= getCodec(c);
}

// Open output video
return writer.open(outputFile, // filename
codec, // codec to be used
framerate, // frame rate of the video
getFrameSize(), // frame size
isColor); // color video?
}

// set the output as a series of image files
// extension must be ".jpg", ".bmp" ...
bool setOutput(const std::string &filename, // filename prefix
const std::string &ext, // image file extension
int numberOfDigits=3, // number of digits
int startIndex=0) { // start index

// number of digits must be positive
if (numberOfDigits<0)
return false;

// filenames and their common extension
outputFile= filename;
extension= ext;

// number of digits in the file numbering scheme
digits= numberOfDigits;
// start numbering at this index
currentIndex= startIndex;

return true;
}

// set the callback function that will be called for each frame
void setFrameProcessor(void (*frameProcessingCallback)(cv::Mat&, cv::Mat&)) {

// invalidate frame processor class instance
frameProcessor= 0;
// this is the frame processor function that will be called
process= frameProcessingCallback;
callProcess();
}

// set the instance of the class that implements the FrameProcessor interface
void setFrameProcessor(FrameProcessor* frameProcessorPtr) {

// invalidate callback function
process= 0;
// this is the frame processor instance that will be called
frameProcessor= frameProcessorPtr;
callProcess();
}

// stop streaming at this frame number
void stopAtFrameNo(long frame) {

frameToStop= frame;
}

// process callback to be called
void callProcess() {

callIt= true;
}

// do not call process callback
void dontCallProcess() {

callIt= false;
}

// to display the processed frames
void displayInput(std::string wn) {

windowNameInput= wn;
//cv::namedWindow(windowNameInput);
}

// to display the processed frames
void displayOutput(std::string wn) {

windowNameOutput= wn;
//cv::namedWindow(windowNameOutput);
}

// do not display the processed frames
void dontDisplay() {

cv::destroyWindow(windowNameInput);
cv::destroyWindow(windowNameOutput);
windowNameInput.clear();
windowNameOutput.clear();
}

// set a delay between each frame
// 0 means wait at each frame
// negative means no delay
void setDelay(int d) {

delay= d;
}

// a count is kept of the processed frames
long getNumberOfProcessedFrames() {

return fnumber;
}

// return the size of the video frame
cv::Size getFrameSize() {

if (images.size()==0) {

// get size of from the capture device
int w= static_cast<int>(capture.get(CV_CAP_PROP_FRAME_WIDTH));
int h= static_cast<int>(capture.get(CV_CAP_PROP_FRAME_HEIGHT));

return cv::Size(w,h);

} else { // if input is vector of images

cv::Mat tmp= cv::imread(images[0]);
if (!tmp.data) return cv::Size(0,0);
else return tmp.size();
}
}

// return the frame number of the next frame
long getFrameNumber() {

if (images.size()==0) {

// get info of from the capture device
long f= static_cast<long>(capture.get(CV_CAP_PROP_POS_FRAMES));
return f;

} else { // if input is vector of images

return static_cast<long>(itImg-images.begin());
}
}

// return the position in ms
double getPositionMS() {

// undefined for vector of images
if (images.size()!=0) return 0.0;

double t= capture.get(CV_CAP_PROP_POS_MSEC);
return t;
}

// return the frame rate
double getFrameRate() {

// undefined for vector of images
if (images.size()!=0) return 0;

double r= capture.get(CV_CAP_PROP_FPS);
return r;
}

// return the number of frames in video
long getTotalFrameCount() {

// for vector of images
if (images.size()!=0) return images.size();

long t= capture.get(CV_CAP_PROP_FRAME_COUNT);
return t;
}

// get the codec of input video
int getCodec(char codec[4]) {

// undefined for vector of images
if (images.size()!=0) return -1;

union {
int value;
char code[4]; } returned;

returned.value= static_cast<int>(capture.get(CV_CAP_PROP_FOURCC));

codec[0]= returned.code[0];
codec[1]= returned.code[1];
codec[2]= returned.code[2];
codec[3]= returned.code[3];

return returned.value;
}

// go to this frame number
bool setFrameNumber(long pos) {

// for vector of images
if (images.size()!=0) {

// move to position in vector
itImg= images.begin() + pos;
// is it a valid position?
if (pos < images.size())
return true;
else
return false;

} else { // if input is a capture device

return capture.set(CV_CAP_PROP_POS_FRAMES, pos);
}
}

// go to this position
bool setPositionMS(double pos) {

// not defined in vector of images
if (images.size()!=0)
return false;
else
return capture.set(CV_CAP_PROP_POS_MSEC, pos);
}

// go to this position expressed in fraction of total film length
bool setRelativePosition(double pos) {

// for vector of images
if (images.size()!=0) {

// move to position in vector
long posI= static_cast<long>(pos*images.size()+0.5);
itImg= images.begin() + posI;
// is it a valid position?
if (posI < images.size())
return true;
else
return false;

} else { // if input is a capture device

return capture.set(CV_CAP_PROP_POS_AVI_RATIO, pos);
}
}

// Stop the processing
void stopIt() {

stop= true;
}

// Is the process stopped?
bool isStopped() {

return stop;
}

// Is a capture device opened?
bool isOpened() {

return capture.isOpened() || !images.empty();
}

// to grab (and process) the frames of the sequence
void run(CVWidget *inputWidget, CVWidget *outputWidget) {

// current frame
cv::Mat frame;
// output frame
cv::Mat output;

// if no capture device has been set
if (!isOpened())
return;

stop= false;

while (!isStopped()) {

// read next frame if any
if (!readNextFrame(frame))
break;

// display input frame
if (windowNameInput.length()!=0)
// cv::imshow(windowNameInput,frame);
inputWidget->sendImage(&frame);


// calling the process function or method
if (callIt) {

// process the frame
if (process)
process(frame, output);
else if (frameProcessor)
frameProcessor->process(frame,output);
// increment frame number
fnumber++;

} else {

output= frame;
}

// write output sequence
if (outputFile.length()!=0)
writeNextFrame(output);

// display output frame
if (windowNameOutput.length()!=0)
//cv::imshow(windowNameOutput,output);
outputWidget->sendImage(&output);

// introduce a delay
if (delay>=0 && cv::waitKey(delay)>=0)
stopIt();

// check if we should stop
if (frameToStop>=0 && getFrameNumber()==frameToStop)
stopIt();
}
}
};

#endif

最佳答案

虽然我找不到问题的具体原因,但我终于找到了适合我的解决方案:

正如您所建议的,我去掉了这个 VideoProcessor-Utility 类,并通过使用 QTimer 在每个帧之间进行延迟,在 MainWindow 中实现了用于处理帧序列的 Processing-Loop。

我制作了“ProcessorWidget”,而不是 VideoProcessor-Class。这个 GUI 小部件提供了所有输入控件,用于参数化我目前已实现的每个处理器功能。

所有 OpenCV 代码现在都在 ProcessorWidget 类中,它有一个公共(public)插槽 cv::Mat process(cv::Mat input),它只接受输入帧,然后解析来自GUI 并在内部处理正确处理器和参数的选择。

MainWindow 现在构造 ViewerWidgets 和 ProcessorWidget 并拥有 Control 和 Timing。

处理和显示帧现在只是:

cvWidgetOut->sendImage(&processor->processFrame(input));

如果我想添加更多 OpenCV 功能,我不必更改主窗口或 GUI。这一切都在 ProcessorWidget 类中完成。

关于opencv - OpenCV 进程运行时 QMainWindow 没有响应,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/8828679/

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